Jeremiel
True
Name: Rem'ell
Name Meaning: May God Have Compassion
Alignment: Chaotic Good
Symbol: An Unfurlled Scroll
Colour: Silver
Element: Water
Holy Days: September 21st
Area of Influence: Knowledge, Guides, Visions
Height: 6'0"
Weight: 187lbs
Hair: Grey
Eyes: Green
Sex: Male
Haven: Delphi
Favoured Weapon: Crossbow
Holy Weapon: Fist of God- This weapon is a large, metallic
glove that fits over the wielders entire arm like a bracer.
Its primary weapon is an appartus on the back of the wrist
like a cross bow (though built entirely into the glove and
self reloading) which fires bolts of lighting. The claws are
also capable of extending to three feet in length, and can
tear any armour known to man.
The
former guide of the souls of the dead, Jeremiel has been given
the duties of lore keeper for the armies of the Lord. He sits
on his throne in Delphi, the site of the ancient oracle, and
keeps a vast library beyond imagine there. Though a scholar-angel
may not seem like a usefull ally in the war against the adversary,
it is worth noting that of all the angels Jeremiel understands
the inner workings of the damned the best. If to know thine
enemy is to master him, then Jeremiel will be the greatest
aide in achieving that end.
Duties
of the Priesthood:
Remielians are first and foremost scholars, and are devoted
to the collection of knowledge, be it either second-hand,
through experience or through divine visions. Remielians are
always on the lookout for new knowledge, and must donate one
book a year to the library of their local order (which sifts
back in surprisingly quick fashion to the great library at
Delphi. At level 5 priests must pick a topic of major and
minor interest to specialize in (agreed upon between the player
and the DM). These topics become the focus of all the priests
study and interest, and are listed as NWP (checks are made
at WIS - 8 + 1/2 levels for major topics and WIS - 10 + 1/3
levels for minor topics).
Requirements:
AB Wis 9 Int 9; AL Any good or LN; WP Crossbow, Longbow, Shortbow;
MSP All, Astral, Divination; mSP Healing, Necromantic, Creation,
Elemental [Water]; PW Astral Transport to the Great Library
of Delphi 1/month (conscioussness can interact with the materials
there, but not the people. The body stays where it is, and
the silver cord created by this can not be broken, though
the body can be killed), Gain an additional 1 language for
every 2 levels gained.
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