WEIGHT ALLOWANCE |
Light |
58 |
Medium |
116 |
Heavy |
175 |
|
LANGUAGES |
Celestial, Common, Elven
|
PROFICIENCIES |
Club, Crossbow (Heavy),
Crossbow (Light), Dagger, Dagger (Punching), Dart, Gauntlet, Gauntlet (Spiked), Javelin, Longspear, Longsword, Mace (Heavy), Mace (Light),
Morningstar, Quarterstaff, Shieldbash (Heavy), Shieldbash (Light), Shortspear,
Sickle, Sling, Spear, Spells(Energy Missile), Spells(Ray),
Spells(Touch), Unarmed Strike
|
SPECIAL ABILITIES |
Spontaneous Casting, Turn
Undead (Su) 3/day (turn level 3) (turn damage 2d6+2) |
FEATS |
NAME |
DESCRIPTION |
Armor Proficiency (Heavy) |
When you wear a type of
armor with which you are proficient, the armor check penalty for that
armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move
Silently, Pick Pocket, and Tumble checks. |
Armor Proficiency (Light) |
When you wear a type of
armor with which you are proficient, the armor check penalty for that
armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move
Silently, Pick Pocket, and Tumble checks. |
Armor Proficiency (Medium) |
When you wear a type of
armor with which you are proficient, the armor check penalty for that
armor applies only to Balance, Climb, Escape Artist, Hide, Jump, Move
Silently, Pick Pocket, and Tumble checks. |
Improved Turning |
You turn or rebuke creatures
as if you were one level higher than you are in the class that grants
you the ability. |
Scribe Scroll |
You can create a scroll
of any spell that you know
|
Shield Proficiency |
You can use a shield and
take only the standard penalties. |
Simple Weapon Proficiency |
You make attack rolls with
simple weapons normally. |
|