Attack Damage = (((ATT*2)+ STYLE BONUS) - DEF)  + ITEM BONUS)

Hen - ATT
HP: 800
ATT: 50
DEF: 50
SPD: 5
AGL: 60
-Land Mines (Damges foes+ Att Debuff)-Peck(Melee Attack)
-Coo (Increases partys health reg for 155 seconds)
-Fluster (Attack that does triple damagee to debuffed target)

Cow - DEF
HP: 1100
ATT: 40 
DEF: 60 
SPD: 3
AGL: 40
-Self Milking (Provides health pots to tteam mates)
-Stomp (AE Melee Attack and Snare)
-Group Purge (Cures all negative effectss the group is sufferying from)
-Branding (Cows ATT doubles, but his deffence is reduced to zero for 15 seconds)
*Imunne to Bleed

Pig - HP
HP: 900
ATT: 50 
DEF: 60 
SPD: 4
AGL: 50
-Mud Armor (Proc that snares all targetss attacking Pig)
-Charge(Increases pig speed dramaticly ffor 10 seconds, attacks while charge stun moving opponents)
-Oink(Melee attack that provides 2 Damagge Point)
-Mud Cannon (Releases all damage points  to deal 25 damage a point to targets around you)

Rooster - STR
HP: 700
ATT: 70 
DEF: 40 
SPD: 5
AGL: 70
-Peck (Melee Attack)
-Rapid Beak(Increased Melee speed for 155 seconds)
-Caw (Increases party att for 15 secondss.)
-Cockadoodledoo(Attack that does triple  damage to bleeding targets)

Duck - HP
HP: 900
ATT: 40 
DEF: 50 
SPD: 5
AGL: 70
-Quack (Increases party def for 15 seconnds.)
-Land Mines (Damges foes+ Def Debuff)-Harden Peek (Melee attack that does triipple to stunned targets)
-Ugly Duckling (Become Invisible in wateer for 15 seconds, can still attack)

Turkey - DEF
HP: 800
ATT: 50 
DEF: 70 
SPD: 5
AGL: 60
-Gobble(Lowers target Attack)
-Land Mines (Damges foes+ Snare)
-Flap (Blows Enemies away from you)
-Penetrating Peck (Damage not effected bby Def)

Sheep- HP
HP: 1000
ATT: 40
DEF: 50 
SPD: 4
AGL: 60
-Fuzzy Retaliation (Stun yourself for 5  seconds, at the end of the stun, all damage you took while stuned is tripled and PBAEd around you)
-Wooly Armor (Doubles your maximum HP foor 15 seconds)
-Paralize Kick(stuns target)
-Bite (Bleed over time)

Goat- DEF
HP: 800
ATT: 50
DEF: 80 
SPD: 4
AGL: 60
-Ram(stuns target)
-Blue Cheese(50% self heal)
-Hadbutt (Melee Attack)
-Nibble(Attack does triple damage to tarrgets at full health)

Llama- HP
HP: 800
ATT: 40
DEF: 50 
SPD: 4
AGL: 60
-Spit(to-hit Debuff)
-Paralize Kick(stuns target)
-Headbutt (Melee Attack)
-Dali Llama (Increases stats till death.. Can be stacked Endlessly)

Bunny- ATT
HP: 700
ATT: 40
DEF: 40 
SPD: 6
AGL: 90
-Paints eggs (Converts Mines to your collor)
-Hyper Hop (Increases speed by 50% for 115 seconds)
-Jack Rabbit (Increases combat speed forr 15 seconds)
-Flop (Stuns target)
*Immune to mines

Cat- ATT
HP: 800
ATT: 40
DEF: 40 
SPD: 6
AGL: 70
-Scratch (Bleed over time)
-Meow (aoe Att debuff for 15 seconds)-Hiss (Target cannot attack for 5 secondds)
-Fury Claws (Attack the target twice andd increase bleeding durations)

Dog- ATT
HP: 800
ATT: 60
DEF: 60 
SPD: 5
AGL: 40
-Woof (aoe Def debuff for 15 seconds)-Rabbies (Chance to proc damage on attaccks)
-Bite (Bleed over time)
-Bark (Foe loses target of you)

Squirrel - ATT
HP: 400
ATT: 60
DEF: 20 
SPD: 7
AGL: 120
-Nut Granades(Ranged Explosive)
-Acorn Bomb(Plants a bomb on a building  or foe that will detonate in 60 seconds).
-Smoke Seed(Blinds the area for both sidde for 10 seconds)
-Detenation(Explosive attack killing youurself and foes around you. Disarmed by water or fog)
*Smoke Vision
*Imunne to Snare

Tortoise- DEF
HP: 1000
ATT: 80
DEF: 80 
SPD: 1
AGL: 40
-Shell Shock (Stuns all foes near Tortoiise)
-Overpower (Deal massive damage to a buiilding)
-Clamp (Foe is rooted for 10 seconds)-Headbutt (Melee Attack)
*Immune to Debuffs
*Imunne to Bleeds

Snake- ATT
HP: 700
ATT: 70
DEF: 30 
SPD: 6
AGL: 80
-Venom(Reduces attack power and defence))
-Lifetap (Drains health from foe and heaals you)
-Harden Skin(Increase def for 15 secondss)
-Bloody Fang (Foe Bleeds)

Ground Hog - DEF
HP: 600
ATT: 70
DEF: 70 
SPD: 6
AGL: 60
-Burrow (Hides Ground hog in the ground  for up to 20 seconds)
-Nibble (Attacks the target from 2-5 timmes but attacks do half damage)
-Tunnel(Teleports to a foe in range, stuunning him in the process)
-Desperate Blow(Very low chance to hit mmelee attack, but reward 2-5 melee attacks if successful)
*Smoke Vision

Skunk- HP
HP: 900
ATT: 50
DEF: 50 
SPD: 5
AGL: 50
-Toxic Spray(Negates Healing)
-Nibble(Attack does triple damage to tarrgets at full health)
-Killer Fumes(Damages over time)
-Love Poison (Foes around the skunk cannnot attack for 6 seconds. 
*Imunne to Debuffs

Raccoon- ATT
HP: 600
ATT: 80
DEF: 50 
SPD: 5
AGL: 70
-Stealth(Invisble too all foes)
-Fanged(Hi damaging Opener from stealth))
-Tangle Claw(Snare foe)
-Quick Claw(Melee attack)
*Smoke Vision