Moves; Attacks and Techniques

Search By Location | Unique Species Moves

Akumaitokosen: This is a special energy wave designed explicitly for a quick kill of one's opponent. When the wave strikes its victim, the evil in his heart expands and causes his heart to explode, thus opponent must evil in his heart for it to work.
Restricted

Aura Jolt: The ability to mask your ki briefly, and make it appear to be somewhere else.
14 days - Draconus

Bakuhatsuha: By raising two fingers, the user creates a large explosion that will destroy the ground underneath an opponent.
6 days - Next Dimension

Bakurikimaha: A very destructive Ki attack, this is an extremely powerful Ki blast shot from one hand, the other gripping the shooting hand's wrist.
10 days - Next Dimension

Big Bang Attack: A Ki bolt of huge destructive power in which you hold one flat palm forward towards the enemy and launch it.
13 days - Neo Vejita

Body Change: A technique used to change bodies with someone you encounter. The use spreads their limbs out, shouts "Change!" and shoots out a bolt of energy from the mouth, and if it hits its target, the user changes bodies with that person. The user then gains the strength and speed of their target, but not their special techniques or Ki. After changing bodies, The user can still do a Body Change. You change bodies with the first being to hit the change beam, so if someone gets in the way of the intended target, they will change bodies with that person instead.
Restricted

Bukujutsu: The ability to fly with one's Ki.
4 days - anywhere

Burning Attack: A powerful energy blast shot from both hands. It is done when holding both hands forward, while doing some strange arm moves, and then put both hands forward again, index fingers and thumbs touching, then release it.
Resticted

Bunshin: The ability to sprout one independently acting/thinking duplicates, which is basically a, power draining, copy of yourself.
Restricted

Chobakuretsumaha: Done when you power up the blast between the palms of the hands in front of his chest, then releases the extremely powerful blast.
15 days - Namek

Crusher Ball: A Ki-ball that is produced from the palm of the hand.
3 days - anywhere

Daichiretsuzan: A two fingered swipe of the hand, creates an invisible cutting beam.
7 days - Namek

Damaging Body Change: You injury yourself before preforming the Body Change move.
Restricted

Death Ball: This is a small ball of energy which can be created from either the tip of the finger or with both hands. It can penetrate a 7 foot layer of steel.
11 days - Planet Frieza

Dengekiha: A quick one handed electric blast
8 days - Namek

Dodonpa: A blast shot from one finger, which explodes upon impact.
6 days - anywhere

Double Tsuihikidan: It shoots a guided (weaker) Kamehameha blast from each hand.
8 days - Earth

Energy Dan: Form a ball of energy around you, fueled by anger/hate, then run into your enemies.
Must know Renzoku Energy Dan.
16 days - Konats

Energy Shytou: An attack where the user forms their energy into a sword around their hand.
Restriced

Eraser Gun: A powerful mouth ki blast, destroying a very large radius where it hits.
5 days (or 8) - Next Dimension (or anywhere)

Eye Beam: A double Ki blast shot from the eyes.
3 days - anywhere

Final Flash: An extremely powerful ki blast. User leans back, holding both palms forward, then releases a massive ki blast.
15 days - Neo Vejita

Final Shine Attack: A quick and powerful ki blast shot from the palm. Resulting ki blast can destroy anything 1/3 less your power level.
15 days (or 5) - Earth (if Final Flash is already known)

Finish Buster: A strong ki attack. User holds both arms up, forming an energy orb. Then bring it down in front of you releasing it as a ki beam, similar to the Masenko.
10 days - Neo Vejita

Freiza Beam: A beam of energy shot from one finger.
4 days - anywhere

Fusion: The move itself combines, or fuses, two different characters into one new character. In order for fusion to work, both characters must have the similiar power levels. If this requirement is met, then the two characters must perform a series of movements that resemble a dance, and end with a move in which both character's index fingers touch. Both characters must perform the movements at exactly the same time, and say the words, "FuuuuSION! HA!", also in unison. If they do not complete all of this, then the resulting fused character could be disastrous. However, if all of the above is executed perfectly in sequence, the resulting character will be a perfect union of both characters and possess a phenomenal new strength. The movements, and thoughts of the fused character are not at all controlled or determined by the personalities or moves that the original characters possessed. The fusion character is completely unique. All fused characters are extremely cocky, and usually taunt their opponent while taking their sweet time playing with them. The downside of this is that Fusion only lasts 30 minutes. After 30 minutes is gone, the fusion character will split back into the two original characters.
14 days - Konats

Galactica Donut: Throw a ring of energy that looks similar to a donut around your opponent, then squeeze it tight. You can use the attack to make the enemy immobile, or to cause a close range explosion.
Restricted

Galick-Ho: Shoot a Kamehameha-like ki blast, then release it both plams forward.
9 days - Earth or Neo Vejita

