Are the camera angles as bad as people say they are? No. In fact,
you get used to them. Plus, you can stop them from rotating any time
you want and switch them manually. When it says "next block", the
block is actually a person(eyes, mouth, etc.). You have to refer
to the instruction manual if you don't already know them by heart. Besides,
the rotating camera, you can see through the pieces as they are falling down. When
they hit the floor, they become solid. It makes it easier to see
the placement of each block.
Sound: 4.5
The music is okay. You don't even notice it, really. There aren't
that many sound effects, though. I can't say the sound is good, nor bad.
Control: 4.5
The controls fit your hand pretty good. You don't have to press
multiple buttons at a time, either. It may be hard to place blocks
in a 3D environment. The controls are not very responsive.
Funfactor: 7.5
The game is a little slow paced, but just like every other Tetris,
you get hooked. It's not bad. In fact, I like it alot. When I play
it, I usually get into it. You have 5 levels of blocks. If it exceeds
5 levels, you lose.
3D effects: 7.5
The title screen is cool. Before it appears, you see 3D Tetris
blocks bouncing towards you(from the background). You can adjust the
depth. I keep it in the middle. If it is too 3D, it hurts my eyes. This
is Tetris in real 3D.