Put simply, Combo Moves are various attacks and techniques mixed together to form a new and different attack!
Exploder (Fist/Heel) Attacks: Short charge a massive amount of ki into your hand/foot and punch/kick highly devastating results. [note: It's 15 days to learn both together, 10 days each to learn separate.]
15 days-Xyle-Depends
Rikum Mahha Punch/Rikum Kick + high powered ki blast above Kamehameha
Genkousen: When you punch a focused beam of ki emits from your fist. Beam travels a short-medium range due to the higher than average power within it.
11 days-self-Yadrat, Planet Frieza, Draconus, Konats
Rikum Mahha Punch/Exploder Fist + Masenko
Rikum Mahha Punch/Exploder Fist + Makosen
Rikum Mahha Punch/Exploder Fist + Double Tsuihikidan
Falling Star Attack: You channel the power of a star into your kicks/punches for a short period of time. Big power boost to physical attacks.
21 days-Ryuuko-depends
Genki Dama + Rikum Attacks
Genki Dama + Exploder Attacks
Ki Kahen: The ability to direct your ki blast for a short while. Works with; Burning Attack, Crusher Ball, Death Ball, Dengekiha, Dodonpa, Eye Beams, Kamehameha, Kienzan, Makosen, Masenko.
11 days-Tensaiji-depends
Sokidan + Rogafufuken + (Ki Attack)
Kaze Kokumoui: With a quick wave of your hand, you generate a wind strike capable of toppling buildings. 10-Self-Any Planet Zanzoken + Shunkanido
Tri-Form: Split yourself into three individual beings. 18-Self-Anywhere Bushin + Shishin No Ken
Konyawa Harike-n: Channel your ki to create a hurricane effect, then release the ki into a concussive outburst.
17 days-Jon Yasa-ba-depends
Kaze Kokumoui + Haisyuken + Kaioken x10
Kaze Kokumoui + Haisyuken + Kaioken x10