The Ordinary Joe keeps finding himself in extraordinary circumstances. His neighbours turn out to be satanic cultists or nuclear terrorists. The resort he goes to on his yearly vacation is overrun by guerillas. His airline flight is hijacked every time he goes to see aunt Mary. Still, a guy learns to live with these things. He's learned that there's nothing you can't muddle through with a positive attitude, an aptitude for mechanical things and a good solid right to the chin. He is, for some reason, irresistible to evil females. And despite his lack of any real combat skills, the Ordinary Joe routinely survives situations that would kill a whole platoon of Marines - usually without noticing just how strange that is.
Archetype: Any non-hero male in every action movie ever made. |
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75+ |
DISADVANTAGES |
20 |
Psychological limit. - Naive (Common, Total) |
15 |
Psychological limit. - Honest and decent (Common, Strong) |
15 |
Psychological limit. - Can't Resist Tinkering with Mechanisms (Common, Strong) |
20 |
Hunted by enemies from previous movies (8-, more powerful, NCI) |
5 |
3d6 Unluck |