Gattsu Gougo: You charge orange/black ki energies in your palm, then place it on them, exploding on command.
10 days - Neo Vejita

Gekidou Tamaken: You surge ki straight to your hand enemy, drawing in ambient light, temporarily blacking out the area. You throw the orb at your enemy for explosive results.
10 days - Neo Vejita

Genki Dama: A large ball of energy gathered from nature, which lend you their energy.
30 days - Next Dimension

Ground Razor: A land move in which you kick your ki at your opponent.
7 days - Draconus

Guruguru Gum: Spit up a strange sticky substance at your opponent, inhibiting movement.
Restricted

Hankokubikkurisho: It shoots a Ki blast forward using both hands and traps his victim in a shocking field of energy from which the opponent cannot escape.
Restricted

Haisyuken: A move where you bounce/hit you opponent around like a volleyball.
9 days - anywhere

Hasshuken: Move your arms fast enough make eight, and you attack with all eight too.
10 days - anywhere

Honoo: This a fire breathing technique.
6 days - Akushou

Honoo no Tama: A blast of fire you can shoot from you hands.
10 days - Akushou

Ikouha: This attack is a powerful invisible ki blast shot from both hands. This attack is very similar to the Kikoho, in that it's a very life draining attack, although this more so.
23 days - Konats or Akushou

Jan-Ken: Three different hits; rock (Jan-Ken-Gu) equals a strong closed fist punch, scissors (Jan-Ken-Chyoki) equals a two-fingered poke between the eyes, and paper (Jan-Ken-Pa) equals open hand slap
9 days - Earth

Jibaku: A powerful suicidal explosion of energy.
Restricted

Kakusandan: Merge two ki orbs so into a beam and then direct it above the heads of the enemies, thereupon raining smaller ki bolt down upon enemies.
6 days - Earth

Kakusanyudokodan: Fires many Ki bolts around the opponent, surrounding them, then controls the bolts so they all shoot toward their target.
8 days - Namek

Kamehameha: Charge ki in cupped hands, then bring it forward, releasing a large blast of energy.
9 days - Earth

Ki Aigan: An attack that shoots a wave of ki at an opponent by looking at them.
10 days - Konats

Ki Barrier: Forms a Ki-shield around the body that protects the user from Ki or similar attacks. There are two-forms of this maneuver. One is a spherical shield that surrounds the body, the other is more of a coating of the body.
(5 levels, it takes 5 days to master each new level)
5 days - anywhere

Ki no Jyouto: A technique used to give of all your power to someone.
13 days - anywhere

Kiai: Disperses weaker Ki attacks by simply yelling really loud.
(5 levels, it takes 6 days to master each new level)
7 days - anywhere

Kiaiho: An invisible force attack that knocks an opponent back from eyes/palm.
5 days - Neo Vejita

Kienzan: A flat, disc-shaped Ki blast, which slices through its target.
7 days - Earth

Kikoho: You put the tips of your fingers of both hands together, forming kind of an "O" between your fingers and you thumbs. Then you shoot a powerful Ki blast through the "O" at his opponent.
12 days - Earth

Koukuukougeki[Sky Razor]: A quick one footed ki strike.
9 days - Draconus

Kousokuidou: A battle tactic where he jumps around at a furious rate causing loud booming sounds. He can be heard but not seen.
13 days - Konats

Kuukanteni Attacks: An odd move where the user stays in one place and can throw various punches and kicks into portals. A portal will then open up behind the opponent and the punch or kick will go right through.
20 days - Konats

Kyodaika: It lets you grow your body to a huge size, making the range and strength of your blows much more effective, this doesn't make you and stronger, and takes away speed and agility.
9 days - anywhere

Kyakin: You act like a mad dog, charging at your enemy, scaring him, if you power level is greater.
5 days - Earth

Mafuba: It is a swirling blast of energy shot at the intended target. Once caught in the blast, the blast is directed into a jar, thus imprisoning a soul. If opened, they will be freed. This move is supposed to kill the user, but it'll only reduce your PL.
Restricted

Magic Materialism: The ability to make simple objects like clothes, weapons or crystal balls magically materialize.
14 days - Namek

Makibaho: Charge you ki into both of your hands, behind your back, thrust your arms forward releasing a very powerful attack.
16 days - Planet Frieza

Makosen: Gather ki into both of your arms, then fire it one after the other.
6 days - anywhere

Masenko: Power up a blast over your head with both of your hands, one palm behind the other, then bring your hands down in front of you to fire the blast.
8 days - anywhere

Maximum Kamehameha: Same as ‘Kamehameha’, but your muscles expand beyond their limits as you unleash a level 3 Kamehameha. Must know Kamehameha. Unable to learn Renzoku Kamehameha
Resticted

