Conquer the World is the original and longest running Internet wargame, established in 1998. Combining elements from many war and social games, Conquer the World was born to entertain and bred to be the best.

Modeling combat in four separate eras, Y2K, Revolutionary, Medieval and Ancient, Conquer the World stands as one of the most flexible games on the Internet, linking people from around the globe in a simulation of war strategy.

Here is the Hall of Fame from CTW's past and present... Conquer the World VI: International Incident... In the next rendition of Conquer the World, players will have to manage battles and the traditional settings... will vets be able to fend off the rooks?
Conquer the World I: Modern Warfare... The first of the franchise, CTWI poked fun at the fears of Y2K in a multi-player melee of destruction.
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Conquer the World II: Revolutionary Rules... The sequel to the first, taking place during the pre-Great War era, CTWII was cheap remake at best, as no players really played.
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Conquer the World III: Medieval Mayhem... Arguably the best in the series, CTWIII brought players from both sides of the Mississippi together in alliances, wars and late-night chats.
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Conquer the World 4: Ancient Times... Upstaged by its immediate predacessor, CTW4 stands in the shadow of the good times of the third, but played well until players quit.
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Conquer the World V: Twenty-First Century: Osama's Worst Nightmare... the game where CTW went international. Taking the series down under, CTWV united the world. Learn more about the boardgame by e-mailing this link, inquiring about the boardgame.
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