Ratings out of 5 Stars || Lowest 1 Star

Offense
1. With the Air-Scout always use jetjump to capture the flag. Its a easy way to get up
elevators and easily fly across the water in 2fort5 to get to the other base. Why do you
think they are called Air-Scouts????
2. To get rid of people behind you, throw a grenade or two to make them dizzy or flash
them. (Don't think of that flashing!) just throw one off a wall, Throw directly at them,
or hold the binded Grenade button of your choice for a couple of seconds then throw it at
them. If you hold it for a couple of
seconds, only hold for three, and its better to do it that way.
3. To get rid of sniper or kill them, throw a nice concussion grenade then some flahes
followed by a good spray of nails. Trust me, he'll be satisfied with pain.
4. This is one of the best tricks I ever known of. Falling silently down the elevator! Its
easy... and it wont even take up health. Its an easier way to cap the flag, it helps by
not attracting attention from the sound you make. And the attention leads to the enemies
coming at you and killing you. So here is
what you do. You get at least HALF of the way on the wooden platform on both sides of the
elevator.

See the little Red crosshair in the center of the screen?? That is where you stand.

Click
Here to Download the Demo of this Trick!!
Once your standing in the middle, press and
HOLD the 'Forward' button. See the little red crosshair on the screenshot above???
That is your target. Once you press forward and HOLD
forward, you
will fall down to the bottom with NO HEALTH taken away and NO NOISE at all.
Defense
1. I do so recommend no defense for a scout. So only offense =P
Speed: *****
Weapons:
Grenades: ****
Armor: *
Offense: *****
Defense: *

Offense
1. Its ok for offense but not great. Good speed but not good armor. I would recommend
offensive sniping for experienced Ground Snipers (like me) or LPB's. I like LPB's the
ground snipe because they can aim and shoot very fast.
Defense
1. Defense is what the Sniper is made for. They can Deck Snipe, Ground Snipe, Flag Snipe,
or Bridge Sniping.
2. Its good to set alarms around so you know where they are coming in from.
3. Always use lay mode so its harder for people to see and snipe you. But, if they kill
you that way, alternate to throw their aiming off a little. It helps!
4. Try to be at the front of the base where most come in. You help your team from dealing
with a lot of players, and it helps your frag count.
5. Always straft back and fourth to make it harder for enemy snipers to hit you. When you
think you might hit them, stop strafting then fire, then start strafting again.
Speed: ****
Weapons: *****
Grenades: *
Armor: *
Offense: ****
Defense: *****

Offense
1. I would only cap the flag for your team only if the enemy flag is on the bridge. It its
well guarded, fire some rockets and release some grenades at the enemies to kill them,
then get the flag and do what your supposed to do with it. Yes... Cap it.
Defense
1. Whenever you need to guard the flag when your a soldier, do whatever you can to do your
duty. Spike the flag, set a proximity mine near it, and prepare for someone coming after
your flag.
2. If someone is in your base, right behind you, your low on health, and is firing
directly at you, quickly pull out a proxy mine, aim it at the ground and tap fire. Make
sure they are a good distance away from you, so you don't taste your proxy mine exploding.
3. If someone if firing at you and behind you, lay some quick spike traps to slow them
down, then turn around and fire those rockets!
4. If your guarding the flag and those pesky scouts who love to fly up the elevator come
around to get your flag, take care of the problem. What you have to do is lay a spike trap
under the elevator platform. It will keep making the elevator go up and mostly stay up, so
it blocks the scout from flying up. But remember, if the scouts are good and have good
timing they can fly up with the elevator making this trick useless.
5. Ok, a way to pick off those enemy snipers is
to "Rocket Snipe". Just get in your Sniper deck and fire your rockets at snipers
while strafting (sidestepping) side to side. But i would only do this if they are newbie
snipers!
6. To get into the enemy sniper deck instead of
going into the base up the ramps and trying to get past the defense, is rocket jumping.
What you do is while running close to their base and those little ramps that lead you into
the doorway, you aim down, jump and fire at the same time. Click Here to Download the
Demo!!
Speed: **
Weapons: *****
Grenades: *****
Armor: ****
Offense: *
Defense: *****

