Akumaitokosen: This is a special energy wave designed explicitly for a quick kill of one's
opponent. When the wave strikes its victim, the evil in his heart expands and causes his heart
to explode, thus opponent must evil in his heart for it to work.
Restricted
Aura Jolt: The ability to mask your ki briefly, and make it appear to be somewhere else.
14 days - Draconus
Bakuhatsuha: By raising two fingers, the user creates a large explosion that will destroy the ground underneath an opponent.
6 days - Next Dimension
Bakurikimaha: A very destructive Ki attack, this is an extremely powerful Ki blast shot from one hand, the other gripping the shooting hand's wrist.
10 days - Next Dimension
Big Bang Attack: A Ki bolt of huge destructive power in which you hold one flat palm forward towards the enemy and launch it.
13 days - Neo Vejita
Body Change: A technique used to change bodies with someone you encounter. The use spreads their limbs out, shouts "Change!" and shoots out a bolt of energy from the mouth, and if it hits its target, the user changes bodies with that person. The user then gains the strength and speed of their target, but not their special techniques or Ki. After changing bodies, The user can still do a Body Change. You change bodies with the first being to hit the change beam, so if someone gets in the way of the intended target, they will change bodies with that person instead.
Restricted
Bukujutsu: The ability to fly with one's Ki.
4 days - anywhere
Burning Attack: A powerful energy blast shot from both hands. It is done when holding both hands forward, while doing some strange arm moves, and then put both hands forward again, index fingers and thumbs touching, then release it.
Resticted
Bunshin: The ability to sprout one independently acting/thinking duplicates, which is basically a, power draining, copy of yourself.
Restricted
Chobakuretsumaha: Done when you power up the blast between the palms of the hands in front of his
chest, then releases the extremely powerful blast.
15 days - Namek
Crusher Ball: A Ki-ball that is produced from the palm of the hand.
3 days - anywhere
Daichiretsuzan: A two fingered swipe of the hand, creates an invisible cutting beam.
7 days - Namek
Damaging Body Change: You injury yourself before preforming the Body Change move.
Restricted
Death Ball: This is a small ball of energy which can be created from either the tip of the finger or with both hands. It can penetrate a 7 foot layer of steel.
11 days - Planet Frieza
Dengekiha: A quick one handed electric blast
8 days - Namek
Dodonpa: A blast shot from one finger, which explodes upon impact.
6 days - anywhere
Double Tsuihikidan: It shoots a guided (weaker) Kamehameha blast from each hand.
8 days - Earth
Energy Dan: Form a ball of energy around you, fueled by anger/hate, then run into your enemies.
Must know Renzoku Energy Dan.
16 days - Konats
Energy Shytou: An attack where the user forms their energy into a sword around their hand.
Restriced
Eraser Gun: A powerful mouth ki blast, destroying a very large radius where it hits.
5 days (or 8) - Next Dimension (or anywhere)
Eye Beam: A double Ki blast shot from the eyes.
3 days - anywhere
Final Flash: An extremely powerful ki blast. User leans back, holding both palms forward, then releases a massive ki blast.
15 days - Neo Vejita
Final Shine Attack: A quick and powerful ki blast shot from the palm. Resulting ki blast can destroy anything 1/3 less your power level.
15 days (or 5) - Earth (if Final Flash is already known)
Finish Buster: A strong ki attack. User holds both arms up, forming an energy orb. Then bring it down in front of you releasing it as a ki beam, similar to the Masenko.
10 days - Neo Vejita
Freiza Beam: A beam of energy shot from one finger.
4 days - anywhere
Fusion: The move itself combines, or fuses, two different characters into one new character. In order for fusion to work, both characters must have the similiar power levels. If this requirement is met, then the two characters must perform a series of movements that resemble a dance, and end with a move in which both character's index fingers touch. Both characters must perform the movements at exactly the same time, and say the words, "FuuuuSION! HA!", also in unison. If they do not complete all of this, then the resulting fused character could be disastrous. However, if all of the above is executed perfectly in sequence, the resulting character will be a perfect union of both characters and possess a phenomenal new strength. The movements, and thoughts of the fused character are not at all controlled or determined by the personalities or moves that the original characters possessed. The fusion character is completely unique. All fused characters are extremely cocky, and usually taunt their opponent while taking their sweet time playing with them. The downside of this is that Fusion only lasts 30 minutes. After 30 minutes is gone, the fusion character will split back into the two original characters.
14 days - Konats
Galactica Donut: Throw a ring of energy that looks similar to a donut around your opponent, then squeeze it tight. You can use the attack to make the enemy immobile, or to cause a close range explosion.
Restricted
Galick-Ho: Shoot a Kamehameha-like ki blast, then release it both plams forward.
