Flamewhip



Level: 4

Sphere: Elemental (fire)

Range: 0

Components: V,S,M

Duration: 1round/level

Casting Time: 7

Area of Effect: Special

Save: None

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After the casting is completed a whiplike flame extends from the casters hand. The caster can attack any creature within 10 feet/level of the caster. Any creature struck by the whip takes 1d4+3 points of damage. If the creature struck is wearing flammable items then he may incur further damage at the DM's discretion. On a roll of a natural 20 the whip coils around the creature and does 1d4/2 levels of the caster and the spell dissipates.

The whip also acts as a magical weapon to hit. The bonus' are a +1/6 levels of experience of the caster up to a maximum of +3 at 13th level. This is in addition to the fire damage from the weapon itself.

The material component of the spell is a full size whip dipped in tar and ignited while casting the spell.

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