The Rabble Stats!
D20 Stats

Chief: Male Human Noble 1; Init +0; Defense 13 (+3 class); Spd 10m; VP/WP 10/12; Atk +1 melee (1D3+1, punch) or +0 ranged (3D4, crit 20, hold-out blaster); SQ Call in a Favor; SV Fort +1, Ref +2, Will +3; SZ M; FP 1; DSP 0; Rep 3; Str 12, Dex 11, Con 12, Int 13, Wis 11, Cha 13

Skills: Bluff +4, Intimidate +4, Listen +4, Sense Motive +4, Spot +4, Diplomacy +5, Repair +5, Disable Device +5

Feats: Weapon Group Proficiency (Simple, Pistol), Quickness, Persuasive

Equipment: Admiral's cap, Hold-out blaster (3D4, crit 20), Comlink

 

Que'Paca: Male Rodian Scout 1; Init +1 (Dex); Defense 15 (+3 class, +2 Dex); Spd 10m; VP/WP 9/12; Atk +1 melee (1D3+1, punch) or +2 ranged (3D6, crit 20, blaster pistol); SQ; SV Fort +2, Ref +2, Will +1; SZ M; FP 1; DSP 0; Rep 1; Str 12, Dex 14, Con 12, Int 13, Wis 11, Cha 10

Skills: Astrogate +5, Computer Use +6, Listen +4, Spot +4, Pilot +9, Repair +4

Feats: Weapon Group Proficiency (Simple, Pistol, Rifles), Track, Starship Operation (Space Transports), Spacer

Equipment: Scruffy clothes, pack of cigarettes, blaster pistol (3D6, crit 20), comlink

 

Valentine: Female Trianni Scout 2; Init +1 (Dex); Defense 15 (+4 class, +1 Dex); Spd 10m; VP/WP 14/12; Atk +1 melee (1D3+1, crit 20, claws) or +1 ranged (3D6, crit 20, blaster pistol); SQ Prehensile tail, Trailblazing; SV Fort +3, Ref +3, Will +2; SZ M; FP 1; DSP 0; Rep 1; Str 12, Dex 13, Con 12, Int 12, Wis 11, Cha 13

Skills: Astrogate +6, Computer Use +6, Listen +4, Bluff +5, Pilot +5, Diplomacy +5, Tumble +5, Jump +5, Repair +5, Sleight of Hand +5, Move Silently +4

Feats: Weapon Group Proficiency (Simple, Pistol, Rifles), Starship Operation (Space Transports), Acrobatic, Persuasive

Equipment: Sabaac deck, blaster pistol (3D6, crit 20), comlink, datapad

 

Nom Anor: See his stats in the Star Wars Roleplaying Game Core Rulebook. For the purposes of this time period, ignore his levels of officer and noble to reflect his earlier self.

 

Squisher: Male Ghol Scout 1; Init +2 (Dex); Defense 16 (+3 class, +2 Dex, +1 size); Spd 12m; VP/WP 9/13; Atk +3 melee (1D3+2, punch) or +4 melee (1D6+4, crit 20, cleaver), or +2 ranged; SQ Taunting, +1 thrown weapons; SV Fort +2, Ref +3, Will +0; SZ S; FP 1; DSP 0; Rep 1; Str 14, Dex 14, Con 13, Int 10, Wis 9, Cha 8

Skills: Listen +4, Bluff +7, Tumble +5, Jump +5, Repair +2, Disable Device +3, Climb +4, Hide +8, Appraise +3, Intimidate +1

Feats: Weapon Group Proficiency (Simple, Pistol, Rifles), Track, Skill Emphasis (Bluff)

Equipment: Cleaver (1D6+2, crit 20), dirty satchel of junk

 

Ortugg: Male Gamorrean Soldier 1; Init +1 (Dex); Defense 15 (+4 armor, +1 Dex); Spd 10m; VP/WP 12/14; Atk +3 melee (1D3+2, punch) or +3 melee (2D10+2, crit 20, vibroaxe), or +2 ranged; SQ; SV Fort +3, Ref +1, Will +1; SZ M; FP 1; DSP 0; Rep 1; Str 15, Dex 12, Con 14, Int 9, Wis 11, Cha 8

Skills: Climb +5, Bluff +2, Jump +5, Diplomacy +1

Feats: Weapon Group Proficiency (Simple, Pistol, Rifles, Heavy, Vibro), Armor Proficiency (Light), Run