9 days - Earth or Neo Vejita
Gattsu Gougo: You charge orange/black ki energies in your palm, then place it on them, exploding on command.
10 days - Neo Vejita
Gekidou Tamaken: You surge ki straight to your hand enemy, drawing in ambient light, temporarily blacking out the area. You throw the orb at your enemy for explosive results.
10 days - Neo Vejita
Genki Dama: A large ball of energy gathered from nature, which lend you their energy.
30 days - Next Dimension
Ground Razor: A land move in which you kick your ki at your opponent.
7 days - Draconus
Guruguru Gum: Spit up a strange sticky substance at your opponent, inhibiting movement.
Restricted
Hankokubikkurisho: It shoots a Ki blast forward using both hands and traps his victim in a
shocking field of energy from which the opponent cannot escape.
Restricted
Haisyuken: A move where you bounce/hit you opponent around like a volleyball.
9 days - anywhere
Hasshuken: Move your arms fast enough make eight, and you attack with all eight too.
10 days - anywhere
Honoo: This a fire breathing technique.
6 days - Akushou
Honoo no Tama: A blast of fire you can shoot from you hands.
10 days - Akushou
Ikouha: This attack is a powerful invisible ki blast shot from both hands. This attack is very similar to the Kikoho, in that it's a very life draining attack, although this more so.
23 days - Konats or Akushou
Jan-Ken: Three different hits; rock (Jan-Ken-Gu) equals a strong closed fist punch, scissors (Jan-Ken-Chyoki) equals a two-fingered poke between the eyes, and paper (Jan-Ken-Pa) equals open hand slap
9 days - Earth
Jibaku: A powerful suicidal explosion of energy.
Restricted
Kakusandan: Merge two ki orbs so into a beam and then direct it above the heads of the
enemies, thereupon raining smaller ki bolt down upon enemies.
6 days - Earth
Kakusanyudokodan: Fires many Ki bolts around the opponent, surrounding them, then controls the
bolts so they all shoot toward their target.
8 days - Namek
Kamehameha: Charge ki in cupped hands, then bring it forward, releasing a large blast of energy.
9 days - Earth
Ki Aigan: An attack that shoots a wave of ki at an opponent by looking at them.
10 days - Konats
Ki Barrier: Forms a Ki-shield around the body that protects the user from Ki or similar attacks. There are two-forms of this maneuver. One is a spherical shield that surrounds the body, the other is more of a coating of the body.
(5 levels, it takes 5 days to master each new level)
5 days - anywhere
Ki no Jyouto: A technique used to give of all your power to someone.
13 days - anywhere
Kiai: Disperses weaker Ki attacks by simply yelling really loud.
(5 levels, it takes 6 days to master each new level)
7 days - anywhere
Kiaiho: An invisible force attack that knocks an opponent back from eyes/palm.
5 days - Neo Vejita
Kienzan: A flat, disc-shaped Ki blast, which slices through its target.
7 days - Earth
Kikoho: You put the tips of your fingers of both hands together, forming kind of an "O" between your fingers and you thumbs. Then you shoot a powerful Ki blast through the "O" at his opponent.
12 days - Earth
Koukuukougeki[Sky Razor]: A quick one footed ki strike.
9 days - Draconus
Kousokuidou: A battle tactic where he jumps around at a furious rate causing loud booming sounds. He can be heard but not seen.
13 days - Konats
Kuukanteni Attacks: An odd move where the user stays in one place and can throw various punches and kicks into portals. A portal will then open up behind the opponent and the punch or kick will go right through.
20 days - Konats
Kyodaika: It lets you grow your body to a huge size, making the range and strength of your blows
much more effective, this doesn't make you and stronger, and takes away speed and agility.
9 days - anywhere
Kyakin: You act like a mad dog, charging at your enemy, scaring him, if you power level is greater.
5 days - Earth
Mafuba: It is a swirling blast of energy shot at the intended target. Once caught in the blast,
the blast is directed into a jar, thus imprisoning a soul. If opened, they will be freed. This move is supposed to kill the user, but it'll only reduce your PL.
Restricted
Magic Materialism: The ability to make simple objects like clothes, weapons or crystal balls magically materialize.
14 days - Namek
Makibaho: Charge you ki into both of your hands, behind your back, thrust your arms forward releasing a very powerful attack.
16 days - Planet Frieza
Makosen: Gather ki into both of your arms, then fire it one after the other.
6 days - anywhere
Masenko: Power up a blast over your head with both of your hands, one palm behind the other, then bring your hands down in front of you to fire the blast.
8 days - anywhere
Maximum Kamehameha: Same as ‘Kamehameha’, but your muscles expand beyond their limits as you unleash a level 3 Kamehameha. Must know Kamehameha. Unable to learn Renzoku Kamehameha
Resticted
Mind Freeze: This attack, when used, nullifies ki usage for your opponents.
