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GunBuster Engine Compound Members
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Here is a list of all documented class members with links to the classes they belong to:
- GetArea()
: gbmath::geometry::Triangle
- GetAttack()
: gbgraphics::SkeletalMotionState
- GetAttrs()
: gbgraphics::SkeletalMeshState
- GetCentroid()
: gbmath::geometry::Triangle
- GetCol()
: gbmath::Mat44, gbmath::Mat33
- GetCol4()
: gbmath::Mat44
- GetConjugate()
: gbmath::Quaternion
- GetDecay()
: gbgraphics::SkeletalMotionState
- GetDeterminant()
: gbmath::Mat33
- GetDirection()
: gbmath::geometry::Segment, gbmath::geometry::Ray, gbmath::geometry::Capsule
- GetDistance()
: gbmath::geometry::Plane
- GetEdgePoint()
: gbmath::geometry::AABB
- GetElt()
: gbmath::Mat44, gbmath::Mat33
- GetEnd()
: gbmath::geometry::Segment, gbmath::geometry::Capsule
- GetFacePoint()
: gbmath::geometry::AABB
- GetFanIndices()
: gbmath::geometry::Polygon
- GetID()
: gbgraphics::Track
- GetInverse()
: gbmath::Quaternion
- GetInverseRotateTranslate()
: gbmath::Mat44
- GetLength()
: gbgraphics::Track, gbgraphics::SkeletalMotionState, gbmath::geometry::Segment, gbmath::geometry::Capsule
- GetLengths()
: gbmath::geometry::AABB
- GetMat33()
: gbmath::Quaternion, gbmath::Mat44
- GetMat44()
: gbmath::Quaternion
- GetMax()
: gbmath::geometry::AABB
- GetMin()
: gbmath::geometry::AABB
- GetModel()
: gbgraphics::Server
- GetMotionState()
: gbgraphics::Track
- GetNorm()
: gbmath::V4, gbmath::V3, gbmath::V2, gbmath::Quaternion
- GetNormal()
: gbmath::geometry::Triangle, gbmath::geometry::Polygon, gbmath::geometry::Plane
- GetNorms()
: gbgraphics::SkeletalMeshState
- GetOGLMat()
: gbmath::Mat44, gbmath::Mat33
- GetOProject()
: gbmath::V3
- GetOProjectPerp()
: gbmath::V3
- GetPath()
: gbmath::geometry::Capsule
- GetPlane()
: gbmath::geometry::Triangle, gbmath::geometry::Polygon
- GetPoint()
: gbmath::geometry::Plane, gbmath::geometry::AABB
- GetPosition()
: gbmath::geometry::Sphere, gbmath::geometry::Ray, gbmath::geometry::AABB
- GetProgress()
: gbgraphics::Track
- GetRadius()
: gbmath::geometry::Sphere, gbmath::geometry::Capsule
- GetRadiusSquared()
: gbmath::geometry::Sphere
- GetReflect()
: gbmath::V3
- GetRenderSets()
: gbgraphics::SkeletalMeshState
- GetRow()
: gbmath::Mat44, gbmath::Mat33
- GetRow4()
: gbmath::Mat44
- GetSolution()
: gbmath::Mat33
- GetStart()
: gbmath::geometry::Segment, gbmath::geometry::Capsule
- GetState()
: gbgraphics::Track
- GetTexMaps()
: gbgraphics::SkeletalMeshState
- GetTime()
: gbgraphics::Track
- GetTimeFactor()
: gbgraphics::Track
- GetTranspose()
: gbmath::Mat44, gbmath::Mat33
- GetTris()
: gbgraphics::SkeletalMeshState
- GetType()
: gbgraphics::VertexModelState, gbgraphics::VertexModel, gbgraphics::VertexMeshState, gbgraphics::SkeletalMotionState, gbgraphics::SkeletalMotion, gbgraphics::SkeletalModelState, gbgraphics::SkeletalModel, gbgraphics::SkeletalMeshState, gbgraphics::ModelState, gbgraphics::Model, gbgraphics::MeshState
- GetVert()
: gbmath::geometry::Triangle
