Attack Damage = (((ATT*2)+ STYLE BONUS) - DEF) + ITEM BONUS) Hen - ATT HP: 800 ATT: 50 DEF: 50 SPD: 5 AGL: 60 -Land Mines (Damges foes+ Att Debuff) -Peck(Melee Attack) -Coo (Increases partys health reg for 15 seconds) -Fluster (Attack that does triple damage to debuffed target) Cow - DEF HP: 1100 ATT: 40 DEF: 60 SPD: 3 AGL: 40 -Self Milking (Provides health pots to team mates) -Stomp (AE Melee Attack and Snare) -Group Purge (Cures all negative effects the group is sufferying from) -Branding (Cows ATT doubles, but his defence is reduced to zero for 15 seconds) *Imunne to Bleed Pig - HP HP: 900 ATT: 50 DEF: 60 SPD: 4 AGL: 50 -Mud Armor (Proc that snares all targets attacking Pig) -Charge(Increases pig speed dramaticly for 10 seconds, attacks while charge stun moving opponents) -Oink(Melee attack that provides 2 Damage Point) -Mud Cannon (Releases all damage points to deal 25 damage a point to targets around you) Rooster - STR HP: 700 ATT: 70 DEF: 40 SPD: 5 AGL: 70 -Peck (Melee Attack) -Rapid Beak(Increased Melee speed for 15 seconds) -Caw (Increases party att for 15 seconds.) -Cockadoodledoo(Attack that does triple damage to bleeding targets) Duck - HP HP: 900 ATT: 40 DEF: 50 SPD: 5 AGL: 70 -Quack (Increases party def for 15 seconds.) -Land Mines (Damges foes+ Def Debuff) -Harden Peek (Melee attack that does tripple to stunned targets) -Ugly Duckling (Become Invisible in water for 15 seconds, can still attack) Turkey - DEF HP: 800 ATT: 50 DEF: 70 SPD: 5 AGL: 60 -Gobble(Lowers target Attack) -Land Mines (Damges foes+ Snare) -Flap (Blows Enemies away from you) -Penetrating Peck (Damage not effected by Def) Sheep- HP HP: 1000 ATT: 40 DEF: 50 SPD: 4 AGL: 60 -Fuzzy Retaliation (Stun yourself for 5 seconds, at the end of the stun, all damage you took while stuned is tripled and PBAEd around you) -Wooly Armor (Doubles your maximum HP for 15 seconds) -Paralize Kick(stuns target) -Bite (Bleed over time) Goat- DEF HP: 800 ATT: 50 DEF: 80 SPD: 4 AGL: 60 -Ram(stuns target) -Blue Cheese(50% self heal) -Hadbutt (Melee Attack) -Nibble(Attack does triple damage to targets at full health) Llama- HP HP: 800 ATT: 40 DEF: 50 SPD: 4 AGL: 60 -Spit(to-hit Debuff) -Paralize Kick(stuns target) -Headbutt (Melee Attack) -Dali Llama (Increases stats till death. Can be stacked Endlessly) Bunny- ATT HP: 700 ATT: 40 DEF: 40 SPD: 6 AGL: 90 -Paints eggs (Converts Mines to your color) -Hyper Hop (Increases speed by 50% for 15 seconds) -Jack Rabbit (Increases combat speed for 15 seconds) -Flop (Stuns target) *Immune to mines Cat- ATT HP: 800 ATT: 40 DEF: 40 SPD: 6 AGL: 70 -Scratch (Bleed over time) -Meow (aoe Att debuff for 15 seconds) -Hiss (Target cannot attack for 5 seconds) -Fury Claws (Attack the target twice and increase bleeding durations) Dog- ATT HP: 800 ATT: 60 DEF: 60 SPD: 5 AGL: 40 -Woof (aoe Def debuff for 15 seconds) -Rabbies (Chance to proc damage on attacks) -Bite (Bleed over time) -Bark (Foe loses target of you) Squirrel - ATT HP: 400 ATT: 60 DEF: 20 SPD: 7 AGL: 120 -Nut Granades(Ranged Explosive) -Acorn Bomb(Plants a bomb on a building or foe that will detonate in 60 seconds). -Smoke Seed(Blinds the area for both side for 10 seconds) -Detenation(Explosive attack killing yourself and foes around you. Disarmed by water or fog) *Smoke Vision *Imunne to Snare Tortoise- DEF HP: 1000 ATT: 80 DEF: 80 SPD: 1 AGL: 40 -Shell Shock (Stuns all foes near Tortoise) -Overpower (Deal massive damage to a building) -Clamp (Foe is rooted for 10 seconds) -Headbutt (Melee Attack) *Immune to Debuffs *Imunne to Bleeds Snake- ATT HP: 700 ATT: 70 DEF: 30 SPD: 6 AGL: 80 -Venom(Reduces attack power and defence) -Lifetap (Drains health from foe and heals you) -Harden Skin(Increase def for 15 seconds) -Bloody Fang (Foe Bleeds) Ground Hog - DEF HP: 600 ATT: 70 DEF: 70 SPD: 6 AGL: 60 -Burrow (Hides Ground hog in the ground for up to 20 seconds) -Nibble (Attacks the target from 2-5 times but attacks do half damage) -Tunnel(Teleports to a foe in range, stunning him in the process) -Desperate Blow(Very low chance to hit melee attack, but reward 2-5 melee attacks if successful) *Smoke Vision Skunk- HP HP: 900 ATT: 50 DEF: 50 SPD: 5 AGL: 50 -Toxic Spray(Negates Healing) -Nibble(Attack does triple damage to targets at full health) -Killer Fumes(Damages over time) -Love Poison (Foes around the skunk cannot attack for 6 seconds. *Imunne to Debuffs Raccoon- ATT HP: 600 ATT: 80 DEF: 50 SPD: 5 AGL: 70 -Stealth(Invisble too all foes) -Fanged(Hi damaging Opener from stealth) -Tangle Claw(Snare foe) -Quick Claw(Melee attack) *Smoke Vision 1