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GunBuster Engine Documentation

The GunBuster Engine was designed for a 3D multiplayer networked game. This set of pages document the modules and their public facilities for graphics rendering, entity management, networking, etc.

Getting Started

Below are descriptions of how to use the modules. They should give you a better grasp of how to use each modules components. Coding Standard

Modules

All modules are works in progress. are still in the planning stages.

Todo List


Generated on Mon Sep 2 14:52:31 2002 for GunBuster Engine by doxygen1.2.17