Togai would have been head of the Arai clan, since he is the older of the two brothers. However, ever since childhood he has been argumentative and headstrong. At the age of 25, he was exiled for striking his father during a heated argument. The old Lord Arai never mentioned him again, conferring the leadership of the clan on Tetsuo. Although the brothers were close, Togai has never forgiven this. He feels he should have been clan head. During his exile he served as a samurai in the clan wars of the south, earning a reputation as a fearsome swordsman and an inspiring, if foolhardy leader.
Togai is both tall and broad of frame. He has a bristling beard, a red face and his clothing and hair are generally not as well cared for as one would expect of a samurai of his station
CHA |
VAL |
COST |
NOTES |
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STR DEX CON BOD INT EGO PRE COM PD ED SPD REC END STUN Total cost |
15 18 15 15 13 9 25 10 5 3 5 6 30 31
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+10 +24 +10 +10 +3 -3 +15
+32
+101 |
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OCV: 7 DCV: 7 ECV: 3 Run: 6" Jump: 3" Swim: 2" |
+2 with sword,±2 with Bujutsu, +1 with Yumi ±2 with Bujutsu |
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Powers, skills, etc |
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4 5 3 5 3 16
15 3 15 |
FAM : Common melee weapons, Common missile weapons Perk: Member of the aristocracy Skill enhancer : Samurai Combat sense (13-) Lightsleep AK: Japan (12-), KS: Kenjutsu (12-), KS: Political alliances, (12-) KS:Famous warriors, (12-), KS: Great battles (12-), KS: Mon(12-) KS: Hunting (12-), KS: Siege warfare (12-) Riding (13-), Breakfall (13-), Stealth (13-), High Society (12-), Tactics (12-) Languages: Japanese (native, literate) Chinese, (basic,literate) Combat skill levels: +2 with sword,+2 with Bujutsu, +1 with Yumi |
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20 1 1 1 1 1 1
1
1 1
1 1 1 1 |
Martial Art -- Multipower, 30 point reserve. All attacks require weapon (-1/2)
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84 185 |
Total powers cost Total Character cost |
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75 + |
Disadvantages |
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20 20 10 10 10 40 |
Psychological limit: Rash and headstrong (common, Total) Psychological limit: wants to be clan leader (common,total) Psychological limit: likes to drink (uncommon, strong) Distinctive Features: Samurai bearing Reputation (11-) great swordsman Major villian bonus |
Armour (only if expecting open combat)
Finely crafted harness: DEF 7 on all locations
Katana and Wakazashi (1+1 or 1 d6 HKA)
Tanto (1/2 d6 HKA)
Yumi (1 1/2d6 RKA)
Quiver with 20 arrows
Rich clothes
Geta
Spare bowstring