#include <skeletalmotion.h>
Public Types | |
| enum | { CYCLE, OVERLAY } |
| Animation types. More... | |
Public Methods | |
| SkeletalMotion () | |
| . | |
| virtual | ~SkeletalMotion () |
| . | |
| int | GetType () const |
| . | |
Public Attributes | |
| float | mLength |
| in seconds | |
| float | mDecay |
| Time of linear ease-in/out in seconds. | |
| int | mType |
| CYCLE or OVERLAY. | |
| std::vector< Channel > | mChannels |
| Bone animations. | |
| unsigned int | mID |
| Hashed filename. | |
Static Public Attributes | |
| unsigned int | mVersion = 'G' + ('B'<<8) + ('M'<<16) + ('2'<<24) |
| . | |
|
|
Animation types.
|
1.2.17