17 days - Yadrat
Naisou: Striking your opponent with a precise blow, will cause internal damage.
Resticted
Psychokinesis: This technique allows you to manipulate the bodily movements of his opponent,
with both hands, or a single hand, to an extent, providing the opponent isn't too strong.
14 days - Earth
Renzokou Energy Dan: The user of this technique can continuously shoot ki bolts.
8 days - Neo Vejita
Renzokou Kamehameha: The user of this technique can simultaneously shoot three Kamehamehas. Must know Kamehameha. Unable to learn Maximum Kamehameha.
Resticted
Renzokou Kienzan: The user of this technique can continuously launch up to four Kienzans, or one big one that separates into four smaller ones.
Resticted
Renzokou Shine Shine Missile: Continuosly shoot a barrage of high powered energy missiles.
Must know Renzoku Energy Dan
15 days - Neo Vejita
Renzokou Super Donuts: You shoot out a series of energy "donuts" that surround your opponent, and seal them in a ball shape.
Must know Galactica Donuts
15 days - Anywhere
Rikum Kick: A ki’ed up charging front kick.
3 days - anywhere
Rikum Mahha Attack: A ki’ed up charging straight punch.
6 days - anywhere
Ring Jyou no Energy Ball: Form a ki orb in your hand, then from it it fires off five rings of energy that wrap around your opponents wrists, feet and neck in an attempt to dismember them.
Resticted
Rogafufuken: Preparing yourself in a special stance,you attack with many "claw-like" punches and
kicks, finishing off with a double-fisted "claw-punch".
6 days - Earth
Saiko No Kogeki: A huge, concentrated ki blast that is shot out of the mouth.
16 days - Konats
Saimin No Jutsu: Used to hypnotize someone and affect his or her mind, the user may put the opponent to sleep at will and manipulate their dreams.
Restricted
Saishyuu Saigo no Waza: It is an extremely powerful suicidal attack that uses your own life as the source of the energy for the attack. The explosion from the attack is over a kilometer wide. When the attack is finished all that's left of you is stone.
Must know Jibaku
25 days - Neo Vejita
Saruken: Used to confuse your opponent, you act like a monkey.
5 days - Earth
Shin Kikoho: The user of this technique can continuously fire Kikoho blasts. Must know Kikoho.
Resticted
Shin Rogafufuken: A faster, more powerful version of the Rogafufuken.
Resticted
Shishin No Ken: This technique is used to split a person into (up to) four different parts. Each
person created can fight and be attacked. Shishin No Ken move makes each person have only a fraction of the power/speed of the whole.
Restricted
Shiyoken: It sprouts out an extra set of arms from the shoulders.
8 days - anywhere
Shunkanido: The user places two fingers on his forehead, searches for a Ki he wants to go to,
then when he finds it, can teleport there. (you can teleport a distance of only 8 days) Can also move 100 miles instantly.
21 days (or 14 days) - Earth (or Yadrat)
Shyougeki Ha: This attack is an invisible laser shot from either the hands or eyes.
11 days - Konats or Akushou
Sokidan: An orb of energy shot from the palm of the hand, that's movement can be controlled by ones index fingers and/or arms.
7 days - Earth
Suiken: The person uses a drunken style of fighting to get their opponent off guard.
4 days - Earth
Super Ghost Kamikaze Attack: You spit out a white blob which turns into a floating ghost of yourself. The ghost has its own personality and is semi-cocky. When the ghost is touched or jarred even lightly, it will explode.
17 days - Draconus
Taiyoken: The user puts his hands in front of his face, says "Taiyoken" and blinds his opponent.
Resticted
Tenkubekejiken: Jump high in the air, then on the way down deliver a diving cross chop.
6 days - anywhere but space
Thousand Spikes: Channel you ki into a massive, but mid-size, ki orb. Raise the ki orb high above you and spike it, sending out one thousand ki bolts from this one orb.
Must know Renzoku Energy Dan.
13 days - anywhere
Time Freeze: This attack, when used, freezes time for your opponents.
17 days - Next Dimension
Totsugeki: Fly high into the air then drop like a ki charged rock onto your opponent below.
Must know Tenkubekejiken.
9 days - Earth
Touketsuken: A blast of wind that covers whatever it hits in ice.
13 days - Planet Freiza
Zanzouken: The user can move at an incredible speed, within 1000 yards instantly.
(4 levels)
4 days - anywhere
Ni Jyuu Zanzouken: The same as above, but instead of one, two after-images are left behind, letting the assailant attack from behind. 6 days - anywhere
San Jyuu Zanzouken: The same as above, but instead of just two, three after images are left behind. 8 days - anywhere
Go Jyuu Zanzouken: Instead of just two or three after-images, multiple after images are left behind. 10 days - anywhere