Key:
F = Forward B = Back U = Up D = Down P = Punch K = Kick
Ashraf
-Punch Moves: Hammer Punch = D + P Elbow Lunge = F , D + P Energy Push = F , D , F + P UpperCut = B , P (fast) Charging Punch = F + P Charging BackBreaker = F + P , D + P Charging Elbo = F + P , F + P Push = F , U + P -Kick Moves: Handstand Kick = F , B + K Jumping Roundhouse = U , K (fast) Super Backflip! = B , F , F , F + P , D + K Charging Spin Kick = F + P , U + K Flip Kick = F , D/B + K Handspring attack = F, B/D + K -Combo Moves: 2-hit Combo = F , B , P 3-hit Combo = P + K + F , B (hold the P+K through entire move) 3-hit Combo = F , B , F + P 3-hit Combo = U , K , D + P , K -Rolling Moves: Roll Clockwise = D/F + P (keep hitting punch to roll)- Roll Counter Clockwise = -not known yet- -Projectile Throw: FireBall = B , F + P
Cyben 30
-Punch Moves: Torpedo Lunge = B , F , P Head Shock = F + P Running Punch = F , F + P Spinning Punch = U + P (short distance from opp.) Rocket Lift = U + P (Right Next to Opp.) Spinning Arms = D + P -Kick Moves: Kick1 = D + K Kick2 = F + K DropKick = B + K BackKick = K (Jump over opp. and hit when back is to them. -Combo Moves: 2-Hit Combo = F , F + K -Rolling Moves: Roll Clockwise = -not known yet- Roll Counter Clockwise = -not known yet- -Projectile Throw: -unknown- = -not known yet-
Jake
-Punch Moves: Headlock Bash = F , F , F + P (close) Sweep = B , D + P Backhand = B , P Overhead Bash = U + P (close) Lift -n- Slam = F -> B + P (close) Backhand Spring Away = U + B , U + B (quick) Elbow Hook Toss = U -> F -> D + P Head Clap = F -> D + P (close) HeadButt = F , F + P (Do at a small distance) Quick Punches = F , F + P (Do when close, not tested) Quick Lunge = F -> U + P Sholder Bash = F + P Hammer Punch = D + P Spinning UpperCut = B , F , P UpperCut = B , F + P Rabbit Punch = F , F , P , P -Kick Moves: SpinKick = B + K Scissors Takedown = F -> D + k -Combo Moves: 2-hit Combo = F -> B/D , P + K 2-hit Combo = F , F + P 2-hit Combo = P , P 2-hit Combo = F + P , B + K 2-hit Combo = F + P , B , D + K 3-hit Combo = F , B + P 4-hit Combo = F -> B/D , P 5-hit Combo = F + P , B + P , D/F + P 6-hit Combo! = F + P , B + P , F + D , D + K INFINITY Combo! = F , B + P , U + K (Repeat as often as wanted!) -Rolling Moves: Roll Clockwise = P Then D/F (keep hitting D/F to keep rolling) Roll Counter Clockwise = -not known yet- -Projectile Throw: -None- = -none-
Kiko
-Punch Moves: Two Handed Lunge = F + P 2-hit Combo = B , B + P Toss = B + P (close) -Kick Moves: Mid Kick = F + K Crescent Kick = B + K DropKick = B, F + K Spin Kick = D + K Sweep = D/B + K Knee = F + K Tripple Kick = K , K BackHand Spring Kick = K (When back to opponent) Axe Kick = F , D + K Jumping Sidekick = D -> D/F + K -Combo Moves: 2-hit Combo = F, F + K 2-hit Combo = K , F + K (close) 2-hit Combo = F , F , P 3-hit Combo = B , B + P -Rolling Moves: Roll Clockwise = D/F + P Roll Counter Clockwise = -not known yet- -Projectile Throw: Throwing Star = B , F + P
Magnon
-Punch Moves: Power Lift = F , F + P HeadButt = F + P Fists of Furry = B , F + P Shove = U + P Overhead Bash = D + P Gut Punch = D Then P Flying Punch = U + F + P Gutt Punch = D then P -Kick Moves: Knee = F + K Kick to Knee = D then K Double Stomp = F , F + K Bear Hug = B + K (must be close) Low Kick = F/D + K Sweep = B/D , B/D + K Roll Kick = D -> F + P Throw opponent when they are crouched = F , D + P (close) Toss opponent when they are down = F , D + P (close) -Combo Moves: Roll Kick Combo = D -> F + P , F + K -Rolling Moves: Roll Clockwise = P Then D/F (keep hitting D/F to keep rolling) Roll Counter = B -> D -Projectile Throw: Fire Breath = B , F + K
Sheba
-Punch Moves: Heavy Slash = B , P (fast) 2 Handed UpperCut = U + P Scratch = B , F + P Torso Hit = F + P Throw = F , B , P (close) -Kick Moves: Leg Throw = F , F , K (close) Flip Away = B + K -Crouching Moves: Crouch = D Foot Charge = F , B + K Face Rake = F + K -Combo Moves: 4-hit Combo = F , B , P -Rolling Moves: Roll Clockwise = P Then D/F Roll Counter Clockwise = P Then D/B -Projectile Throw: Not Known = -not known yet-
Siren
-Punch Moves: Throw = F + P (close) Lift = U + P (close) Throw(/b> = F + B -> F (close) Uppercut Punch = D , D/F + P Backflip = B/U + P -Kick Moves: Groin Kick = F + K Flip Kick = F , F + K -Combo Moves: 4-hit Combo = P , P , P , K -Rolling Moves: Roll Clockwise = P Then D/F Roll Counter Clockwise = P Then D/B -Projectile Throw: Not Known = -not known yet-
Venam
-Punch Moves: Swipe = F , P (fast) Throw = F , D + P Uppercut = B , P -Kick Moves: Let Throw = B , F + K (close) Jumping Kick = U + K Leg Kick = B , K -Combo Moves: Spinning Combo = F , B + P , P , P 2-hit Combo = F + P , K 2-hit Combo = F , F + P 2-hit Combo = F + K 3-hit Combo = F + P , B + P , F + K 6-hit Combo = F + P , B + P , K -Rolling Moves: Roll Clockwise = -not known yet- Roll Counter Clockwise = -not known yet- -Projectile Throw: Acid Spit = B , F + P
Become Rygil!
To become Rygil you have to download a batch file from Netscape and replace Magnum. I don't have that file, but I am sure other homepages do.
Moving the Camera! You can move the camera yourself by hitting the Home key during a match. You can then use the arrow keys to move the cammera and the PgUP and PgDn to zoom. Type 666 for double impact on your opponent. Press B, M, K, H, D to go to any level
© 1997 altmanj@eagle.aegsp.br