| GetDirection() | gbmath::geometry::Ray | [inline] |
| GetDirection() const | gbmath::geometry::Ray | [inline] |
| GetPosition() | gbmath::geometry::Ray | [inline] |
| GetPosition() const | gbmath::geometry::Ray | [inline] |
| Ray(const V3 &position=V3::O, const V3 &direction=V3::O) | gbmath::geometry::Ray | [inline] |
| Set(const V3 &position, const V3 &direction) | gbmath::geometry::Ray | [inline] |
| SetDirection(const V3 &direction) | gbmath::geometry::Ray | [inline] |
| SetPosition(const V3 &position) | gbmath::geometry::Ray | [inline] |
1.2.17