- GetVerts()
: gbgraphics::SkeletalMeshState, gbmath::geometry::Triangle, gbmath::geometry::Polygon
- GetWeight()
: gbgraphics::Tsq, gbgraphics::TrackOverlay, gbgraphics::TrackCycle, gbgraphics::Track
- mAction
: gbinput::State
- Mag()
: gbmath::V4, gbmath::V3, gbmath::V2
- MagSquared()
: gbmath::V4, gbmath::V3, gbmath::V2
- Mat33()
: gbmath::Mat33
- Mat44()
: gbmath::Mat44
- mAttack
: gbgraphics::TrackData
- mChannels
: gbgraphics::SkeletalMotion
- mChannelStates
: gbgraphics::SkeletalMotionState
- mContext
: gbgraphics::MeshState
- mData
: gbgraphics::Track
- mDecay
: gbgraphics::TrackData, gbgraphics::SkeletalMotion
- mDecayStart
: gbgraphics::TrackData
- mDecayTime
: gbgraphics::Track
- mDelayStart
: gbgraphics::TrackData
- mID
: gbgraphics::TrackData, gbgraphics::SkeletalMotion, gbgraphics::ModelState, gbgraphics::Model, gbgraphics::MeshState
- mLength
: gbgraphics::SkeletalMotion
- mMeshState
: gbgraphics::VertexModelState
- mNorms
: gbgraphics::SkeletalMeshState
- MouseAxis()
: gbinput::Server
- MouseButtonDown()
: gbinput::Server
- MouseButtonHit()
: gbinput::Server
- MouseButtonJustDown()
: gbinput::Server
- MouseButtonJustUp()
: gbinput::Server
- MouseButtonUp()
: gbinput::Server
- MouseInvert()
: gbinput::Server
- MouseMoved()
: gbinput::Server
- mpSMesh
: gbgraphics::SkeletalMeshState
- mpSMotion
: gbgraphics::SkeletalMotionState
- mpSMState
: gbgraphics::Track
- mpVModel
: gbgraphics::VertexModelState
- mQuat
: gbgraphics::Tsq
- mScale
: gbgraphics::Tsq
- mSMeshs
: gbgraphics::SkeletalModel
- mSMeshStates
: gbgraphics::SkeletalModelState
- mSModel
: gbgraphics::SkeletalModelState
- mSMotions
: gbgraphics::SkeletalModel
- mSMotionStates
: gbgraphics::SkeletalModelState
- mState
: gbgraphics::Track
- mTimeFactor
: gbgraphics::TrackData
- mTranslate
: gbgraphics::Tsq
- mType
: gbgraphics::SkeletalMotion
- Multiply33()
: gbmath::Mat44
- mVersion
: gbgraphics::SkeletalMotion
- mVerts
: gbgraphics::SkeletalMeshState, gbmath::geometry::Triangle
- mWeightFactor
: gbgraphics::TrackData
- mWTime
: gbgraphics::Track
- O
: gbmath::V4, gbmath::V3, gbmath::V2
- Open()
: gbio::BinaryStream
- operator *()
: gbmath::V4, gbmath::V3, gbmath::V2, gbmath::Quaternion
- operator *=()
: gbmath::V4, gbmath::V3, gbmath::V2, gbmath::Quaternion, gbmath::Mat44, gbmath::Mat33
- operator+()
: gbmath::V4, gbmath::V3, gbmath::V2, gbmath::Quaternion
- operator+=()
: gbmath::V4, gbmath::V3, gbmath::V2
- operator-()
: gbmath::V4, gbmath::V3, gbmath::V2
- operator-=()
: gbmath::V4, gbmath::V3, gbmath::V2
- operator/()
: gbmath::V4, gbmath::V3, gbmath::V2
- operator/=()
: gbmath::V4, gbmath::V3, gbmath::V2
- operator<<()
: gbio::BinaryStream
- operator=()
: gbmath::geometry::Polygon
- operator==()
: gbmath::geometry::Polygon
- operator>>()
: gbio::BinaryStream
- OProjectPerp()
: gbmath::V3
- OVERLAY
: gbgraphics::SkeletalMotion
- Ray()
: gbmath::geometry::Ray
- Reflect()
: gbmath::V3
- RemoveMeshState()
: gbgraphics::Server
- RemoveState()
: gbinput::Server
- RemoveTrack()
: gbgraphics::SkeletalModelState
