Name: Graeme Carlisle

Age: ?

Home Planet: Craigmore-Minor

Roles:

Violence Index: ?

Weapon of Choice: 4' Claymore

Quotes: None yet

Profile: Not all too often does one hear of Craigmore-Minor. A small system containing three planets, one of which is inhabitable, is located in the Uktark Nebula in the mid-rim. When first discovered, Craigmore-Minor was only inhabited by animals that could withstand the incredible force the planet exerted on its visitors. When Irwin Craigmore found the rich mineral deposits here, he sold the findings to Bespin Mining for a pretty penny. Over the years, the humans who lived and worked on this not-so-serene planet began to develop differently due to the high gravity fields associated with the planet.


Frederique Carlisle was one of the miners destined for the planet. She had been sentenced to the planet for 10 years for solicitation. Upon her arrival, she noticed she was pregnant. Frederique gave birth to Graeme Carlisle 1 year after she had been sentenced. Mother and son were separated after 2 years of "maternal leave." Graeme was placed in a orphanage home on Craigmore.


Graeme developed a happy-go-lucky attitude, felt the need to rebel against those who kept him from his mother. He never succeeded. Around the age of 8, a plague ravaged the community, killing off all but a few workers and governors. Graeme and his counterparts were relocated to an orbiting ore transfer station (BP-2569). While they were being quarantined, blood samples were taken. Two weeks later, Graeme found himself meeting with characters from all over the galaxy.


He had been "assigned" to Jedi training at the Jedi Academy on Yavin IV. He hated every moment of it. His "would be captors" (actually the Jedi trying to train him) kept him on a strict regimen of mental and physical discipline, and desperately attempted to escape. Though he had the talent to become a powerful Jedi, he lacked the control to submit to Master Skywalker's teaching. His defiance got him reassigned to janitorial duty of the temple for 6 months. While moving crates in the storage facility, he dropped the crate on himself, crushing his left leg and food. The leg was unsalvageable, he got a war ration cybernetic leg.


His desire to get away was finally satisfied when the New Republic showed up recruiting pilots. Graeme was the first to jump on the bandwagon. His agility at the controls placed him on a long range reconnaissance vessel, S4-X5 traveling through unknown and uncharted systems beyond the outer rim. Though Master Skywalker disapproved of losing another student to the stars (having also recently allowed his neice Jaina to begin X-Wing training), he hoped that the isolation of a scout ship would be just what Graeme needed to calm his emotions down.


The whole galaxy began to settle down, and with the signing of the New Republic and Empire treaty, all personnel were recalled for reassignment. While en route NR HQ the S4-X5 was thrown from hyperspace, crashing onto Hoth. Graeme and First Lieutenant Grathmore were the only two to survive. 2 years lapsed while the two trekked across half of the ice covered planet. The two found the old Rebellion base and reestablished a base of operations. For the next year, the two were able to fight off occasional wampa attacks and take the snow covered wreckage from around the base to construct an air speeder type vehicle and a space beacon.
Graeme honed his force skills out of necessity over desire. Moving crates, fighting off wampas and finding food were made easy due to the force.


3 years and two months after crash landing on Hoth, Graeme and Grathmore were able to escape. The M4 had been in the area and heard the beacon. Both were medically treated and given New Republic praise and honors. Graeme liked the M4 and its lack-luster attitude toward the New Republic, he requested assignment. Grathmore went on to do holo interviews, books, and other media before returning to a job in NR Intelligence.
Graeme stayed aboard the M4 as Second Lieutenant Graeme, Beer and Security. Umino and Graeme developed a quick relationship and were entrusted with morale. His proficiency with bagpipes earned him the nickname "Scotty" aboard the M4. Part of his duty as moral officer was to help a Sluiss by the name of Boaz out of his depression. Often, the two were found boxing in the sports hall aboard the M4. The two became good friends.

Graeme is most often seen wearing the traditional Cragimore flag and dress when on board the M4. His kilt is kept pressed and his large sword is flung over his shoulder. His long hair, braded, droops just below his shoulders. His beard is also braided and long. He keeps a pair of Sentinal IVs at his side in holsters. Each is engraved with his last name.


He loves the M4 and its crew. He has grown and affinity for Zolar, someday, Graeme wants to serve as his right-hand man.

Graeme Carlisle (D20 Stats)

Graeme Carlisle: Male Human Force Adept 1; Init +2 (Dex); Defense +5 (+3 class, +2 Dex); Spd 10m; VP/WP 9/12; Atk +1 melee (1D3, punch) or +2 melee (1D10, crit 20, claymore) or +2 melee (2D4, crit 20, vibrodaggers) or +2 ranged (4D6/2D6, grenades); SQ ; SV Fort +2 Ref +1 Will +4; SZ M; FP 2; DSP 0; Rep 0; Str 12, Dex 14, Con 12, Int 16, Wis 14, Cha 14

Skills: Hide +2, Jump +2, Knowledge: +4, Profession: Cook +4, Survival +4, Treat Injury +6, Entertain +1, Craft: +3, Handle Animal +1, Pilot +4

Force Skills: Affect Mind +3, Enhance Ability +2, Force Grip +3, Heal Another +2, Move Object +2

Feats: Weapon Group Proficiency (Primitive, Simple, Blasters), Power Attack, Weapon Finesse: Claymore

Force Feats: Force-Sensitive, Alter

Equipment: Claymore (1D10, crit 20), 2 vibrodaggers (2D4), 3 grenades (4D6/2D6), comlink, kilt, sporran with personal effects, 400 credits

<- Back to Kit | Back to Main | On to Ido ->

More pictures of Graeme

Page design copyright 2001 Sean O'Hara, not like that means anything. Don't steal, okey-day?
1