From: Trevor Hancher If anyone is interested , here's an addition I've made to GAME.CON . It causes the player to leave a blood trail and slowly lose health once his health drops below 20 (or whatever you want). It adds a bit of a challenge to solo play, and allows you to track down wounded in DukeMatch. Anyways, it goes in around line 1000 between the two lines I have marked : ifaction 0 action PSTAND // enter code below this line ifrnd 1 ifphealthl 20 { spawn BLOODPOOL addphealth -1 // you lose this amount of health when you bleed soundonce DUKE_LONGTERM_PAIN } ifdead // enter code above this line Of note, the ifrnd 1 controls the frequency of bleeding (increase 1 to bleed faster) and the 20 controls the health below which you will bleed. Hope you enjoy this :) Trev drone@io.org