<222hp(222) 189ma(189) 362mv(362)(11405) 17150gp > Trapped! [Exits: none] CAVE IN!! Look out!! Whew! That was close... wait... where's the exit? The tunnel caves in!!! You're lucky you didn't get hurt! <222hp(222) 189ma(189) 360mv(362)(11405) 17150gp > You lost your concentration. <222hp(222) 187ma(189) 360mv(362)(11405) 17150gp > u d w e Your eyes tingle. <222hp(222) 182ma(189) 360mv(362)(11405) 17150gp > n s Alas, you cannot go that way. <222hp(222) 182ma(189) 360mv(362)(11405) 17150gp > Alas, you cannot go that way. <222hp(222) 182ma(189) 360mv(362)(11405) 17150gp > Alas, you cannot go that way. <222hp(222) 182ma(189) 360mv(362)(11405) 17150gp > Alas, you cannot go that way.<222hp(222) 182ma(189) 360mv(362)(11405) 17150gp > Alas, you cannot go that way. <222hp(222) 182ma(189) 360mv(362)(11405) 17150gp > Alas, you cannot go that way. <222hp(222) 182ma(189) 360mv(362)(11405) 17150gp > c portal room You lost your concentration. <222hp(222) 166ma(189) 360mv(362)(11405) 17150gp > You feel haunted. <222hp(222) 166ma(189) 360mv(362)(11405) 17150gp > c portal room Opening a portal to Atop the Great Tree. Is this where you wanted to be? Utterly Lost [Exits: north east south west] The fog gives no quarter, no consolation, and it is because of its overwhelming presence that you have lost your direction. All around you it is cold, and utterly pitch black. The eerieness of being able to shine your light around without seeing a thing is, you are sure, worse than actually being blind. You test this theory and close your eyes...and immediately run head-on into another tree. If light has no practical use, perhaps it does at least help psychologically... <222hp(222) 107ma(189) 360mv(362)(11405) 17150gp > e Blanket of Obscurity [Exits: north east south west] You cannot see past the surrounding fog. You see nothing but the heavy blanket of fog wrapped around you. Your moving feet stumble across a sharp object on the ground. Standing next to the object, you feel around with your hands for something else to grasp on to. There is nothing. <222hp(222) 107ma(189) 356mv(362)(11405) 17150gp > n Opaque Veil [Exits: south west] You cannot see beyond the surrounding fog. You stand encased in an opaque veil of heavy fog. Here, the forest must be extremely thick because no light from the sky is helping you. After walking what seems to be straight ahead, you suddenly stop at the sight of a rock wall only inches away from your nose. <222hp(222) 133ma(189) 362mv(362)(11405) 17150gp > exit Obvious exits: South - Too dark to tell West - Too dark to tell <222hp(222) 133ma(189) 362mv(362)(11405) 17150gp > s e Blanket of Obscurity [Exits: north east south west] You cannot see past the surrounding fog. You see nothing but the heavy blanket of fog wrapped around you. Your moving feet stumble across a sharp object on the ground. Standing next to the object, you feel around with your hands for something else to grasp on to. There is nothing. <222hp(222) 133ma(189) 358mv(362)(11405) 17150gp > Dark Silence [Exits: east south west] You cannot see past the surrounding fog. It is completely silent, and after a few moments of walking you hear a squishy sound coming from the ground.You are stepping in something very wet, very soft, very mushy, and as your imagination wanders you become not so sure you want to find out what it is. <222hp(222) 133ma(189) 354mv(362)(11405) 17150gp > e Narrow Crevice [Exits: north] In one step you walk from the blindness of fog to the sharp