- ResetTimer()
: gbtime::Server
- ReverseWinding()
: gbmath::geometry::Polygon
- RIGHT
: gbmath::geometry::AABB
- RotateDegrees()
: gbmath::Mat44, gbmath::Mat33
- RotateQuaternion()
: gbmath::Mat44, gbmath::Mat33
- RotateRadians()
: gbmath::Mat44, gbmath::Mat33
- RotateVToV()
: gbmath::Mat44, gbmath::Mat33
- RotateXDegrees()
: gbmath::Mat44, gbmath::Mat33
- RotateXRadians()
: gbmath::Mat44, gbmath::Mat33
- RotateYDegrees()
: gbmath::Mat44, gbmath::Mat33
- RotateYRadians()
: gbmath::Mat44, gbmath::Mat33
- RotateZDegrees()
: gbmath::Mat44, gbmath::Mat33
- RotateZRadians()
: gbmath::Mat44, gbmath::Mat33
- Scale()
: gbmath::Mat44, gbmath::Mat33
- SecondsSince()
: gbtime::Server
- Segment()
: gbmath::geometry::Segment
- Set()
: gbgraphics::Tsq, gbmath::V4, gbmath::V3, gbmath::V2, gbmath::Quaternion, gbmath::Mat44, gbmath::Mat33, gbmath::geometry::Triangle, gbmath::geometry::Sphere, gbmath::geometry::Segment, gbmath::geometry::Ray, gbmath::geometry::Polygon, gbmath::geometry::Plane, gbmath::geometry::Capsule, gbmath::geometry::AABB, gbinput::State
- SetCol()
: gbmath::Mat44, gbmath::Mat33
- SetCol4()
: gbmath::Mat44
- SetDirection()
: gbmath::geometry::Segment, gbmath::geometry::Ray
- SetElt()
: gbmath::Mat44, gbmath::Mat33
- SetEnd()
: gbmath::geometry::Segment, gbmath::geometry::Capsule
- SetGreater()
: gbmath::V3
- SetIdentity()
: gbmath::Quaternion, gbmath::Mat44, gbmath::Mat33
- SetLengths()
: gbmath::geometry::AABB
- SetLess()
: gbmath::V3
- SetModelState()
: gbgraphics::VertexMeshState
- SetOption()
: gbgraphics::Server
- SetPath()
: gbmath::geometry::Capsule
- SetPosition()
: gbmath::geometry::Sphere, gbmath::geometry::Ray, gbmath::geometry::AABB
- SetRadius()
: gbmath::geometry::Sphere, gbmath::geometry::Capsule
- SetRotateDegrees()
: gbmath::Mat44, gbmath::Mat33
- SetRotateQuaternion()
: gbmath::Mat44, gbmath::Mat33
- SetRotateRadians()
: gbmath::Mat44, gbmath::Mat33
- SetRotateVToV()
: gbmath::Mat44, gbmath::Mat33
- SetRotateXDegrees()
: gbmath::Mat44, gbmath::Mat33
- SetRotateXRadians()
: gbmath::Mat44, gbmath::Mat33
- SetRotateYDegrees()
: gbmath::Mat44, gbmath::Mat33
- SetRotateYRadians()
: gbmath::Mat44, gbmath::Mat33
- SetRotateZDegrees()
: gbmath::Mat44, gbmath::Mat33
- SetRotateZRadians()
: gbmath::Mat44, gbmath::Mat33
- SetRow()
: gbmath::Mat44, gbmath::Mat33
- SetRow4()
: gbmath::Mat44
- SetScale()
: gbmath::Mat44, gbmath::Mat33
- SetStart()
: gbmath::geometry::Segment, gbmath::geometry::Capsule
- SetTranslate()
: gbmath::Mat44
- SetVert()
: gbmath::geometry::Triangle
- SkeletalMeshState()
: gbgraphics::SkeletalMeshState
- SkeletalModelState()
: gbgraphics::SkeletalModelState
- SkeletalMotion()
: gbgraphics::SkeletalMotion
- SkeletalMotionState()
: gbgraphics::SkeletalMotionState
- Sphere()
: gbmath::geometry::Sphere
- Split()
: gbmath::geometry::Polygon
- StartTimer()
: gbtime::Server
- STEADY
: gbgraphics::Track
- Stitch()
: gbmath::geometry::Polygon
- StopTimer()
: gbtime::Server
- StoreTranslate()
: gbmath::Mat44
Generated on Mon Sep 2 14:52:32 2002 for GunBuster Engine by
1.2.17