
Your Magic the Gathering resource: articles, discussions, columns, standard,
extended, classic and casual decks, archives, shop/trade, links, etc.
Your Magic the Gathering resource: articles, discussions, columns, standard,
extended, classic and casual decks, archives, shop/trade, links, etc.
Tinker
Cid and I were talking about Prison T1 decks. And He told me he had an extended
version as well. So I was trying to figure out an 1.x Winter Orb deck and thought that
Blue was just better than white in the deck. Tinkering a Helix works better than
Armageddon.
So this is what I came up with. It's not like these Tinker decks you have seen in standard
though, where you Tinker a lot of overpowered threaths your opponnent couldn't deal with
in that early stages. It is more a Winter Orb/Helix deck. But for playtesting it worked
pretty well. Some nice cards in it are Feroz's Ban, which isn't actually useless, at least not
in this deck. And the Sideboard Wash Out. Because it returns Enchantments as well. And
it doesn't affects you, whatever color you chose. With a Helix in play you can be pretty
sure it doesn't comes back either.
Statistics (1 is worst - 10 is best)
6 - Affordable
7 - Easy to play
7 - Fun to play
? - strength
Lands
4 Saprazzan Skerry
11 Island
4 Crystal Vein
Cards
2 Power Sink
3 Stroke of Genius
4 Tinker
3 Tangle Wire
3 Thran Dynamo
4 Voltaic Key
3 Winter Orb
2 Mishra's Helix
4 Grim Monolith
1 Feroz's Ban
1 Cursed Totem
1 Crumbling Sanctuary
3 Sky Diamond
2 Mox Diamond
2 Masticore
2 Phyrexian Processor
1 Phyrexian Colossus
Sideboard
SB: 3 Seal of Removal
SB: 1 Tangle Wire
SB: 3 Wash Out
SB: 1 Feroz's Ban
SB: 2 Masticore
SB: 3 Hydroblast
SB: 2 Power Sink
Download this deck in apprentice format here.