drop into this narrow crevice. You have fallen more than twenty feet, and as you look up you see the rock cliff rising sharply up into the hanging veil of thick white fog. Light from the sky enters here, allowing you to survey your immediate surroundings. Looking around you now, you find yourself sandwiched between two walls of stone, and glancing down this rocky outdoor hallway to the north you barely see a small opening into the rock east of there. Yeeeeooooowwwwwww!!!! You could have been killed! <200hp(222) 133ma(189) 347mv(362)(11405) 17150gp > Your force shield shimmers then fades away. c shield <205hp(222) 159ma(189) 362mv(362)(11405) 17150gp > You are surrounded by a force shield. <205hp(222) 147ma(189) 362mv(362)(11405) 17150gp > l e The cliff is almost vertical in angle, making scaling it impossible without some very strong mountain climbing equipment. <205hp(222) 147ma(189) 362mv(362)(11405) 17150gp > open e <205hp(222) 147ma(189) 362mv(362)(11405) 17150gp > e Alas, you cannot go that way. <205hp(222) 147ma(189) 362mv(362)(11405) 17150gp > n e Adventurer Sandwich [Exits: east south] To the north the crevice narrows into a paper-thin slit of space you could not possibly squeeze into, and even right now you are getting a bit claustrophobic in this tight spot. A tiny opening in the bottom side of the eastern cliff allows entry, but only if you crawl into it and only if you are willing to take the drop down to what dimly appears to be the bottom of a rocky cavern. <205hp(222) 147ma(189) 352mv(362)(11405) 17150gp > Dripping Cavern [Exits: north east south] Rocky protrusions lunge threateningly at you from all directions, making you unable to feel quite at ease here. Curiosity takes stronger hold of your motives however, when you see the dim pool of light emanating from somewhere off to the east. The constant "drip..drip" of nearby water adds to an ambience of mystery, yet blatantly gives away the presence of a southern cave route by echoing slightly too loudly, making the choice between the reassuring solidity of light and the future unknown of sloping-down-into-darkness completely based on a matter of personality. Yeeeeooooowwwwwww!!!! You could have been killed! <185hp(222) 147ma(189) 342mv(362)(11405) 17150gp > exit Obvious exits: North - Too dark to tell East - Too dark to tell South - Too dark to tell <190hp(222) 173ma(189) 362mv(362)(11405) 17150gp > who 24 players. Hum [ Wa:11 ] Smoke, Angel of the arcanes Elf [ Ra:11 Cl:11 ] Alturas the Elf Hum [ Ma: 8 ] Kosmas the Boy Hum [ Th: 7 ] Zinc good thief Hum [ Cl:16 ] Findec the Boy Gia [ Sh:23 ] Turalurayay feels Life's Blood coursing through. NASH Hel [ Ra:11 Ma:12 ] Korran Longbow *Balance* Hum [ Ra:17 ] Law, Knight of Passions and Dreams -Tel- Gia [ Wa: 1 ] Lokum the Giant Elf [ Th:21 Ma:21 Ra:20 ] Ananasi Aleitros, journeying weaver [Fate] Ogr [ Wa:27 ] Ugluk, Black Knight of the Conclave [BOC] Hum [ Sh:28 Wa:20 ] Pendrell Rimul *Life's Blood* -=(NASH)=- Hum [ Wa:18 Th:20 Sh:30 ] Borneo, Grand Druidess of the Black Conclave {NASH} Hum [ Ra:11 ] Maximus the Boy Hum [ Ra:14 Th:16 Ma:16 ] Nugtohs Lurks in the Shadows {Life's Blood} Hum [ Cl:13 Wa:10 ] Grishmo, Gerrard's leader of Unity Elf [ Ma:20 Wa:15 Th:15 ] Talmud, Theologian of Fate. Hum [ Ra:12 Ma:10 ] Tanis, Battlemage of *Unity* with jessica Hum [ Th: 1 Ra:17 Cl:18 ] Mordon balances your head on a pike. Elf [ Ra:16 Th:16 Ma:16 ] Arkanis the reconnecting adventurer of *Unity* Hum [ Th:12 Ma:13 Ra:10 ] Wolff