Yobo, of clan Niide, has been sent to live with clan Arai for a period of time. The exact reasons are unknown to him, albeit his older brother explained to him in private that their father would send him away, to learn to fetch for himself for a period of time.
He feels that this explanation doesn't add up, as there are other clans that he feels would be more suitable, for a number of reasons.
He has decided that he is probably part of a greater scheme, and although it bothers him somewhat, he knows is for the best of the clan, and knows better than to question his father's decisions.
He keeps a mental list of the possible reasons that he has been sent, and always keeps an eye out for new possibilities. This may make him seem a tad paranoid, but he just has an overactive imagination and an open mind.
He is a bit introverted, but eager to meet new people, now that he is finally out on his own.
CHA |
VAL |
COST |
STR |
12 |
+4 |
DEX |
17 |
+21 |
CON |
13 |
+6 |
BOD |
10 |
|
INT |
16 |
+6 |
EGO |
11 |
+2 |
PRE |
12 |
+2 |
COM |
19 |
+4 |
PD |
2 |
|
ED |
3 |
|
SPD |
4 |
+13 |
REC |
6 |
|
END |
26 |
|
STUN |
23 |
|
TOTAL |
+58 |
OCV 6
DCV 6
ECV 4
Run: 6"
Jump: 3"
Swim: 2"
COST |
POWERS/SKILLS |
3 |
Perk: Samurai |
2 |
Lang. Literacy; imitate dialects |
4 |
Common missile wpns and melee wpns |
3 |
Riding |
20 |
Martial arts Multipower - Ju-Jitsu - can use with swords: 20 point reserve |
1 |
(u) Choke hold (20) +2d6 HA NND (defence is neck protection) |
1 |
(u) Counterstrike (15) +5 STR (physical) damage shield (+1/2), only on successful block (-1/2) |
1 |
(u) Defensive strike (11) +1 OCV, +3 DCV |
1 |
(u) Eye gouge (20) 2d6 sight flash, unranged (-1/2) -1 OCV, -1 DCV |
1 |
(u) Fast strike (20) +8 STR, +2 OCV |
1 |
(u) Martial strike (18) +5 STR (only for strike 1), +1 OCV, +2 DCV |
1 |
(u) Legsweep (19) +2d6 HA, +2 OCV, -1 DCV, opponent falls |
1 |
(u) Passing strike (20) 1/2 STR+V/5 + 5 STR, requires full move (-1/2). Attacker takes 1/3 damage |
1 |
(u) Throw (20) +10 STR (to throw only, -1) |
3 |
Climbing |
3 |
Concealment |
3 |
Conversation |
3 |
Stealth |
3 |
Deduction |
2 |
KS: obscure quotes to baffle people |
3 |
Breakfall |
3 |
Fast draw |
3 |
Lightsleep |
67 |
Total powers and skills |
125 |
Total character cost |
Normal Equipment
Katana and Wakazashi (1+1 or 1 d6 HKA)
Tanto (1/2 d6 HKA)
Standard clothes
Geta
Sharpening stone
75+ |
DISADVANTAGES |
10 |
Distinctive features - Samurai bearing |
10 |
Distinctive Features: Style: Ju-jitsu |
10 |
Psychological limit: Impulsive (Com, moderate) |
10 |
Psychological limit: Paranoid (Com, moderate) |
10 |
Psychological limit: Introverted (Com, moderate) |