The Rabble Stats!
D20 Stats
Chief: Male Human Noble 1; Init +0; Defense 13 (+3 class); Spd 10m; VP/WP 10/12; Atk +1 melee (1D3+1, punch) or +0 ranged (3D4, crit 20, hold-out blaster); SQ Call in a Favor; SV Fort +1, Ref +2, Will +3; SZ M; FP 1; DSP 0; Rep 3; Str 12, Dex 11, Con 12, Int 13, Wis 11, Cha 13
Skills: Bluff +4, Intimidate +4, Listen +4, Sense Motive +4, Spot +4, Diplomacy +5, Repair +5, Disable Device +5
Feats: Weapon Group Proficiency (Simple, Pistol), Quickness, Persuasive
Equipment: Admiral's cap, Hold-out blaster (3D4, crit 20), Comlink
Que'Paca: Male Rodian Scout 1; Init +1 (Dex); Defense 15 (+3 class, +2 Dex); Spd 10m; VP/WP 9/12; Atk +1 melee (1D3+1, punch) or +2 ranged (3D6, crit 20, blaster pistol); SQ; SV Fort +2, Ref +2, Will +1; SZ M; FP 1; DSP 0; Rep 1; Str 12, Dex 14, Con 12, Int 13, Wis 11, Cha 10
Skills: Astrogate +5, Computer Use +6, Listen +4, Spot +4, Pilot +9, Repair +4
Feats: Weapon Group Proficiency (Simple, Pistol, Rifles), Track, Starship Operation (Space Transports), Spacer
Equipment: Scruffy clothes, pack of cigarettes, blaster pistol (3D6, crit 20), comlink
Valentine: Female Trianni Scout 2; Init +1 (Dex); Defense 15 (+4 class, +1 Dex); Spd 10m; VP/WP 14/12; Atk +1 melee (1D3+1, crit 20, claws) or +1 ranged (3D6, crit 20, blaster pistol); SQ Prehensile tail, Trailblazing; SV Fort +3, Ref +3, Will +2; SZ M; FP 1; DSP 0; Rep 1; Str 12, Dex 13, Con 12, Int 12, Wis 11, Cha 13
Skills: Astrogate +6, Computer Use +6, Listen +4, Bluff +5, Pilot +5, Diplomacy +5, Tumble +5, Jump +5, Repair +5, Sleight of Hand +5, Move Silently +4
Feats: Weapon Group Proficiency (Simple, Pistol, Rifles), Starship Operation (Space Transports), Acrobatic, Persuasive
Equipment: Sabaac deck, blaster pistol (3D6, crit 20), comlink, datapad
Nom Anor: See his stats in the Star Wars Roleplaying Game Core Rulebook. For the purposes of this time period, ignore his levels of officer and noble to reflect his earlier self.
Squisher: Male Ghol Scout 1; Init +2 (Dex); Defense 16 (+3 class, +2 Dex, +1 size); Spd 12m; VP/WP 9/13; Atk +3 melee (1D3+2, punch) or +4 melee (1D6+4, crit 20, cleaver), or +2 ranged; SQ Taunting, +1 thrown weapons; SV Fort +2, Ref +3, Will +0; SZ S; FP 1; DSP 0; Rep 1; Str 14, Dex 14, Con 13, Int 10, Wis 9, Cha 8
Skills: Listen +4, Bluff +7, Tumble +5, Jump +5, Repair +2, Disable Device +3, Climb +4, Hide +8, Appraise +3, Intimidate +1
Feats: Weapon Group Proficiency (Simple, Pistol, Rifles), Track, Skill Emphasis (Bluff)
Equipment: Cleaver (1D6+2, crit 20), dirty satchel of junk
Ortugg: Male Gamorrean Soldier 1; Init +1 (Dex); Defense 15 (+4 armor, +1 Dex); Spd 10m; VP/WP 12/14; Atk +3 melee (1D3+2, punch) or +3 melee (2D10+2, crit 20, vibroaxe), or +2 ranged; SQ; SV Fort +3, Ref +1, Will +1; SZ M; FP 1; DSP 0; Rep 1; Str 15, Dex 12, Con 14, Int 9, Wis 11, Cha 8
Skills: Climb +5, Bluff +2, Jump +5, Diplomacy +1
Feats: Weapon Group Proficiency (Simple, Pistol, Rifles, Heavy, Vibro), Armor Proficiency (Light), Run