Equipment: Vibroaxe (2D10, crit 20), leather vest (+4 Defense, -1 armor check), useless trinkets

 

Tek: Male Human Fringer 5; Init +2 (Dex); Defense 17 (+5 class, +2 Dex); Spd 10m; VP/WP 32/11; Atk +3 melee (1D3, punch) or +3 melee (1D6, hydrospanner), or +5 ranged (3D6, crit 20, blaster pistol); SQ Barter, Survival +2, Jury Rig +2; SV Fort +4, Ref +7, Will +3; SZ M; FP 1; DSP 0; Rep 2; Str 11, Dex 14, Con 11, Int 14, Wis 13, Cha 10

Skills: Bluff +7, Computer Use +10, Craft (Starship parts) +8, Gather Info +6, Listen +5, Search +6, Sense Motive +6, Spot +6, Survival +7, Diplomacy +3 (+8 Barter), Demolitions +8, Disable Device +10, Knowledge: Space Transports +6, Treat Injury +5, Repair +15 (+17 Jury-Rig)

Feats: Weapon Group Proficiency (Simple, Pistol, Rifles), Gearhead, Cautious, Skill Emphasis (Repair)

Equipment: Tools, comlink, blaster pistol (3D6, crit 20), datapad, Hyperbug

 

Lord Bobo: Male Monekian Noble 1; Init +0; Defense 16 (+3 class, +2 Dex, +1 size); Spd 10m; VP/WP 7/12; Atk +0 melee (1D3-1, punch) or +3 ranged (1D4, thrown weapon); SQ Call in a Favor; SV Fort +1, Ref +4, Will +3; SZ M; FP 1; DSP 0; Rep 3; Str 9, Dex 14, Con 12, Int 12, Wis 11, Cha 13

Skills: Bluff +4, Listen +4, Search +4, Spot +4, Diplomacy +4, Entertain (DJ): +6, Climb +6

Feats: Weapon Group Proficiency (Simple, Pistol, Thrown), Athletic

Equipment: Ragged nice clothes, DJ mixing equipment (+2 bonus to Entertain), bag of throwable junk

 

The Roach: Insectoid Vermin 20; Init +4 (Dex); Defense 22 (+8 natural, +4 Dex, +2 size); Spd 10m; VP/WP 400/20; Atk +0 melee (1, gnaw); SQ Immune to poison, acid, fire, cold, electricity, and vacuum; SV Fort +20, Ref +15, Will +0; SZ T; FP 0; DSP 0; Rep 2; Str 5, Dex 18, Con 20, Int 5, Wis 5, Cha 4

Skills: Move Silently +4, Search +4, Spot +4, Climb +8, Hide +4

Feats: Frightful Presence

 

That Duros Guy: Male Duros Expert 3; Init +1 (Dex); Defense 12 (+1 class, +1 Dex); Spd 10m; VP/WP 0/13; Atk +2 melee (1D3, punch) or +2 melee (1D6, hydrospanner) or +4 ranged; SQ; SV Fort +2, Ref +2, Will +5; SZ M; FP 1; DSP 0; Rep 0; Str 11, Dex 13, Con 13, Int 14, Wis 14, Cha 13

Skills: Repair +10, Pilot +9, Astrogate +10, Disable Device +5, Diplomacy +6, Appraise +3, Computer Use +4

Feats: Weapon Proficiency (Simple), Gearhead, Spacer, Low Profile

Equipment: Hydrospanner, comlink

 

Yossarian: Male Human Soldier 3; Init +2 (Dex); Defense 15 (+3 class, +2 Dex); Spd 10m; VP/WP 35/12; Atk +4 melee (1D3+1, punch) or +4 melee (2D4+1, crit 20, vibrodagger), or +5 ranged (3D4, crit 20, hold-out); SQ; SV Fort +4, Ref +3, Will +1; SZ M; FP 1; DSP 0; Rep 1; Str 13, Dex 14, Con 12, Int 12, Wis 10, Cha 8

Skills: Bluff +6, Pilot +9, Intimidate +6, Appraise +5, Forgery +5, Disable Device +4, Demolition +5, Knowledge: Black Market +4

Feats: Weapon Group Proficiency (Simple, Pistol, Rifles, Heavy, Vibro), Armor Proficiency (Light, Medium, Heavy), Starship Proficiency (Starfighter), Spacer, Starship Dodge, Persuasive

Equipment: Flight suit, captured TIE fighter, datapad of black market goods, vibrodagger (3D4, crit 20), hold-out blaster (3D4, crit 20)

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