Offense
1. To pipebomb jump into the ememy's base lay 4 or 5 pipes at the end of the bridge... Run
to them and when your on top of or near, Jump then detonate the pipebombs. And only do it
if you have 100 health. If you ignore this go ahead, Frag yourself silly!
2. If you want to cap the flag, go down the spiral. While your going down lay some
pipebomb traps along. So if anyone follows you detonate them and there is a likely to be
frag on the scoreboard!
3. Go into the enemy base or any populated area which mostly enemies go. Then lay a
detpack for 5, 20, 50, or 4 minutes and 15 seconds. Then run like you never had before.
You'll pick up a few frags if you do this
Defense
1. If you want to guard the flag to pick up some frags, pipebomb trap the flag. Then
whoever is risking their little Quaked Out Soul (QOS) to get the flag and is in your
pipebomb trap, detonate them.
2. Pipe the spiral or elevator and whoever goes down detonate them.
3. If your casing someone who has your flag, use your long range grenades. Press '5' on
your Keyboard and then fire. They will shoot a long ways, but they take up more ammo and
they give less shots before reloading.
Speed: ****
Weapons: ****
Grenades: *****
Armor: ***
Offense: **
Defense: ****

Offense
This class is a great offensive unit for a team. They are fast and have good weapons
1. For a good way to kill people slowly is to drop and Infected Syringe. Drop it outside a
re-supply door or a room, on a ramp, or somewhere that is heavily walked upon. If you want
to choose an area that is heavily walked upon be sure to put it in a dark place, same
thing goes for putting them on ramps.
2. Use the Infected Axe to hack at people to make them infected with diseases which will
kill them. Go into the enemy sniper deck and whack the snipers so they will be infected.
And be sure to hit them as many times as possible. You can also sneak into enemy re-supply
room and infect people then you can throw all your grenades out for incoming enemies who
want to re-supply.
3. Use the SuperNail Gun to guard yourself when you have the flag and running with it.
Also throw out some concussion grenades to make it harder to hit you.
Defense
1. This class is great for defense too. Whenever some class comes by to get your flag
infect them with diseases (with your Infected Axe). Then goto your SuperNail Gun and shoot
them. That's a frag for you and a glove save for your team.
2. Lay a Infected Syringe on the under the elevator to make it keep going up, and to block
scouts who go up through the elevator.
3. Lay a Infected Syringe in the middle of a turn of the spiral. Why in the middle of a
turn? So they dont see the Syringe comin'. Why in the spiral?? Maybe it might kill the
enemy before the other teams caps your flag
Speed: ****
Weapons: ****
Grenades: ***
Armor: **
Offense: *****
Defense: ****

Offense
1. I would only cap the flag for your team only if the enemy flag is on the bridge. It its
well guarded, fire some 20 MM Rounds and release some grenades at the enemies to kill
them, then get the flag and do what your supposed to do with it. Yes... Cap it.
Defense
1. These guys were mostly made for Defense. And only Defense. So what you need to do is
stand either at the front of the base, near the spiral, near the elevator, or in the lower
flag basement.
2. Lay Spike traps around the basement turns or under the elevator to stop those darn
Air-Scouts
3. If the elevator has a spike under it, to block air-scouts and 100% of Spies, all you
need to be is at the top or middle of the spiral. When they are about to come throw some
mirv grenades down and get your Automatic shotgun or your 20MM ready. When they come they
might hit your Mirv grenades or they might run into your 20MM bullets >:)
Speed: *
Weapons: *****
Grenades: ****
Armor: *****
Offense: *
Defense: *****

Offense
1. For offense help your team out when they are capping. If someone is behind them do
whatever you can to guard your teammate from the enemy.
2. If the flag of on the bridge, fire some Napalm Grenades near it then go after the flag.
That way it'll make the enemies guarding the flag back away. And when they back off pick
it up and cap it. But doing this will take up health.
Defense
1. For defense, if the flag is out anywhere and
you know an enemy is coming to get it in under 10 seconds. Hurry up and throw Napalm
grenades out and a Lava Pool to stop them.
2. Always thorw lava pools out in front of
enemy respawn rooms and on top of your flag.
Speed: *
Weapons: *****
Grenades: ****
Armor: *****
Offense: *
Defense: *****
SPY
Offense
1.
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