#include <server.h>
Public Types | |
| enum | { LIGHTING, TEXTURING, DEPTHWRITE, CULLBACKFACE } |
| Server options. More... | |
Static Public Methods | |
Initializers | |
| int | IsInit () |
| Is server initialized? | |
| int | Init () |
| Initialize. | |
| void | Destroy () |
| . | |
Object maintenance. | |
| void | ClearData () |
| . | |
| unsigned int | Load (const std::string &filename) |
| Load a graphics object. | |
| Model * | GetModel (unsigned int ID) |
| . | |
| void | Update () |
| Renders. | |
| void | AttachMeshState (const MeshState *pMState) |
| . | |
| void | RemoveMeshState (const MeshState *pMState) |
| . | |
| void | ClearMeshs () |
| . | |
Server Options. | |
| void | SetOption (unsigned int option, int state) |
| . | |
| int | IsOption (unsigned int option) |
| . | |
Manages graphic data, Uses OpenGL for rendering.
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Server options.
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1.2.17