Affinity Moves

Put simply, Affinity Moves are new attacks focused on your alignment!


Bad Moves




Shounetsujigoku: A dark red arua appears, emitting a foul stench. The stench is said to be able to, at the very least, singe the strongest battle armor. While the victim is stunned from the smell, you rush in and deliver a gut punch. Then proceed to revolve around them attacking rapidly, ending with a grab that sets their body ablaze with explosive dark red ki five times.
For neutral/bad characters.
Must have a natural power level of 1,000,000.
30 days-Arena of Choas and Despair-Akusho

Inzen Gachan: Charge your hand(s) and slash a short-ranged ki swipe rising from the ground up.
12 days-Planet Frieza

Morbid Aura: Increase in all abilities. Permenantly affixes affinity.
12 days-Gou' Ki's Pit-Akusho

Makaze: From out your fingertips, a fine mist leaks out then flies at your opponent, crippling him/her with blindness and/or poison.
19 days-Akutenshi-depends

Creeping Death: Generate a shadow wraith underfoot that attack your victim psyche, causing extreme pain.
For neurtral/bad characters.
25 days-Arena of Choas and Despair-Akusho

Deadly Shaft: Black and red energies surround you, as you slam your fist into the ground making a circle five meters in diameter explode in a chaotic fire.
For neurtral/bad characters.
27 days-Any planet but Earth, Namek or Yadrat

Ranpatsu: Fire off a wave from your hand that causes fiery explosions, travelling for 4 miles.
14 days-Any planet but Earth or Yadrat

Satsujinki: Letting off a maniacal laugh, your body surges with ki to it's breaking point. It escapes you through a black flash of light, while you glow red. The area you are in is completly laid to waste, as your opponent is, most likely, nothing more than charcoal briquettes.
23 days-Next Dimension



Good Moves




Chou Nagareboshi: Flash a blinding white light then shoot up into the sky. You blast a paralyzing beam at your victim, then fly at them inside of the beam, ignited by your ki, full force causing a massive 10 mile radius explosion.
For neutral/good characters.
Must have a natural power level of 1,000,000PL
30 days-Room of Spirit and Time

Chou Nami-ken: Blast a fist-sized wave that can pass through object, so that it only hits it's intended target.
15 days-Yadrat

Omni-beam: Fire a slow homing beam of energy, capable of exploding with the proportoinate force of an atomic bomb.
For neutral/good characters.
17 days-Any planet but Planet Frieza, Draconus, or Akushou

Tenkei Reiki: Increase in all abilities. Permenantly affixes affinity.
12 days-Kami-Kami's Lookout

Denjin Hashira: Channel your ki into a column of shocking energy in front of or around you.
For neutral/good characters.
14 days-Room of Spirit and Time

Astral Strike: Channel you ki unto yourself, allowing you to continually attack, unlike Dragon Spirit which is only one hit, your opponent with your on astral form.
20 days-Room of Spirit and Time

Spirited Advance: Using your energies, you shift 78 second ahead of time. Prolonged usage makes the move eat away at your power.
28 days-Space

Fuubi-nami: Channel your power to your hands, a la Final Flash, and fire the two preliminary waves upon moving your hands together. Once together blast your opponent with the sonic ki energies stored within your hands.
19 days-Any Planet but Akushou

1