Micheal
True
Name: Mika'il
Name Meaning: Who is as God?
Alignment: Lawful Good
Symbol: Red Crucifix
Colour: Red
Element: Fire
Holy Days: September 29th
Area of Influence: The Faithful, War, Protection
Height: 6'1"
Weight: 260lbs
Hair: Blonde
Eyes: Blue
Sex: Male
Haven: Jerusaelm
Favoured Weapon: Long Sword
Holy Weapon: Godblade - Without a doubt the most powerful
weapon ever forged in heaven, hell or earth, the Godblade
renders it wielder nearly immortal - imbuing him or her with
quadruple hit points and near instant regeneration. Damage
done by it can not be healed or regenerated except by wish
spells. Its blade is so powerful that it make all attacks
as if it were against a creature with AC 10 - DEX modifier
as no amount of armour or thick hide can protect a foe from
its wrath. When struck against a foe's weapon, the foe's weapon
will shatter instantly. The wielder can also will flames of
any size into existence. And finally the sight of it can rally
allies of the Lord and imbues them with +10 to all rolls while
in sight.
Micheal
is the commander of the Lord's Armies and the fiercest of
all the archangels. In ages past he sucessfully battled with
Satan for the possession of the body of Moses, but now he
serves as the chief tactician and commander of the military
forces. Micheal is the epitome of the warrior, is nigh undefeatable
in battle, and often leads his armies in the van (making him
one of the few angels who appears frequently to the general
populace).
Duties
of the Priesthood:
Michealines are the guardians of the faithful first and foremost.
The travel the world protecting pilgrims and fighting the
agents of the adversary wherever they can be found. In Holy
Wars they are forever drawn to the front lines, where they
always form the right flank.
Requirements:
AB Str 9; AL Lawful Good; WP Short Sword, Long Sword, War
Hammer, Spear, Lance; MSP All, Combat, Protection; mSP Healing,
Necromantic, Guardian, Elemental [Fire]; PW Enchant Weapon
+2 to attack and damage 1/day 1 round/3 levels
Knights Templar
The knights templar are an ancient sect of knights that were
active in devotion to the Lord through Micheal's will before
the birth of Christ. It is said in legend that they secured
the flight of the Holy Family into Egypt by rising up in revolt
against Herod. Today. the Knights Templar are an exceptionally
elite order of warriors who are awesome allies of the Lord's
army.
Templar
Knights have the same requirements (including tithing requirements,
possesion of magic items and actions of allies) that paladins
do in the PHB, but they are also required to offer and give
quarter should it be asked in combat. For their sacrifices,
Micheal honours them with the following powers: detect evil
intent (see PHB); saving throw bonus (see PHB), immune to
disease (see PHB); healing hands (see PHB); aura of protection
(see PHB); holy sword (see PHB); undead turning (see PHB);
war horse (see PHB); priest spells (only those castable for
Michealites); rally allies (+1 to all rolls of nearby (within
sight) allies for 1rnd/lvl) |