Attack Damage = (((ATT*2)+ STYLE BONUS) - DEF) + ITEM BONUS)
Hen - ATT
HP: 800
ATT: 50
DEF: 50
SPD: 5
AGL: 60
-Land Mines (Damges foes+ Att Debuff)
-Peck(Melee Attack)
-Coo (Increases partys health reg for 15 seconds)
-Fluster (Attack that does triple damage to debuffed target)
Cow - DEF
HP: 1100
ATT: 40
DEF: 60
SPD: 3
AGL: 40
-Self Milking (Provides health pots to team mates)
-Stomp (AE Melee Attack and Snare)
-Group Purge (Cures all negative effects the group is sufferying from)
-Branding (Cows ATT doubles, but his defence is reduced to zero for 15 seconds)
*Imunne to Bleed
Pig - HP
HP: 900
ATT: 50
DEF: 60
SPD: 4
AGL: 50
-Mud Armor (Proc that snares all targets attacking Pig)
-Charge(Increases pig speed dramaticly for 10 seconds, attacks while charge stun moving opponents)
-Oink(Melee attack that provides 2 Damage Point)
-Mud Cannon (Releases all damage points to deal 25 damage a point to targets around you)
Rooster - STR
HP: 700
ATT: 70
DEF: 40
SPD: 5
AGL: 70
-Peck (Melee Attack)
-Rapid Beak(Increased Melee speed for 15 seconds)
-Caw (Increases party att for 15 seconds.)
-Cockadoodledoo(Attack that does triple damage to bleeding targets)
Duck - HP
HP: 900
ATT: 40
DEF: 50
SPD: 5
AGL: 70
-Quack (Increases party def for 15 seconds.)
-Land Mines (Damges foes+ Def Debuff)
-Harden Peek (Melee attack that does tripple to stunned targets)
-Ugly Duckling (Become Invisible in water for 15 seconds, can still attack)
Turkey - DEF
HP: 800
ATT: 50
DEF: 70
SPD: 5
AGL: 60
-Gobble(Lowers target Attack)
-Land Mines (Damges foes+ Snare)
-Flap (Blows Enemies away from you)
-Penetrating Peck (Damage not effected by Def)
Sheep- HP
HP: 1000
ATT: 40
DEF: 50
SPD: 4
AGL: 60
-Fuzzy Retaliation (Stun yourself for 5 seconds, at the end of the stun, all damage you took while stuned is tripled and PBAEd around you)
-Wooly Armor (Doubles your maximum HP for 15 seconds)
-Paralize Kick(stuns target)
-Bite (Bleed over time)
Goat- DEF
HP: 800
ATT: 50
DEF: 80
SPD: 4
AGL: 60
-Ram(stuns target)
-Blue Cheese(50% self heal)
-Hadbutt (Melee Attack)
-Nibble(Attack does triple damage to targets at full health)
Llama- HP
HP: 800
ATT: 40
DEF: 50
SPD: 4
AGL: 60
-Spit(to-hit Debuff)
-Paralize Kick(stuns target)
-Headbutt (Melee Attack)
-Dali Llama (Increases stats till death. Can be stacked Endlessly)
Bunny- ATT
HP: 700
ATT: 40
DEF: 40
SPD: 6
AGL: 90
-Paints eggs (Converts Mines to your color)
-Hyper Hop (Increases speed by 50% for 15 seconds)
-Jack Rabbit (Increases combat speed for 15 seconds)
-Flop (Stuns target)
*Immune to mines
Cat- ATT
HP: 800
ATT: 40
DEF: 40
SPD: 6
AGL: 70
-Scratch (Bleed over time)
-Meow (aoe Att debuff for 15 seconds)
-Hiss (Target cannot attack for 5 seconds)
-Fury Claws (Attack the target twice and increase bleeding durations)
Dog- ATT
HP: 800
ATT: 60
DEF: 60
SPD: 5
AGL: 40
-Woof (aoe Def debuff for 15 seconds)
-Rabbies (Chance to proc damage on attacks)
-Bite (Bleed over time)
-Bark (Foe loses target of you)
Squirrel - ATT
HP: 400
ATT: 60
DEF: 20
SPD: 7
AGL: 120
-Nut Granades(Ranged Explosive)
-Acorn Bomb(Plants a bomb on a building or foe that will detonate in 60 seconds).
-Smoke Seed(Blinds the area for both side for 10 seconds)
-Detenation(Explosive attack killing yourself and foes around you. Disarmed by water or fog)
*Smoke Vision
*Imunne to Snare
Tortoise- DEF
HP: 1000
ATT: 80
DEF: 80
SPD: 1
AGL: 40
-Shell Shock (Stuns all foes near Tortoise)
-Overpower (Deal massive damage to a building)
-Clamp (Foe is rooted for 10 seconds)
-Headbutt (Melee Attack)
*Immune to Debuffs
*Imunne to Bleeds
Snake- ATT
HP: 700
ATT: 70
DEF: 30
SPD: 6
AGL: 80
-Venom(Reduces attack power and defence)
-Lifetap (Drains health from foe and heals you)
-Harden Skin(Increase def for 15 seconds)
-Bloody Fang (Foe Bleeds)
Ground Hog - DEF
HP: 600
ATT: 70
DEF: 70
SPD: 6
AGL: 60
-Burrow (Hides Ground hog in the ground for up to 20 seconds)
-Nibble (Attacks the target from 2-5 times but attacks do half damage)
-Tunnel(Teleports to a foe in range, stunning him in the process)
-Desperate Blow(Very low chance to hit melee attack, but reward 2-5 melee attacks if successful)
*Smoke Vision
Skunk- HP
HP: 900
ATT: 50
DEF: 50
SPD: 5
AGL: 50
-Toxic Spray(Negates Healing)
-Nibble(Attack does triple damage to targets at full health)
-Killer Fumes(Damages over time)
-Love Poison (Foes around the skunk cannot attack for 6 seconds.
*Imunne to Debuffs
Raccoon- ATT
HP: 600
ATT: 80
DEF: 50
SPD: 5
AGL: 70
-Stealth(Invisble too all foes)
-Fanged(Hi damaging Opener from stealth)
-Tangle Claw(Snare foe)
-Quick Claw(Melee attack)
*Smoke Vision