(1.11)
Cookie Dough - fill out a
check with the correctly spelled numbers to get the cookies.
(1.9,
1.11, 1.12) One False Move - Order numbers by their
value.
(1.6,
1.9, 1.11) Broken number grid
needs to get repaired.
(1.9,
1.11, 1.12) Guess a number between 1-100..7 tries to
guess.
(1.9,
1.11, 1.12) Basic game like
Chutes and Ladders. Its called Snakes and Ladders. Can be played with
one or two people. Good for remedial addition skills.
(1.11)
After seeing a series of shapes,
the children must identify what comes next in the pattern.
(1.9,
1.11, 1.12) Number Cracker - pattern is given and they
need to find the missing number.
(2.1-2.13)
Math baseball for one player. Allows to use
problems that have pre-algebra skills (What's My Rule) It has addition
and subtraction at many different levels.
(2.1-2.13)
Math baseball for two players. Same as above.
(2.1-2.13)
Race Car Math for one player. A row is
highlighted with a group of problems. The student chooses the problem
with the highest answer. They advance their race car that many spaces.
The computer will then choose and compete against the student.
(2.1-2.13)
Test the toad as you
drill with basic math problems. Requires SHOCKWAVE.
(2.1-2.13,
*2.10, *2.11) Frames and Arrows type of game
where you have to figure out the starting number after it tells you
what has been done to it. Great pre-algebra game for 2nd graders.
(2.1-2.13,
*2.10, *2.11) Go Figure
game- students find which path of addends will equal the sum needed.
(2.1-2.13,
*2.10, *2.11) Help the tortoise build a pyramid.
Using 3 numbers and various operations, find the answer.
(3.2,
3.7, 3.8) Making change at a store.
(3.3,
3.4) Telling time with a cat clock. The clock moves
the hands and the kids click on the two proper word names for the time.
(3.3,
3.4) Kids have to tell the time on a regular clock via
a selection of digital time..
(3.2,
3.7, 3.8) Making change flashcards. Match the
flashcard total to the change breakdown.
(3.2,
3.7, 3.8) Very challenging game that lists a group of
coins and makes the student total the amount. There are 2 other higher
level games as well on the menu.
(3.6)
Frames and Arrows type of game where you have to
figure out the starting number after it tells you what has been done to
it. Great pre-algebra game for 2nd graders.
(3.2,
3.7, 3.8) Kids choose items
and then have to choose the right coins to buy them.
(4.1,
4.2) Number story problems
dealing with Ribbit the frog. Challenging problems even though the main
menu says K-2.
(4.5,
4.6, 4.8, 4.9) Lemonade Stand
- allows kids to estimate costs and project business capital. Great
with a little help. Teamwork type game that gets motivation flowing.
(6.1-6.11)
Math baseball for one player. It also has
addition and subtractions for remediation.
(6.1-6.11)
Math baseball for two players. Same as above.
(6.1-6.11)
Race Car Math for one player. A row is
highlighted with a group of problems. The student chooses the problem
with the highest answer. They advance their race car that many spaces.
The computer will then choose and compete against the student.
(6.1-6.11)
Tic Tac Toe with basic math facts.
(6.1-6.11)
Great timed drill site -
Graphics are well done. Requires Shockwave.
(6.1-6.11)
Go Figure game- students
find which path of addends will equal the sum needed.
(7.8)
SHOCKWAVE game dealing with
train schedules and median arrival times.
(7.1,
7.2) Frames and Arrows type of game where you have to
figure out the starting number after it tells you what has been done to
it. Great pre-algebra game for 2nd graders.
(7.1,
7.2) Number Cracker - pattern is given and they need
to find the missing number.
(8.4,
8.5, 8.6) Like the game
Concentration but with equivalent fractions- match cards and difficulty
increases.
(8.4,
8.5, 8.6) Match equivalent fractions in a bakery
setting
(9.4,
9.6, 9.7, 9.8) Guess the perimeter and area of
various quadrilaterals.
(9.1,
9.2, 9.3) Measure with a ruler in inches or
centimeters.
(9.7,
9.8) Illuminations by NCTM -
Allows students to explore polygons and understand their creation
better.
(9.7,
9.8) Great way to relax within
the geometry unit. All these puzzles are very addicting to students,
parents, and teachers.
(9.7,
9.8) Geometry fact site that shows lots of facts on
polyhedra.
(10.8,
10.9, 10.10) A great place value game. Great tool to
reinforce the creation of the largest numbers possible.
(10.1-10.6)
The Money Game - You take the role of a cash
register. Figure out proper change.
(10.1-10.6)
Making change flashcards. Match the flashcard
total to the change breakdown.
(10.1-10.6)
Very challenging game that lists a group of
coins and makes the student total the amount. There are 2 other higher
level games as well on the menu.
(10.11)
Frames and Arrows type of game where you have to
figure out the starting number after it tells you what has been done to
it. Great pre-algebra game for 2nd graders.
(10.1-10.6)
Kids choose items and
then have to choose the right coins to buy them.
(11.1,
11.2) Math word problems
courtesy of Cadbury Chocolate Factory!
(11.1-11.8)
Math baseball for one player. Allows to use
problems that have pre-algebra skills (What's My Rule) and also good
for basic addition and subtraction fact review. It has multiplication
and division as well.
(11.1-11.8)
Math baseball for two players. Allows to use
problems that have pre-algebra skills (What's My Rule) and also good
for basic addition and subtraction fact review. It has multiplication
and division as well.
(11.1-11.8)
Race Car Math for one player. A row is
highlighted with a group of problems. The student chooses the problem
with the highest answer. They advance their race car that many spaces.
The computer will then choose and compete against the student.
(11.1-11.8)
Tic Tac Toe with basic math facts.
(11.1-11.8)
Great timed drill site -
Graphics are well done. Requires Shockwave.
(12.4,
12.5) Math baseball for two players. Allows to use
problems that have pre-algebra skills (What's My Rule) and also good
for basic addition and subtraction fact review. It has multiplication
and division as well.
(12.4,
12.5) Race Car Math for one player. A row is
highlighted with a group of problems. The student chooses the problem
with the highest answer. They advance their race car that many spaces.
The computer will then choose and compete against the student.
(12.4,
12.5) Tic Tac Toe with basic math facts.