Wizards of the Coast, Inc. Arabian Nights/Antiquities Card List The following lists are also available for Magic: The Gathering: Alpha/Beta/Unlimited, Legends, The Dark/Fallen Empires, Revised, 4th Edition, Chronicles/Discontinued/Promotional, Ice Age, Homelands, Alliances. Mana Key: U - Blue, W - White, G - Green, B - Black, R - Red; Numbers - Colorless Mana. Arabian Nights Abu Jafar White Summon Leper W 0/1 If Abu dies without regenerating while participating in an attack or defense, all creatures Abu is blocking or being blocked by are also killed and may not regenerate. Ken Meyer, Jr. Uncommon 3 Aladdin Red Summon Aladdin 2RR 1/1 1RR and tap to take control of an artifact from opponent. Artifact is returned when Aladdin is removed from play or when game ends. Julie Baroh Uncommon 2 Aladdin's Lamp Artifact Mono Artifact 10 X: Instead of drawing a card from the top of your library, draw X cards but choose only one to put in your hand. You must shuffle the leftover cards and put them at the bottom of your library. Mark Tedin Uncommon 2 Aladdin's Ring Artifact Mono Artifact 8 8: Do 4 damage to any target. Dan Frazier Uncommon 2 Ali Baba Red Summon Ali Baba R 1/1 R: Tap a wall. Julie Baroh Uncommon 3 Ali from Cairo Red Summon Ali from Cairo 2RR 0/1 While Ali is in play, damage that would reduce you to less than 1 life lowers you to 1 life. All further damage is prevented. Mark Poole Uncommon 2 Army of Allah (a) White Instant 1WW All attacking creatures gain +2/+0 until end of turn. Brian Snoddy Common 3 Army of Allah (b) White Instant 1WW All attacking creatures gain +2/+0 until end of turn. Brian Snoddy Common 1 Bazaar of Baghdad None Land Tap to take two cards from your library, after which you must immediately discard three from your hand to your graveyard. If you don't have three or more cards in your hand, discard your whole hand. No spells may be cast between drawing and discarding cards. Jeff A. Menges Uncommon 3 Bird Maiden (a) Red Summon Bird Maiden 2R 1/2 Flying Kaja Foglio Common 2 Bird Maiden (b) Red Summon Bird Maiden 2R 1/2 Flying Kaja Foglio Common 2 Bottle of Suleiman Artifact Mono Artifact 4 1: Flip a coin, with opponent calling heads or tails while coin is in the air. If the flip ends up in opponent's favor, Bottle of Suleiman does 5 damage to you. Otherwise, a 5/5 flying Djinn immediately comes into play on your side. Use a counter to represent Djinn. Djinn is treated exactly like a normal artifact creature except that if it leaves play it is removed from the game entirely. No matter how the flip turns out, Bottle of Suleiman is discarded after use. Jesper Myrfors Uncommon 2 Brass Man Artifact Artifact Creature 1 1/3 Brass Man does not untap as normal; you must pay 1 during your untap phase to untap it. Christopher Rush Uncommon 3 Camel White Summon Camel W 0/1 Bands All creatures attacking in a band with Camel are immune to damage done by Deserts. Sandra Everingham Common 5 City in a Bottle Artifact Continuous Artifact 2 All cards from Arabian Nights must be discarded from play, except for City in a Bottle. While City in a Bottle is in play, no further cards from Arabian Nights can be played. Drew Tucker Uncommon 2 City of Brass None Land Tap to add 1 mana of any color to your mana pool. You suffer 1 damage whenever City of Brass becomes tapped. Mark Tedin Uncommon 3 Cuombajj Witches Black Summon Witches BB 1/3 Tap to do 1 damage to any target; opponent may also do 1 damage to any target. You choose your target before opponent does, but damage is inflicted simultaneously. Kaja Foglio Common 4 Cyclone Green Enchantment 2GG Put one chip on Cyclone each round during your upkeep, then pay G for each chip or discard Cyclone. If not discarded, Cyclone immediately does 1 damage per chip to each player and each creature in play. Mark Tedin Uncommon 3 Dancing Scimitar Artifact Artifact Creature 4 1/5 Flying Anson Maddocks Uncommon 2 Dandan Blue