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GunBuster Engine Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
gbmath::geometry::AABBAxis Aligned Bounding Box Defined by a center position and a half-length vector representing the half-lengths along the X, Y, Z vectors
gbinput::ActionAn interface to functor that is called upon when its owner state is checked
gbio::BinaryStreamFile stream for binary IO
gbmath::geometry::CapsuleCapsule defined by a starting position, path vector, and a radius
gbam::ExportConvert to gbgraphics::SkeletalModel files
gbmd2::ExportExport to gbgraphics
gbam::KfmAnimation:Master exported action (KFM)
gbmath::Mat33Left handed, row-column matrix, Vector on left, matrix on right Union Members: V3 m [3] float _00 - _22 float mElt [9]
gbmath::Mat44Left handed, 4 by 4 matrix row-column matrix Union Members V4 m [4]; float mElt [16];
gbmd2::Md2MD2 class
gbgraphics::MeshStateInterface for animating meshes
gbgraphics::ModelInterface for models
gbgraphics::ModelStateBase class interface for animating models
gbmath::geometry::PlanePlane class
gbam::PlyAnimation:Master export model (PLY)
gbmath::geometry::PolygonPolygon class
gbmath::QuaternionQuaternion class for representing rotations
gbmath::geometry::RayRay class
gbmath::geometry::SegmentSegment class
gbtime::ServerManages timers and updates through a singleton
gbgraphics::ServerGraphics Server class
gbinput::ServerUser Input, management, server class
gbgraphics::SkeletalMeshMesh for skeletal animations
gbgraphics::SkeletalMeshStateUsed to render SkeletalModels
gbgraphics::SkeletalModelSkeletal Model class. Combines a set of SkeletalMesh's and SkeletalMotion's
gbgraphics::SkeletalModelStateHolds the instance of the SkeletalModel
gbgraphics::SkeletalMotionSkeletal animation class
gbgraphics::SkeletalMotionStateAn instance of a SkeletalMotion
gbmath::geometry::SphereSphere class
gbinput::StateAn interface that specifies a combination of keyboard and/or mouse inputs
gbgraphics::TrackTrack manages the weighting of an animation
gbgraphics::TrackCycleTrack for cycle animations
gbgraphics::TrackDataData for animation Track
gbgraphics::TrackOverlayTrack for overlay animations
gbmath::geometry::TriangleTriangle class
gbgraphics::TsqTranslate, Scale, Quaternion
gbmath::V22D vector class
gbmath::V33D Vector class
gbmath::V44D Vector class
gbgraphics::VertexMeshStateAnimated VertexModel
gbgraphics::VertexModelMesh combined with vertex motion
gbgraphics::VertexModelStateInstance of VertexModel to animate

Generated on Mon Sep 2 14:52:32 2002 for GunBuster Engine by doxygen1.2.17