You have unearthed a level of strength unusual even in Vampires. Where others would flag and fail, you redouble your efforts. Your mighty blows land with a force that kills even the hardiest of mortals. With Prowess all
of your unarmed or clubbing attacks inflict lethal damage instead of bashing damage, if you so desire. Using Prowess costs nothing and it does not count as an action; it may be done at any time.
Might
Your strength daunts even other Cainites. Few would dare to cross you in a test of physical power. You are far more likely than the average Vampire to succeed in challenges of strength. Might costs nothing to use. You may use Might even if your opponent attempts to evade your strength. Your power is so startling that even an opponent who attempts to outlast you with stamina or to dodge you with quickness can be overcome, as long as you rely solely on your strength. Doing so generally requires you to bid
a strength-related Trait, such az the types of Traits restorable with Prowess. You could use Might while trying to grab at a dodging opponent, but not when picking up and throwing a heavy object.
Vigor
Your Vampiric strength is truly monumental. You can heft hundreds of pounds with ease, deliver enough force to crush bones in a single blow and hammer down any opponent of lesser strength. Using Vigor costs nothing and your use of Vigor requires you to use only your strength.
Intensity
Your titanic strength never fails you. Unless sorely pressed or wounded, you can continue incredible feats indefinitely. Whenever you enter a challenge of strength, you may use Potence as your bid Trait.
Imprint
A Vampire with extensive knowledge of Potence can squeeze very, very hard. As a matter of fact, they can squeeze (or press, or push) so hard that they can leave an imprint of their fingers or hand in any hard surface up to and including solid steel. A use of Imprint can simply serve as a threat, or it can be used, for example, to dig handholds into sheer surfaces for purposes of climbing.
Feral Whispers
According to some, Potence is merely the art of hitting something very, very hard. But what do you do when your target is too far away to hit directly? The answer is, if you are efficiently talented with Potence is to
employ Earthshock. Simply...Earthshock is the ability to hit the ground at point A, and subsequently have the force of the blow emerge from the ground at point B, some distance away.
Puissance
No mortal can match you, and even Vampires tremble at your touch. The strength of your dead limbs is truly monumental, crushing anything that stands before you. Furthermore, your incredible strikes inflict an additional health level of damage in combat. This bonus applies to any attack in which your strength is a factor---unarmed combat or combat with melee weapons. However, use of this incredible strength almost certainly breaks weapons that are not specially designed to stand it.
Flick
It is said that, "the great ones always make it look easy". In the case of Flick, that saying stops being a truism and become the literal truth. With this discipline, a master of Potence can make the slightest gesture - a wave, a snap of the fingers, the toss of a ball - and have it unleash the full devastating impact of a dead-on strike.