Summon Dandan UU 4/1 Dandan cannot attack unless opponent has islands in play. Dandan is destroyed immediately if at any time you have no islands in play. Drew Tucker Common 4 Desert None Land Tap to add 1 colorless mana to your mana pool or do 1 damage to an attacking creature after it deals its damage. Jesper Myrfors Common 11 Desert Nomads Red Summon Nomads 2R 2/2 Desertwalk Desert Nomads are immune to damage done by Deserts. Christopher Rush Common 4 Desert Twister Green Sorcery 4GG Destroy any card in play. Susan Van Camp Uncommon 3 Diamond Valley None Land Tap to sacrifice one of your creatures in exchange for a number of life points equal to its toughness. Note that this ability may be used after blocking has been declared. Brian Snoddy Uncommon 2 Drop of Honey Green Enchantment G During your upkeep, the creature in play with the lowest power is destroyed and cannot be regenerated. If there is a tie you choose which to destroy. Drop of Honey must be discarded if there are no creatures in play. Anson Maddocks Uncommon 2 Ebony Horse Artifact Mono Artifact 3 2: Remove one of your attacking creatures from combat. Treat this as if the creature never attacked, except that defenders assigned to block it cannot choose to block another creature. Dameon Willich Uncommon 2 El-Hajjaj Black Summon El-Hajjaj 1BB 1/1 You gain 1 life for every point of damage El-Hajjaj inflicts. Dameon Willich Uncommon 2 Elephant Graveyard None Land Tap to add 1 colorless mana to your mana pool or regenerate an Elephant or Mammoth. Rob Alexander Uncommon 2 Erg Raiders (a) Black Summon Raiders 1B 2/3 If you do not attack with Raiders, they do 2 damage to you at end of turn. Raiders do no damage to you during the turn in which they are summoned. Dameon Willich Common 3 Erg Raiders (b) Black Summon Raiders 1B 2/3 If you do not attack with Raiders, they do 2 damage to you at end of turn. Raiders do no damage to you during the turn in which they are summoned. Dameon Willich Common 2 Erhnam Djinn Green Summon Djinn 3G 4/5 During your upkeep, you must choose one of opponent's non-wall creatures in play. Until your next upkeep, that creature gains the forestwalk ability. If opponent has no creatures, ignore this effect. Ken Meyer, Jr. Uncommon 2 Eye for an Eye White Instant WW Can be cast only when a creature or spell does damage to you. Eye for an Eye does an equal amount of damage to the controller of that creature or spell. If some spell or effect reduces the amount of damage you receive, it does not reduce the damage dealt by Eye for an Eye. Mark Poole Uncommon 3 Fishliver Oil (a) Blue Enchant Creature 1U Target creature gains islandwalk ability. Anson Maddocks Common 3 Fishliver Oil (b) Blue Enchant Creature 1U Target creature gains islandwalk ability. Anson Maddocks Common 1 Flying Carpet Artifact Mono Artifact 4 2: Gives one creature flying ability until end of turn. If that creature is destroyed before end of turn, so is Flying Carpet. Mark Tedin Uncommon 3 Flying Men Blue Summon Flying Men U 1/1 Flying Christopher Rush Common 5 Ghazban Ogre Green Summon Ogre G 2/2 During its current controller's upkeep, the player with the highest life total takes control of Ghazban Ogre. Jesper Myrfors Common 4 Giant Tortoise (a) Blue Summon Tortoise 1U 1/1 Giant Tortoise gains +0/+3 while untapped. Kaja Foglio Common 3 Giant Tortoise (b) Blue Summon Tortoise 1U 1/1 Giant Tortoise gains +0/+3 while untapped. Kaja Foglio Common 1 Guardian Beast Black Summon Guardian 3B 2/4 As long as Guardian Beast is untapped, your non-creature artifacts cannot be further enchanted, destroyed, or taken under someone else's control. If something occurs that would destroy the Guardian Beast and artifacts simultaneously, the Guardian Beast is destroyed but your artifacts are not. If an artifact is enchanted or stolen while Guardian Beast is tapped, it remains so when Guardian Beast becomes untapped. Ken Meyer, Jr. Uncommon 