Hombre Secreto TEL Hum [ Th:23 Wa:23 ] Ptarchyzk, the Atheistic Muggle Elf [ Ambassador ] Tamar, only a messenger Gno [ Wa:24 Th:27 Sh:27 ] Chico and the man. <190hp(222) 173ma(189) 362mv(362)(11405) 17150gp > look Dripping Cavern [Exits: north east south] Rocky protrusions lunge threateningly at you from all directions, making you unable to feel quite at ease here. Curiosity takes stronger hold of your motives however, when you see the dim pool of light emanating from somewhere off to the east. The constant "drip..drip" of nearby water adds to an ambience of mystery, yet blatantly gives away the presence of a southern cave route by echoing slightly too loudly, making the choice between the reassuring solidity of light and the future unknown of sloping-down-into-darkness completely based on a matter of personality. <195hp(222) 189ma(189) 362mv(362)(11405) 17150gp > e A Monk's Study [Exits: west] Mounds and piles of books, thick volumes of text greet your surprised eyes the moment you set foot into this part of the cave. And as most things reminiscent of a cave end where this room begins, your thoughts change from wanting to explore to wondering if the owner of this library minds uninvited guests. As you take a more extensive glance around, you note not only the desk and the long, curved bookcase, but also the tasteful decorations about the walls and floor, such as the tapestry on the wall, the flaming torch providing an excellent flickering source of light, and the beautiful area rug stretched out in front of the desk. Your eyes land upon a meditating monk sitting with legs folded on the rug. <195hp(222) 189ma(189) 356mv(362)(11405) 17150gp > con monk Death will thank you for your gift. <188hp(222) 179ma(189) 346mv(362)(11405) 17150gp > who 24 players. Hum [ Wa:11 ] Smoke, Angel of the arcanes Elf [ Ra:11 Cl:11 ] Alturas the Elf Hum [ Ma: 8 ] Kosmas the Boy Hum [ Th: 7 ] Zinc good thief Hum [ Cl:16 ] Findec the Boy Gia [ Sh:23 ] Turalurayay feels Life's Blood coursing through. NASH Hel [ Ra:11 Ma:12 ] Korran Longbow *Balance* Hum [ Ra:17 ] Law, Knight of Passions and Dreams -Tel- Gia [ Wa: 1 ] Lokum the Giant Elf [ Th:21 Ma:21 Ra:20 ] Ananasi Aleitros, journeying weaver [Fate] Ogr [ Wa:27 ] Ugluk, Black Knight of the Conclave [BOC] Hum [ Sh:28 Wa:20 ] Pendrell Rimul *Life's Blood* -=(NASH)=- Hum [ Wa:18 Th:20 Sh:30 ] Borneo, Grand Druidess of the Black Conclave {NASH} Hum [ Ra:11 ] Maximus the Boy Hum [ Ra:14 Th:16 Ma:16 ] Nugtohs Lurks in the Shadows {Life's Blood} Hum [ Cl:13 Wa:10 ] Grishmo, Gerrard's leader of Unity Elf [ Ma:20 Wa:15 Th:15 ] Talmud, Theologian of Fate. Hum [ Ra:12 Ma:10 ] Tanis, Battlemage of *Unity* with jessica Hum [ Th: 1 Ra:17 Cl:18 ] Mordon balances your head on a pike. Elf [ Ra:16 Th:16 Ma:16 ] Arkanis the reconnecting adventurer of *Unity* Hum [ Th:12 Ma:13 Ra:10 ] Wolff Hombre Secreto TEL Hum [ Th:23 Wa:23 ] Ptarchyzk, the Atheistic Muggle Elf [ Ambassador ] Tamar, only a messenger Gno [ Wa:24 Th:27 Sh:27 ] Chico and the man. <180hp(222) 169ma(189) 336mv(362)(11405) 17150gp > who just ================================================= You (48) attacked by Borneo (68) on Thu Dec 16 99 10:17:31. You (48) attacked by Liam (74) on Thu Dec 16 99 09:54:10. You (47) killed by Craige (60) on Wed Dec 08 99 14:24:34. You (38) killed by Thryce (22) on Sat Nov 06 99 16:11:40. Someone. You (33) killed by Jenova (18) on Wed Oct 20 99 23:24:54. You (29) killed by Bishop (26) on Wed May 05 99 18:29:10. You (31) killed by Mephisto (29) on Mon Oct 18 99 19:40:13. You (35) killed by Ravaged (54) on Sun Oct 24 99 19:58:55. Someone. ================================================= <180hp(222) 169ma(189) 336mv(362)(11405) 17150gp > look The ghost of a Clan maiden shimmers and solidifies slightly. <175hp(222) 164ma(189) 331mv(362)(11405) 17150gp > A Monk's Study [Exits: west] Mounds and piles of books, thick volumes of text greet your surprised eyes the moment you set foot into this part of the cave. And as most things reminiscent of a cave end where this room begins, your thoughts change from wanting to explore to wondering if the owner of this library minds uninvited guests. As you take a more extensive glance around, you note not only the desk and the long, curved bookcase, but also the tasteful decorations about the walls and floor, such as the tapestry on the wall, the flaming torch providing an excellent flickering source of light, and the beautiful area rug stretched out in front of the desk. (Translucent) A ghost seeks justice here. Your eyes land upon a meditating monk sitting with legs folded on the rug. <175hp(222) 164ma(189) 331mv(362)(11405) 17150gp > c 'dispel magic' ghost The ghost of a Clan maiden is revealed! The ghost of a Clan maiden slowly falls back to earth. The ghost of a Clan maiden looks much more solid. Ok. <171hp(222) 144ma(189) 326mv(362)(11405) 17150gp > con ghost You deftly move out of the way of the ghost of a Clan maiden's attack. The ghost of a Clan maiden attacks and narrowly misses you. A monk MUTILATES you. Someone maims you. You parry someone's attack. Your pierce wounds the ghost of a Clan maiden. The ghost of a Clan maiden dodges your attack. Your pound wounds the ghost of a Clan maiden. A monk MUTILATES you. That really did HURT! You sure are BLEEDING! Someone devastates you. You have been KILLED!! This visit to the afterlife brought to you by someone. You LOSE 1991 experience points! <1hp(222) 144ma(189) 326mv(367)(13396) 0gp > They're not here. <1hp(222) 144ma(189) 326mv(367)(13396) 0gp > Grishmo ftells, 'is there someone near me?'. <1hp(222) 144ma(189) 326mv(367)(13396) 0gp > ftell ack I just mobdied You ftell, 'ack I just mobdied'. <11hp(222) 174ma(189) 367mv(367)(13396) 0gp > who 23 players. Hum [ Ra: 5 ] Phantom a great ranger willing to help out all. Hum [ Wa: 5 ] Dias seeker of destiny, warrior to all Hum [ Wa:11 ] Smoke, Angel of the arcanes Elf [ Ra:11 Cl:11 ] Alturas the Elf Hum [ Ma: 8 ] Kosmas the Boy Hum [ Th: 7 ] Zinc good thief Hum [ Cl:16 ] Findec the Boy Gia [ Sh:23 ] Turalurayay feels Life's Blood coursing through. NASH Hum [ Ra:17 ] Law, Knight of Passions and Dreams -Tel- Gia [ Wa: 1 ] Lokum the Giant Ogr [ Wa:27 ] Ugluk, Black Knight of the Conclave [BOC] Hum [ Sh:28 Wa:20 ] Pendrell Rimul *Life's Blood* -=(NASH)=- Hum [ Wa:18 Th:20 Sh:30 ] Borneo, Grand Druidess of the Black Conclave {NASH} Hum [ Ra:11 ] Maximus the Boy Hum [ Ra:14 Th:16 Ma:16 ] Nugtohs Lurks in the Shadows {Life's Blood} Hum [ Cl:13 Wa:10 ] Grishmo, Gerrard's leader of Unity Hum [ Ra:12 Ma:10 ] Tanis, Battlemage of *Unity* with jessica Hum [ Th: 1 Ra:17 Cl:18 ] Mordon balances your head on a pike. Elf [ Ra:16 Th:16 Ma:16 ] Arkanis the reconnecting adventurer of *Unity* Hum [ Th:12 Ma:13 Ra:10 ] Wolff Hombre Secreto TEL Hum [ Th:23 Wa:23 ] Ptarchyzk, the Atheistic Muggle Elf [ Ambassador ] Tamar, only a messenger Gno [ Wa:24 Th:27 Sh:27 ] Chico and the man. <11hp(222) 174ma(189) 367mv(367)(13396) 0gp >