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CHAOS SCOUT TITAN

POINTS COST: 300

VEHICLE DATA

RAM VALUE:

STRENGTH 8
D12 DAMAGE
-5 SAVE


MOVEMENT: 

SLOW SPEED: 5"
COMBAT SPEED: 10"
FAST SPEED: 15"

TYPE:  WALKER

CREW:

1 TECH-PRIEST PILOT (BS 4)
3 TECH-PRIEST GUNNERS (BS 4)



WEAPONS:
Two cheek mounted Multi-launchers, twin linked storm bolters,
and chin mounted assualt cannon. +5 points for auto-launchers,
and +10 points for a frag defense system.



WEAPON DATA

                   Range            To Hit                         Save     Armor
Weapon        Short     Long    Short     Long  Strength  Damage  Modifier   Pene.    Special
Multi-launcher 0-20     20-72    -         -       5        D4     - 2     D6+D4+5   3" blast
Assault cannon 0-12     12-32    +1        -       8        D10     -3     D6+D10+8  3D sus. fir.
Storm Bolters  0-12     12-24    +1        -       4         1      -1       D6+4       2D
Frag Grenade    6         -       -        -       3         1      -1       D6+3     2" Blast


DAMAGE TABLES



                                                  Armor
D6            Location                    Front          Side/Rear
1-4           Head\Hull                    23               22
5           Missle launcher*               16               16
6              Legs                        18               17
                        *Hit the one nearest the attacker



D6                        Hull Damage Table
1        The twin storm bolters are destroyed.
2-3    An explosion tears through the crew compartement. Roll a
	     D6 for each crew member. On a 4,5, or 6, they are killed.
4       The central computer is badly damaged. Roll a D6 eachturn.
           On a roll of 4, 5, or 6 the Titan may do nothing.
5      The engine explodes, killing the crew. The Titan is efectively
         destroyed, but should not be removed from the table.
6         	    The Titans plasma core is breached, and it explodes in an
          awesome fire-ball. The Titan is destroyed, and everything within D3"
          is hit as if by a heavy flamer.


D6                     Missle Launcher damage Table
1      The sight and targetter are destroyed. The gun will hit on a 4+.
2      The missle launcher is damaged, and may only be fired if you
         first roll a 4,5, or 6 on a D6.
3-5   The missle launcher and gunner are destroyed.
6      The missle launcher backfires. Roll on the body damage table.


D6                        Leg Damage Table
	Use the Leg Damage Table from the Sentinel Vehicle Datafax.

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