Mind Freeze: This attack, when used, nullifies ki usage for your opponents.
17 days - Yadrat

Naisou: Striking your opponent with a precise blow, will cause internal damage.
Resticted

Psychokinesis: This technique allows you to manipulate the bodily movements of his opponent, with both hands, or a single hand, to an extent, providing the opponent isn't too strong.
14 days - Earth

Renzokou Energy Dan: The user of this technique can continuously shoot ki bolts.
8 days - Neo Vejita

Renzokou Kamehameha: The user of this technique can simultaneously shoot three Kamehamehas.
Must know Kamehameha. Unable to learn Maximum Kamehameha.
Resticted

Renzokou Kienzan: The user of this technique can continuously launch up to four Kienzans, or one big one that separates into four smaller ones.
Resticted

Renzokou Shine Shine Missile: Continuosly shoot a barrage of high powered energy missiles.
Must know Renzoku Energy Dan 15 days - Neo Vejita

Renzokou Super Donuts: You shoot out a series of energy "donuts" that surround your opponent, and seal them in a ball shape.
Must know Galactica Donuts
15 days - Anywhere

Rikum Kick: A ki’ed up charging front kick.
3 days - anywhere

Rikum Mahha Attack: A ki’ed up charging straight punch.
6 days - anywhere

Ring Jyou no Energy Ball: Form a ki orb in your hand, then from it it fires off five rings of energy that wrap around your opponents wrists, feet and neck in an attempt to dismember them.
Resticted

Rogafufuken: Preparing yourself in a special stance,you attack with many "claw-like" punches and kicks, finishing off with a double-fisted "claw-punch".
6 days - Earth

Saiko No Kogeki: A huge, concentrated ki blast that is shot out of the mouth.
16 days - Konats

Saimin No Jutsu: Used to hypnotize someone and affect his or her mind, the user may put the opponent to sleep at will and manipulate their dreams.
Restricted

Saishyuu Saigo no Waza: It is an extremely powerful suicidal attack that uses your own life as the source of the energy for the attack. The explosion from the attack is over a kilometer wide. When the attack is finished all that's left of you is stone.
Must know Jibaku
25 days - Neo Vejita

Saruken: Used to confuse your opponent, you act like a monkey.
5 days - Earth

Shin Kikoho: The user of this technique can continuously fire Kikoho blasts.
Must know Kikoho.
Resticted

Shin Rogafufuken: A faster, more powerful version of the Rogafufuken.
Resticted

Shishin No Ken: This technique is used to split a person into (up to) four different parts. Each person created can fight and be attacked. Shishin No Ken move makes each person have only a fraction of the power/speed of the whole.
Restricted

Shiyoken: It sprouts out an extra set of arms from the shoulders.
8 days - anywhere

Shunkanido: The user places two fingers on his forehead, searches for a Ki he wants to go to, then when he finds it, can teleport there. (you can teleport a distance of only 8 days) Can also move 100 miles instantly.
21 days (or 14 days) - Earth (or Yadrat)

Shyougeki Ha: This attack is an invisible laser shot from either the hands or eyes.
11 days - Konats or Akushou

Sokidan: An orb of energy shot from the palm of the hand, that's movement can be controlled by ones index fingers and/or arms.
7 days - Earth

Suiken: The person uses a drunken style of fighting to get their opponent off guard.
4 days - Earth

Super Ghost Kamikaze Attack: You spit out a white blob which turns into a floating ghost of yourself. The ghost has its own personality and is semi-cocky. When the ghost is touched or jarred even lightly, it will explode.
17 days - Draconus

Taiyoken: The user puts his hands in front of his face, says "Taiyoken" and blinds his opponent.
Resticted

Tenkubekejiken: Jump high in the air, then on the way down deliver a diving cross chop.
6 days - anywhere but space

Thousand Spikes: Channel you ki into a massive, but mid-size, ki orb. Raise the ki orb high above you and spike it, sending out one thousand ki bolts from this one orb.
Must know Renzoku Energy Dan.
13 days - anywhere

Time Freeze: This attack, when used, freezes time for your opponents.
17 days - Next Dimension

Totsugeki: Fly high into the air then drop like a ki charged rock onto your opponent below.
Must know Tenkubekejiken.
9 days - Earth

Touketsuken: A blast of wind that covers whatever it hits in ice.
13 days - Planet Freiza

Zanzouken: The user can move at an incredible speed, within 1000 yards instantly.
(4 levels)
4 days - anywhere

Ni Jyuu Zanzouken: The same as above, but instead of one, two after-images are left behind, letting the assailant attack from behind.
6 days - anywhere

San Jyuu Zanzouken: The same as above, but instead of just two, three after images are left behind.
8 days - anywhere

Go Jyuu Zanzouken: Instead of just two or three after-images, multiple after images are left behind.
10 days - anywhere

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