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Powers, skills, etc |
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4 |
FAM : Common melee weapons, Common missile weapons |
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2 |
KS: Kenjutsu (11-) |
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3 |
Perk: Samurai (right to mete out low justice) |
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5 |
Bajutsu (riding: 13-) |
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8 |
Combat skill levels: +2 with Katana, +2 with Yumi |
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14 |
|
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1 |
Languages: Japanese (native, literate) |
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9 |
Concealment, Stealth, Tracking (all 12-) |
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9 |
Survival, Animal Handler, Navigation (all 11-) |
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5 |
AK: Arai Demesne 13- |
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4 |
KS: Hawking, PS: Huntmaster (both 11-) |
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65 |
Total powers cost |
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125 |
Total character cost |
Normal Equipment
Armour: Hachi, Happuri and Haidate (only if expecting open combat) DEF 6 on locations 3-5, 10 13, DEF 4 on locations 6-7
Katana and Wakazashi (1+1 or 1 d6 HKA)
Tanto (1/2 d6 HKA)
Yumi (3 man, 2d6 RKA)
Quiver with 20 arrows
Standard clothes
Geta
Spare bowstring
Tinderbox
Waterskin (1 pint)
Sharpening stone
Walking staff
75+ |
Disadvantages |
20 |
Psych. Lim. Honourable (Common, total) |
15 |
Psych Lim. Loyal to Arai Family (common, strong) |
15 |
Psych Lim: backwoods boy - unable to appreciate art, uncomfortable in formal situations (common strong) |