2 Hasran Ogress (a) Black Summon Ogre BB 3/2 Unless you pay 2 each time Hasran Ogress attacks, Hasran Ogress does 3 damage to you. Dan Frazier Common 3 Hasran Ogress (b) Black Summon Ogre BB 3/2 Unless you pay 2 each time Hasran Ogress attacks, Hasran Ogress does 3 damage to you. Dan Frazier Common 2 Hurr Jackal Red Summon Jackal R 1/1 Tap to prevent a target creature from regenerating for the remainder of the turn. Drew Tucker Common 4 Ifh-B’ff Efreet Green Summon Efreet 2GG 3/3 Flying While Ifh-B’ff Efreet is in play, any player can pay G to have Ifh-B’ff Efreet do 1 damage to each player and each flying creature in play. This ability does not tap the Ifh-B’ff Efreet, and can be used as soon as it is successfully summoned. Jesper Myrfors Uncommon 2 Island Fish Jasconius Blue Summon Island Fish 4UUU 6/8 You must pay UUU during your untap phase to untap Island Fish. Island Fish cannot attack unless opponent has islands in play. Island Fish is destroyed immediately if at any time you have no islands in play. Jesper Myrfors Uncommon 2 Island of Wak-Wak None Land Tap to reduce target flying creature's power to 0. Douglas Shuler Uncommon 2 Jandor's Ring Artifact Mono Artifact 6 2: Discard a card you just drew from your library, and draw another card to replace it. Dan Frazier Uncommon 2 Jandor's Saddlebags Artifact Mono Artifact 2 3: Untap a creature. Dameon Willich Uncommon 2 Jeweled Bird Artifact Mono Artifact 1 Draw a card, and exchange Jeweled Bird for your contribution to the ante. Your former contribution goes to your graveyard. Remove this card from your deck before playing if you are not playing for ante. Amy Weber Uncommon 3 Jihad White Enchantment WWW Choose a color. As long as opponent has cards of this color in play, all white creatures gain +2/+1. Jihad must be discarded immediately if at any time opponent has no cards of this color in play. Brian Snoddy Uncommon 2 Junœn Efreet Black Summon Efreet 1BB 3/3 Flying You must pay BB during your upkeep or Junœn Efreet is destroyed and may not regenerate. Christopher Rush Uncommon 2 Juzam Djinn Black Summon Djinn 2BB 5/5 Juzam Djinn does 1 damage to you during your upkeep. Mark Tedin Uncommon 2 Khabal Ghoul Black Summon Ghoul 2B 1/1 At the end of each turn, put a +1/+1 counter on Khabal Ghoul for each other creature that died during the turn and was not regenerated. Douglas Shuler Uncommon 3 King Suleiman White Summon King 1W 1/1 Tap to destroy an Efreet or Djinn. Mark Poole Uncommon 2 Kird Ape Red Summon Ape R 1/1 Kird Ape gains +1/+2 if you have any forests in play. Ken Meyer, Jr. Common 5 Library of Alexandria None Land Tap to add 1 colorless mana to your mana pool or draw a card from your library; you may use the card-drawing ability only if you have exactly seven cards in your hand. Mark Poole Uncommon 3 Magnetic Mountain Red Enchantment 1RR Blue creatures do not untap as normal. During their untap phases, players must spend 4 for each blue creature they wish to untap. This cost must be paid in addition to any other untap cost a given blue creature may already require. Susan Van Camp Uncommon 3 Merchant Ship Blue Summon Ship U 0/2 If Merchant Ship attacks and is not blocked, you gain 2 life. Merchant Ship cannot attack unless opponent has islands in play. Merchant Ship is destroyed immediately if at any time you have no islands in play. Tom Wanerstrand Uncommon 3 Metamorphosis Green Sorcery Sacrifice a creature of yours in play for an amount of mana equal to its casting cost plus 1. This mana can be of any one color, and can only be used to summon creatures. Christopher Rush Common 4 Mijae Djinn Red Summon Djinn RRR 6/3 If you choose to attack with Mijae Djinn, flip a coin immediately after attack is announced; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, Mijae Djinn is tapped but does not attack. Susan Van Camp Uncommon 2 Moorish Cavalry (a) White Summon Cavalry 2WW 3/3 Trample