#ALIAS ffapick {#DELITEM ffalist {Player:#ADDITEM aset {Player}};#PICK @ffalist;#IF (@eset = noabort) {#IF (%trigger(allies)) {#T- allies;#T+ ffa-allies;#T+ ffa-manager};unally all;unenemy all;#VAR ffalist {%replace(@ffalist,'*')};#DELITEM ffalist {p:Select your allies};#DELITEM ffalist {Deselect this to cancel.:#VA eset noabort};#FORALL {@aset} {#delitem ffalist {%i:#ADDITEM aset {%i}}};#VAR eset %replace(@ffalist,:,|);#VAR eset %replace(@eset,~});#VAR eset %replace(@eset, ~{,|);#VAR eset %dups(@eset);#VAR eset %delitem("#ADDITEM aset ",@eset);#IF (@eset) {#FORALL {@eset} {#IF (!%ismember(%i,@enemylist)) {enemy %i}}};#IF (@aset) {#FORALL {@aset} {#IF (!%ismember(%i,@allylist)) {ally %i}}}}} {ally-manager};#TRIGGER {(%w) has been slain by} {#IF (%trigger(ffa-allies)) {#IF (%ismember(%1,@allylist)) {unally %1};#IF (%ismember(%1,@enemylist)) {unenemy %1}}} {ffa-manager} 517;#TRIGGER {You have slain (%w).} {#IF (%trigger(ffa-allies)) {#IF (%ismember(%1,@allylist)) {unally %1};#IF (%ismember(%1,@enemylist)) {unenemy %1}}} {ffa-manager} 517;#VAR temp {%exec(#CH)};#PROMPT temp {Enter your character name:};#INPUT {#TRIGGER {^(%w)} {#IF (%1 != %proper(@temp)) {#ADDITEM ffalist {~%literal(~%if(~%ismember(~%1,~@allylist),~*)~%1):#ADDITEM aset {%1}}}} {ffacap} 517;#INPUT {}};#EC {There should be a #TRIGGER command in your command line, press enter to finish the setup procedure.};#EC;#EC {FfaManager updated to version 1.3}