Ruins of Castle Greyhawk
Tower of War
Zagyg used this tower to store his arsenal of weapons and to house his small army. In its lowest reaches is a corridor which might one day bring forth an invading horde of foul underworlders. The corridor is now blocked by a great capstone.
Tower of War: Dungeon Level 1 (W100). This is actually the bottom floor of the old tower. It houses the war wagon, and now its undead horses and soldiers guard its secrets.
Tower of War: Dungeon Level 2 (W200). Under construction at the time of Zagyg's dissappearance, this level is filled with undead and gold. It is the interfacebetween the secret lair of the underworlders and the original Castle Greyhawk
Tower of War: Dungeon Level 3 (W300). This is the highest level of the trapped underworlders.
Tower of War: Dungeon Level 4 (W400). This level is home to the upper trapped underworlders.
Tower of War: Dungeon Level 5 (W500). This is a ruined level seperating the upper and lower trapped underworlders. The groups are divided of the worship of different gods. Also, there is a secret complex of escaped derro slaves.
Tower of War: Dungeon Level 6 (W600). This level is also ruined, another battleground between the upper and lower trapped underworlders.
Tower of War: Dungeon Level 7 (W700). This is now an entertainment level and top level of the lower trapped underworlders.
Tower of War: Dungeon Level 8 (W800). This is now completely populated by the lower trapped underworlders
Tower of War: Dungeon Level 9 (W900). These are mines dominated by underworlders. Their slaves perform the actual work in the mines.
Tower of War: Dungeon Level 10 (WB00). This is the headquarters of the trapped underworlders and capstone to the great spiral stairway leading to the underworld.
The underworlders guard the great stairway with a great capstone which is a pyramid shaped temple to the god Nerull. Just as the underworlders were about to break into the castle, an angry demigod released a band of monsters which laid waste to W500 and W600. Now Nerull and this demigod, Vaprak are locked in a deific battle over the loyalty of these underworlders. Due to this struggle, Nerull is no longer able to aid his priests in lifting the capstone on WB00, trapping the underworlders and further dividing them.
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