#include <skeletalmodelstate.h>
Inheritance diagram for gbgraphics::SkeletalModelState:

Public Methods | |
Constructors | |
| SkeletalModelState (const SkeletalModel *pSModel) | |
| . | |
| virtual | ~SkeletalModelState () |
| . | |
Operations | |
| void | ApplyTracks (float dtime) |
| . | |
| const MeshState * | Update (float dtime) |
| . | |
Accessors | |
| int | GetType () const |
| . | |
| bool | AddTrack (TrackData data) |
| . | |
| void | RemoveTrack (unsigned int trackID) |
| . | |
Public Attributes | |
| const SkeletalModel & | mSModel |
| Animated model. | |
| std::vector< SkeletalMeshState * > | mSMeshStates |
| . | |
| std::vector< SkeletalMotionState * > | mSMotionStates |
| . | |
| unsigned int | mID |
| Filename hashed. | |
1.2.17