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gbgraphics::SkeletalModelState Class Reference

Holds the instance of the SkeletalModel. More...

#include <skeletalmodelstate.h>

Inheritance diagram for gbgraphics::SkeletalModelState:

gbgraphics::ModelState List of all members.

Public Methods

Constructors
 SkeletalModelState (const SkeletalModel *pSModel)
 .

virtual ~SkeletalModelState ()
 .

Operations
void ApplyTracks (float dtime)
 .

const MeshStateUpdate (float dtime)
 .

Accessors
int GetType () const
 .

bool AddTrack (TrackData data)
 .

void RemoveTrack (unsigned int trackID)
 .


Public Attributes

const SkeletalModelmSModel
 Animated model.

std::vector< SkeletalMeshState * > mSMeshStates
 .

std::vector< SkeletalMotionState * > mSMotionStates
 .

unsigned int mID
 Filename hashed.


Detailed Description

Holds the instance of the SkeletalModel.


The documentation for this class was generated from the following files:
Generated on Mon Sep 2 14:52:32 2002 for GunBuster Engine by doxygen1.2.17