Equipment: Vibroaxe (2D10, crit 20), leather vest (+4 Defense, -1 armor check), useless trinkets
Tek: Male Human Fringer 5; Init +2 (Dex); Defense 17 (+5 class, +2 Dex); Spd 10m; VP/WP 32/11; Atk +3 melee (1D3, punch) or +3 melee (1D6, hydrospanner), or +5 ranged (3D6, crit 20, blaster pistol); SQ Barter, Survival +2, Jury Rig +2; SV Fort +4, Ref +7, Will +3; SZ M; FP 1; DSP 0; Rep 2; Str 11, Dex 14, Con 11, Int 14, Wis 13, Cha 10
Skills: Bluff +7, Computer Use +10, Craft (Starship parts) +8, Gather Info +6, Listen +5, Search +6, Sense Motive +6, Spot +6, Survival +7, Diplomacy +3 (+8 Barter), Demolitions +8, Disable Device +10, Knowledge: Space Transports +6, Treat Injury +5, Repair +15 (+17 Jury-Rig)
Feats: Weapon Group Proficiency (Simple, Pistol, Rifles), Gearhead, Cautious, Skill Emphasis (Repair)
Equipment: Tools, comlink, blaster pistol (3D6, crit 20), datapad, Hyperbug
Lord Bobo: Male Monekian Noble 1; Init +0; Defense 16 (+3 class, +2 Dex, +1 size); Spd 10m; VP/WP 7/12; Atk +0 melee (1D3-1, punch) or +3 ranged (1D4, thrown weapon); SQ Call in a Favor; SV Fort +1, Ref +4, Will +3; SZ M; FP 1; DSP 0; Rep 3; Str 9, Dex 14, Con 12, Int 12, Wis 11, Cha 13
Skills: Bluff +4, Listen +4, Search +4, Spot +4, Diplomacy +4, Entertain (DJ): +6, Climb +6
Feats: Weapon Group Proficiency (Simple, Pistol, Thrown), Athletic
Equipment: Ragged nice clothes, DJ mixing equipment (+2 bonus to Entertain), bag of throwable junk
The Roach: Insectoid Vermin 20; Init +4 (Dex); Defense 22 (+8 natural, +4 Dex, +2 size); Spd 10m; VP/WP 400/20; Atk +0 melee (1, gnaw); SQ Immune to poison, acid, fire, cold, electricity, and vacuum; SV Fort +20, Ref +15, Will +0; SZ T; FP 0; DSP 0; Rep 2; Str 5, Dex 18, Con 20, Int 5, Wis 5, Cha 4
Skills: Move Silently +4, Search +4, Spot +4, Climb +8, Hide +4
Feats: Frightful Presence
That Duros Guy: Male Duros Expert 3; Init +1 (Dex); Defense 12 (+1 class, +1 Dex); Spd 10m; VP/WP 0/13; Atk +2 melee (1D3, punch) or +2 melee (1D6, hydrospanner) or +4 ranged; SQ; SV Fort +2, Ref +2, Will +5; SZ M; FP 1; DSP 0; Rep 0; Str 11, Dex 13, Con 13, Int 14, Wis 14, Cha 13
Skills: Repair +10, Pilot +9, Astrogate +10, Disable Device +5, Diplomacy +6, Appraise +3, Computer Use +4
Feats: Weapon Proficiency (Simple), Gearhead, Spacer, Low Profile
Equipment: Hydrospanner, comlink
Yossarian: Male Human Soldier 3; Init +2 (Dex); Defense 15 (+3 class, +2 Dex); Spd 10m; VP/WP 35/12; Atk +4 melee (1D3+1, punch) or +4 melee (2D4+1, crit 20, vibrodagger), or +5 ranged (3D4, crit 20, hold-out); SQ; SV Fort +4, Ref +3, Will +1; SZ M; FP 1; DSP 0; Rep 1; Str 13, Dex 14, Con 12, Int 12, Wis 10, Cha 8
Skills: Bluff +6, Pilot +9, Intimidate +6, Appraise +5, Forgery +5, Disable Device +4, Demolition +5, Knowledge: Black Market +4
Feats: Weapon Group Proficiency (Simple, Pistol, Rifles, Heavy, Vibro), Armor Proficiency (Light, Medium, Heavy), Starship Proficiency (Starfighter), Spacer, Starship Dodge, Persuasive
Equipment: Flight suit, captured TIE fighter, datapad of black market goods, vibrodagger (3D4, crit 20), hold-out blaster (3D4, crit 20)