#CLASS {Skill Monitor} #VAR skillname {} #VAR skills {} #TRIGGER {^You have become better at (*)!} {#VAR skillname %replace( %1, " ", "_");#ADD skills.@skillname 1} #TRIGGER {^You learn from your mistakes, and your (*) skill improves.} {#VAR skillname %replace( %1, " ", "_");#ADD skills.@skillname 1} #CLASS 0