Just a reminder all information on this page is strictly ooc

Diciplines (what they are and what they do)

Auspex (dealing with the senses)

lvl 1 Heightened senses- effectivly doubles all of the senses at once for as long as needed

Dominate lvl 1 Command- If I make eye contact with a subject, I can invoke this dicipline and utter a singe one or two word command giving the subject the strongest urge to follow it. (COMMANDS SUCH AS DIE ONLY MAKE THE SUBJECT PASS OUT)

lvl 2 Mezmerize- Allows me to place false memories into a subjects mind and conscience.

lvl 3 forgetful mind- Allows me to erase and or re-create memories. Once again eye contact must be made for this to work.

Obeah- Diciplines granted by clan salubri. These mostly deal with healing and/or protection magic.

lvl 1 Paneca- Just like the innate abitlity for kindred to heal wounds they caused by their fangs, this dicipline allows me to heal wounds caused by other objects (blades, bullets, ect.) with a simple lick.

lvl 2 Anesthetic touch- This allows me to touch a victim and paralize their entire body save for breithing. Usually used numb pain while more powerful healing takes place.

lvl 3 Netural Guard- When this dicipline is invoked, nobody is able to come within 10 feet of me, unless they were already there

lvl 4 Treat the sick mind- This power allows me to sense and sometimes but not often cure derrangements in an individual. The subject must be unmoving

Celerity lvl 3 (increases my movement speed)

Potence lvl 1 (increses my strength beyond mortal bounds)

Presence lvl 0 (Known as the art of "supernatural attraction) Though I have no levels of this dicilipline it runs in my blood, I have yet to be taught how to control it.

Thaulmaturgy This is a broad based dicipline that grants the user many different paths of powers, though I have to research and be taught how to use new ones if I wanted to aquire new ones.

Lure of flames (the level indicates the size and strenght of the fire)

lvl 1 candle

lvl 2 palm of fire

lvl 3 campfire

lvl 4 bonfire

lvl 5 Inferno

Movement of the Mind (the level indicates the max weight I can carry)

lvl 1 1 lbs

lvl 2 20 lbs

lvl 3 200 lbs

lvl 4 500 lbs

lvl 5 1000 lbs

Path of conjuring (lets me create objects)

lvl 1 Summon simple form- With this I can summon up simple one substance creations with no moving parts (block of wood, metal box, ect.) though the object only stays in exsistance for a limited amount of time

lvl 2 Permanance- with this power I can make whatever I create permanent.

lvl 3 Magic of the smith- this power lets me create more complex objects with moving parts and/or multiple materials (clothes, cd-players, guns and swords, ect.). These objects are automatically permanent.

Spirit Thalmaturgy (deals with spirits)

lvl 2 Second eye- With this power I can see other spirits

Thaulmaturgical rituals- Rituals are More powerful magics that are used usually out of battle because of the long preperation and time it takes to cast them. They are usually straight forward spells that consentrates on a single effect, thus making them better suited to cause or avoid a specific end.

lvl 1 Wake w/evening freshness- This Ritual Allows me to awake and the slightest sign of troble without the effects of sleepyness or fatigue, effective during the daylight hours too.

lvl 1 Purity of Flesh- This ritual allows me to rid my body of all foreign matter (such as lodged bullets poisons dirt Silicone Implants Prosthetic limbs)

lvl 2 Principal focus Vital Infusion- This allows me to store small amounts of blood in objects. The object has to be small enough for me to carry within both hands, basically as big as a book or small as a dime.

lvl 3 Pavis of foul presence- This ritual allows me to revers the effects of the Presence dicipline that was cast upon me, thus somebody useing presence to make me scared would actually be scared themselves.

lvl 4 Soul of homunculi- This lets me make various sized servants from parts of my body. Preperation for this requires a part of my flesh that doesn't grow back (usually use a finger or such)

lvl 5 stone Slumber- Just as gargoyles turn to stone upon the sunrise I too can turn my body to stone when I sleep for the night. Drawbacks of this is that if a part of me is broken off when I'm stone that part of me is gone when I return back to normal.

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