Player name: Alneverus Character name: Soul. (Will assume 'Michael Lucerion' in first post) Age: Unknown Physical Appearance: Soul/Michael stands at approximately 5'11" with hair falling to the shoulders. The creature's crystalline blue eyes are accented with high cheekbones and stern features of face. His muscular structure is toned, though doesn't have an overwhelming size, weighing only 135 lb. Often Soul/Michael is seen wearing a trenchcoat overtop of a suit or tee-shirt and jeans. His footwear often consists of 'biker' boots. Otherwise he sometimes assumes the clothing of his victims. Character description (how the act, characteristics etc.): Soul/Michael is, by all standards, a chameleon. His actions often are able to shift in accordance to the situation, though he often retains an air of arrogance and malice about him at all times. Though once dropping such preditorial techniques, Soul/Michael is often silent of speaks little over a matter, offering a dark and foreboding demeanor. * Abilities/What they are: Devil/Demon. Soul/Michael possesses the ability to gather energy to sustain himself by leeching energy from plants, microorganisms, removing the need to eat. Should this measure not be enough to maintain his existence, he is able to leach from humans and other beings. This measure is only a slow leeching that prolonged exposure would, in no circumstance, be harmful to the victim. Soul/Michael is able to directly absorb the life essence and soul of another living creature, which often causes paralysis upon first contact of the assimilation. With this procedure, he also assimilates all of the target's memories and, should they have one or more, special abilities that the victim knew. *Weaknesses: Soul/Michael is incapable of being healed by any means other than absorbing the life essence and souls of other living and undead creatures. -Any- ability that is of healing cause Soul/Michael great pain and are able to cause the creature's death in prolonged exposure, as Soul/Michael has no life essence and soul of his own. Once outside of his natural habitat, Soul/Michael must absorb energy from life that surrounds himself. Should he be cut off from his primary source, plant-life, Soul/Michael must then attempt leeching of anything that has a conscious state of mind. As these beings are organisms that must also support their own life, the leeching of them is very minute, thus causing him to take greater time to rest and gradually weakening his natural abilities, unless absorbing an entire life force. Soul/Michael must also contend with absorbing more than two powerful souls. Once he goes over such a mark, Soul/Michael must then fall into a state of torpor for up to a week. At which time he must utilize the souls that do not offer an ability to destroy one or more of the powerful life forces thus sending the defeated entity into oblivion. Soul/Michael must also sleep. While this in itself is not a weakness, the dreams that occur during his sleep are an accumulation of memories from the lives of those absorbed, thus he is plagued with nightmares which cause him to wake up several times during a sleep cycle, unless in torpor. Soul/Michael is unable to absorb the same ability twice. Thus if one soul holds said ability, it is sealed away, instead of drained. History: Soul/Michael was summoned by accident during ancient times by foolish beings that sought a power they could control. Unfortunately the creature was uncontrollable and began a massive killing spree to increase his own power. This also lead to his downfall. With gathering forces, magic was used to seal Soul/Michael into stasis and sealed away. During this time, the souls absorbed were used to sustain himself and break the seal holding him at the gates of oblivion. With his return, a lesson in regards of his past, Soul/Michael is careful about the victims he chooses, and sparingly leaving prey to be found by others. Current occupation (obviously can change during the game): Soul/Michael has yet to attain a job. Club/group belonging to: Same as above.