HINT GUIDE FOR METAL AND LACE: THE BATTLE OF THE ROBO BABES March 1994 CONTENTS OF THIS HINT GUIDE =========================== 1. INTRODUCTION 2. I NEED MONEY! 3. I NEED EXPERIENCE! 4. I NEED MORE ROBO-ARMOR! 5. MISCELLANEOUS STUFF 6. THE CHAMPIONS 7. HELP! GUNDER'S KICKIN' MY ASS! 1. INTRODUCTION This section is for those readers who just picked this file up to see what Metal and Lace is about. Those who have the game, skip to the next section and ignore this jargon. What can be said about Metal and Lace? Well, it's one of those types of games that you can never really say what it is or what it was. The main game itself is a clone/parody of the Street Fighter genre games, in other words, one-on-one. But it goes just a bit farther than that. You have to buy your armor (you don't get to pick a character, but you can create your own personality) from a choice of about six. Then you fight against the meanest fighters, the Robo-Babes. Once you wax them off, you fight a Champion (much like a boss), and once he/she is gone, you have to fight the Robo-Babes again, but this time they're harder, then another Champion. And it continues like that until you get to the Grand Champion, Gunder (for those of you who have played 'Cobra Mission' like I have, he is actually Kaiser). But there is one extra 'bonus' (if you would like to call it that). Each time you flatten the Robo-Babes and are about to fight the champion, you can see the Robo-Babes on the Dance Floor. But the thing is, each time you fight them, more and more clothing disappears. And that's it for the introduction boys and girls! 2. I NEED MONEY! This section deals with when you need money, and fast! And there is a quirk with the game. You can do all of these after every battle! It's best to save it each time you get something good, and restore it each time something bad happens. First of all, you can talk to nearly anything in this game. Here are some of the things you can get, and some of the things you can lose: Ashtray (on the bar): It seems mad that people smoke, and it really hates gum. If you keep talking to him, he'll give you $200 for airfare to go home (but you don't want to go home, do you?) or be impressed with your abilities and increase your win status by 1. On the other hand, you'll have to pay for the Robo-Babes drinks and one point ($75). Bartender: This guy us pretty tough and used to work on Cobra Island. He'll give you $250 (Jaimee said to give it to you). Sometimes, you'll have to settle your tab (which is only about $30). He'll also sell you some stuff. It'll cost $1500, and you'll get 3 BATTERY-IIIs. Radio: Listen to the radio for some humor. You can win $500 (compliments of K.I.L.L.). You can also lose a Robo-Armor if you have more than one. Floor: The floor is mad that everyone is stepping on him and they haven't cleaned their shoes. He'll ask you to pick something up off the floor (which is a $200 bill) and you can even get some hidden Robo-Armor. Sometimes you'll slip and your battery will leak. Beer Keg: This Irish speaking keg is drunk as a skunk. He'll give you $150 to leave him alone (but this is a computer game, so keep at it), and you can even find a hidden Neural Amp. You might get drunk (which will make your battery leak) or someone may pick your pockets (you'll lose $1000)! Beer Can (in Jaimee's hand): This Mickey Mouse sounding beer can wants to be a keg in its next life. You can find some money in it (random from $100 to $500) or get Greased Down by the Robo-Babes (all of your armors will have their energy refilled). Don't let it try to fix your armor, or it will go on the blink. And try not to spill any beer on your armor! Another note on this Beer Can, if you talk to it when Jaimee is drinking out of it, you'll always get money. Tough Guy: Arnold when he's older (and bigger), he doesn't like you hanging around Jaimee. But other than that, you can get $500, $250, and 1 of each type of BATTERY from him. But, if he hits you, all of your armors will take some damage. Mirror: This mirror insists that everyone is vain. About the only things you can get from it is $20 for winning an ugliest person contest, and it will teleport you to a battle without playing the entrance fee. In a very rare instance, it may even DUPLICATE one of your armors. Credits: Point to the sign that gives the credits. Each time you watch it all of the way through, you'll receive $1000, but it takes a while. 3. I NEED EXPERIENCE! This section shows you a quick way of building up the abilities of your armor. First, create a dummy character, and have it buy some armor; it doesn't matter which type. Now, go to the two guys at the table and pay them the $25 for beers and you can go fight. Here's the key. Whatever character needs the experience, have them do one of two things. If they need to build OFFENSE, have the dummy character defend while the other attacks. If they need to build DEFENSE, then have the dummy character attack while the other defends. It is easier to build DEFENSE than OFFENSE; almost twice as easy. You may be here for a while, but it's better in the long run. 4. I NEED MORE ROBO-ARMOR! You need more armor? See the 'I NEED MORE MONEY!' section under 'Floor' for more on this. 5. MISCELANEOUS STUFF This section covers stuff that really doesn't fit in the other categories, and some weird stuff you might want to try. Old Man's Shop: The password to the Old Man's Shop is 'Jaimee'. Remember that it's two "e"s. If you use only one "e", you'll get a different response when you first encounter him, but after that, there really isn't much difference. Statistics: Point to your Cash bar in the bar to see your battle statistics, including number of matches, number of Championships won, your experience level with different Armors, and much more. Generic Woman: Tip the Generic Woman twice. If's your character is a male, then 'Cobra Mission' players will get a surprise. 6. THE CHAMPIONS Here are the Robo-Armors that the Champions use: (note that you have to beat the Champions 3 rounds instead of the normal 2) Jamaal Wilkerson - uses and Anna, Silver Dragon, and then a Rogue Eileen "Bombast" Ballentine - uses a Sky Hound for all 3 rounds Skuzz MacAlfie - uses a Silver Dragon all 3 rounds Rachel Sapperstein - uses Mimi's and Sun C's for the 3 rounds 7. HELP! GUNDER IS KICKIN' MY ASS! Gunder's a real pain. He fights like everyone else, it's just that you have to fight him 6 (that's right SIX) rounds to beat him! His energy is maxxed out for each Armor (250 HP) and usually has a few tricks up his sleeve. ROUND AND ARMOR =============== Round One: Rogue Round Two: Anna Round Three: Sky Hound Round Four: Mistress Round Five: Sun C Round Six: Silver Dragon The best way to prepare for him is to buy enough Neural Amps to max out your energy for each round, and enough DELUXE shields (3) for each round. And finally, enough BATTERY-IIIs to repair yourself after each battle, and enough BOOSTER-IIIs to get the full 60 seconds of extra power! (too bad you couldn't buy extra luck...)