Rules, Regulations, and All that stuff

Everyone MUST fill out an application form to do any sort of posting on any board. But first, let’s go over a few items of the game. After you have read all of this, only then can you start to fill out your form. These are important to the game and are strictly enforced.

Rules and regulations

1. Plagiarism WILL NOT be tolerated. If you are caught copying someone else’s work, you will automatically be removed from the game.
2. Strength in the game is determined by your class, but is also determined by your status in the game. If you are a Trainee, there is no way in hell that you can beat a higher up. For one thing, you’re a trainee and just started, and another thing, that’s just plain unreal. As you gain points, rank, and experience, so will you gain strength. WE DON’T ALLOW ONE HIT KILLS EITHER. This includes destroying Mavericks. The game would suck if that happened all the time.
3. Grammar is a HUGE part in this game. Spelling errors are common. But grammar plays a big role in the game. People have to understand your writing in order to play along with it. Everything is posted in PAST TENSE. Meaning: Write it like it’s already happened. And try not to use the same words at the beginning of a sentence over and over. Being repetitive is very annoying.
4. Stick to your class. Each class is given a certain amount of weapons and certain strength ability. These can only be changed with points. If you’re a Ranger, you can’t have the Fighter’s strength. A Mechanic can’t have the Ranger’s stealth, and so on and so forth. Your character develops as you write and gain points. But just because you gain more weapons and abilities doesn’t mean you can change your class. Once you choose who you are, that is who you will be throughout the remainder of your stay.

With the rules out of the way, let’s go over the classes. These are who you are going to be. Each one has it’s own fair advantage. They also have their disadvantages.


            1. Warriors are the strongest and have average speed. Their intelligence is average.
                        I. Fighter
                                    - Fighters are the strongest of the classes. They aren’t as fast as Rangers, but what the lack in speed they make up for in brute strength. They                                    can carry one basic weapon and three special weapons.

                        II. Knights
                                    - Not the Knights that wear tin armor and ride horses! They still follow a code of honor. These are close range fighter and fall between a                             Ranger and a Fighter in strength. They are given one basic weapon and three special weapons.

                        III. Shadow
                                    - These are the assassin class. They are equipped with a Dark Blade and a Holoprojector. Dark blades are a type of beam weapon that was                               designed to draw in light rather than give off light. They can also carry one special weapon.

                        IIII. Monks
                                    - As the times change from Maverick threat, everyone feels the need to defend what he or she believes in. Monks are skilled in unarmed or                              hand-to-hand combat. They are normally equipped with energy gloves or gauntlets. They can have up to two special weapons Long Range                                 weapons are not common, but not restricted, in this class.

            2. Ranger are the fastest and has average strength. There intelligence is above average.

                        I. Forest Ranger.
                                    - They protect the forest from Maverick attack. People aren’t the only things in danger of the Maverick threat. They are not at ease in the                               cities. This class doesn’t make good hunters as most of the hunter activities are in cities or bases. Tends to use high tech versions of old                                           weapons like a plasma bow or beam sabers. Starts with a basic weapon and one special weapon.

                        II. Military Ranger.
                                    - These are the military scout force. They are the most common Ranger found. Their skills are very similar to the Forest Rangers. They are                          willing to use any weapons they can find. Starts with one basic weapon and two special weapons.
                        III. Spy
                                    - The Spy is made for intelligence gathering. They can carry one basic weapon and two light special weapons. (Light weapons mean that                              they are easy to hide.)


            3. Tecks While mostly average in speed and strength they are capable of moving their hands the fastest. They are well above average in intelligence.

                        I. Mechanic
                                    - Mechanics are the upkeep of everything that moves. They are still formidable fighters, but not as strong, nor as fast. They are given one                           basic and one special.
                        II. Technician
                                    - The Technician is versed in computers. They are skilled in all known programming languages. They are the only ones to start with a                                                 computer of their choice, one basic weapon and one special weapon.
                        III. Healer
                                    - Healers have the ability to fix Reploids like a mechanic and heal Humans. They carry a Healer’s Kit, a cross between a tool kit and a med                                  kit, as standard equipment. They are allowed one basic weapon and one special weapon.


            4. NPC's There are also NPC classes that are available for play.
                        I. Researcher
                                    - Researchers don’t make good hunters but are generally around in hunter and maverick baces. No weapons but several tools and a                                                computer.
                        II. Designer
                                    - This is a rare class. They don't make very good hunters. They tend to spend all their time designing and building new robots and reploids.                            Most special reploids were made by a designer. They know some programming languages and are good at building mechanical devices. No                                   actual weapons but several tools some can be used as weapons. Has access to lots of weapons but does not know how to use any of them.
                        III. Normal
                                    - This class covers most people and reploids. While there are vast differences here most of their skills have nothing to do with the hunters.                                   Most have no access to weapons and no skill at using any of them. They are likely to kill themselves if they try to use one.


Back to Main Page
Move on to Races

1