• Command Center:(Mobile Building)
  • This building is where you return resources and build peons. This building even though it is mobile it is very slow moving. Also if you are getting attacked at this building. Don't let them get it too red. Because if this happens your command center will keep dropping in HP. Until it blows up so be sure to repair it quickly. Or never let them get that close.!.

  • ComSat Station(add on to Command Center)
  • This building allows you to see into places that you have or have not explored. 1. Scanner Sweep-This lets you see into place you haven't explore. It will let you see all units, cloaked, hide, or not in this area, and all buildings. 2. Nuclear Silo(add on to the Command Center) This is one of the most powerful weapons of the game. Here at this building you can build and house one nuclear warhead. To launch it you have to have a ghost, to guide it to the target you wish to blow up.

  • Supply Depot
  • This building is totally neccasary for expanding your army and any other units. You have to have them to build more units. For every building you build you get ten slots, to make new units before you have to build another one, after it fulls up.

  • Vespene Refinery
  • This building is use for making gas into useable resources, that the terran units can use it to do things with. Put them on the open gas mines. It will make a green box around where to put it. If you click to build it.

  • Barracks(Moble Building)
  • This is where you make your main army men. The standard attackers. You can build marines, firebats, and ghosts.

  • Academy
  • This building is for making upgrades for your Marine forces. Upgrades: A. Research U-238 Shells. This increases the marines range. B. Research StimPack. This causes your marines to use a steroid, making the move faster, shoot faster. But also cause them to lose 10 hit points for every time you use it.

  • Enigineerig Bay(Mobile Building)
  • This is where you upgrade you Infantry's weapons and armor. Upgrades: A. Upgrade Imfantry Weapons. Upgrade is for marines, firebats, and ghosts. B. Upgrade Infantry Armor. Upgrade is for marines, firebats, and ghosts, as well.

  • Factory(Mobile Building)
  • This is where you can build some more powerful land units. Also so has a building add on. And without it cann't build Siege tanks. 1. Machine Shop(Add on to the Factory) Here you can upgrade, the vultures, spider mines as well as there speed. The Siege tanks, siege mode. Which is deadly. Vulture: A. Ion Thrusters. This causes the Vulture to speed up tremendously, which makes them great for sneaking in and laying mines. B. Spider mines. These little mines. Are a great early warning system as well as the first line of defense. You can lay them down and in seconds they will consel themselves and wait for unsuspecting victims to come by then,,, boom. Each vulture has three of these mines to lay. And once uses his up. He can get no more. Tank: A. This is one of the most importanat upgrades of the terrans army. This allows your tanks to go into Siege mode, which has a range, farther than any other unit on the game. But when in this mode they cann't move. Until you tell them to come out of this mode. It is great for defense and offense.

  • Armory
  • Here you can upgrade, the Planes and the goliaths, vultures, and siege tanks armor, and weapons. You must have this building before you can build goliaths. Upgrades: A. Upgrade Vehicle Weapons. For Vulture, Siege tank, and Goliath. B. Upgrade Vehicle Planting(armor). For Vulture, Siege tank, and Goliath. C. Upgrade Ship Weapons. For Wraiths and Battlecruisers. D. Upgrade Ship Planting(armor). For Wraiths and Battlecruisers dropships, and science vessels.

  • Starport(Mobile Building)
  • This is where you build all of your air units. The Wraiths, battlecrusiers, dropships, and science vessels. 1. Control Tower(Add on to Starport) Here you can upgrade ships speed and get cloak for the wariths. Upgrades: A. Apollo Reactor. This helps the Wraiths stay cloaked for longer periods of time. B. Cloaking Fields. This upgrade is for Wraiths only. It makes it where you can get them cloak. And it causes them to go invisible, only thing that can see them is towers, observers, overlord, and science vessels.

  • Science Facility(Mobile Building)
  • This building is primary for getting ghost, and Battlecruisers! But that is only with add-ons. Upgrades: A. Defensive Matriz. Research of this technology makes it possible for the Science vessel to deploy a defensive feild for units. Makes them more powerful and able to take more damage. B. EMP Shockwave. Scienve vessel also deploy this missle, which causes enemy units, and your units if not careful how you use it. It causes shields and other and special electronics to be disabled. C. Irradiat. This is also for the science vessel it makes a field of radiation good for takeing out massive groups of closely bunched enemy men. If they stay close together it will cause damage to all who touch it. D. Titan Reactor. It causes increased energy output for the science vessel.

  • Physics Lab(Add-on to science Facility)
  • This building allows you to upgrade the Yamoto cannon and Colossus Reactor. It also allows you to have Battlecrusiers. Upgrades: A. Yamato Gun: Small nuclear explosion into a cohesive beam of energy, the Yamato Gun allows you to go through any defenses. B. Colossus Reactor. Increased energy output of this reactor better meet\s the massive energy requirements of the yamato Cannon.

  • Covert Ops Center(Add-on to Science Facility)
  • This building allows you to Get GHOSTS, these units are great for nukes and lock down. Upgrades: A. Lockdown. This upgrade allows the ghosts to use there gun to shoot a missle that temperarily disables mechanizes units. B. Ocular Implants. This increases the sight of the ghosts. C. Personal Cloaking. This allows the ghost to use cloak to get in to those tight spots so he can get off that nuke, in just the right spot. D. Moebius Reactor. Allows you to use the lockdown and the cloak longer.

  • Missile Turret

  • Missle turrets are good for detecting and shooting down incoming of aircrafts they can see all cloaked units and planes.

  • Bunker

  • These are the best defensive things the Terrans have in my opinon. They allow you to protect your army men and attack at the same time. Causes some great defense and protection of your base. Best use when put closer together so that they can protect each other.

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