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This time module can create timers and allows querying of elapsed time. Calling Pause() will stop the server from updating. Calling UnPause() will resume the server.
Initialize the server singleton by calling gbtime::Server::Init(). For each loop call Update(); call Destroy() to shutdown the server.
Call the server's StartTimer() to get a timer. Call StopTimer() to kill the timer. Call ResetTimer() to reset it's start time to the last server Update(). You can also query to see if the timer has expired.
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