Dameon Willich Common 4 Moorish Cavalry (b) White Summon Cavalry 2WW 3/3 Trample Dameon Willich Common 1 Mountain None Land Tap to add R to your mana pool. Douglas Shuler Common 1 Nafs Asp (a) Green Summon Asp G 1/1 If Asp inflicts any damage on your opponent, your opponent must spend 1 before the draw phase of his or her next turn or lose an additional 1 life. Christopher Rush Common 3 Nafs Asp (b) Green Summon Asp G 1/1 If Asp inflicts any damage on your opponent, your opponent must spend 1 before the draw phase of his or her next turn or lose an additional 1 life. Christopher Rush Common 2 Oasis None Land Tap to prevent 1 damage to any creature Brian Snoddy Uncommon 4 Old Man of the Sea Blue Summon Marid 1UU 2/3 Tap to gain control of a creature with power no greater than Old Man's power. If Old Man becomes untapped, you lose control of this creature; you may choose not to untap Old Man as normal. You also lose control of the creature if Old Man dies or if the creature's power becomes greater than Old Man's. Susan Van Camp Uncommon 2 Oubliette (a) Black Enchantment 1BB Select a creature in play when Oubliette is cast. That creature is considered out of play as long as Oubliette is in play. Hence the creature cannot be the target of spells and cannot receive damage, use special powers, attack, or defend. All counters and enchantments on the creature remain but are also out of play. If Oubliette is removed, creature returns to play tapped. Douglas Shuler Common 2 Oubliette (b) Black Enchantment 1BB Select a creature in play when Oubliette is cast. That creature is considered out of play as long as Oubliette is in play. Hence the creature cannot be the target of spells and cannot receive damage, use special powers, attack, or defend. All counters and enchantments on the creature remain but are also out of play. If Oubliette is removed, creature returns to play tapped. Douglas Shuler Common 2 Piety (a) White Instant 2W All defending creatures gain +0/+3 until end of turn. Mark Poole Common 3 Piety (b) White Instant 2W All defending creatures gain +0/+3 until end of turn. Mark Poole Common 1 Pyramids Artifact Poly Artifact 6 2: Prevents a land from being destroyed, or removes an enchantment from any land. Amy Weber Uncommon 2 Repentant Blacksmith White Summon Smith 1W 1/2 Protection from red Drew Tucker Uncommon 2 Ring of Ma'ržf Artifact Mono Artifact 5 5: Instead of drawing a card from the top of your library, select one of your cards from outside the game. This card can be any card you have that you're not using in your deck or that for some reason has left the game. Ring of Ma'ržf is removed from the game entirely after use. Dan Frazier Uncommon 2 Rukh Egg (a) Red Summon Egg 3R 0/3 If Rukh Egg goes to the graveyard, a Rukh-a 4/4 red flying creature-comes into play on your side at the end of that turn. Use a counter to represent Rukh. Rukh is treated exactly like a normal creature except that if it leaves play it is removed from the game entirely. Christopher Rush Common 3 Rukh Egg (b) Red Summon Egg 3R 0/3 If Rukh Egg goes to the graveyard, a Rukh-a 4/4 red flying creature-comes into play on your side at the end of that turn. Use a counter to represent Rukh. Rukh is treated exactly like a normal creature except that if it leaves play it is removed from the game entirely. Christopher Rush Common 1 Sandals of Abdallah Artifact Mono Artifact 4 2: Gives one creature islandwalk ability until end of turn. If that creature is destroyed before end of turn, so are Sandals. Dan Frazier Uncommon 3 Sandstorm Green Instant G All attacking creatures suffer 1 damage. Brian Snoddy Common 4 Serendib Djinn Blue Summon Djinn 2UU 5/6 Flying During your upkeep, you must choose one of your own lands and destroy it. If you destroy an island in this manner, Serendib Djinn does 3 damage to you. Serendib Djinn is destroyed immediately if at any time you have no land in play. Anson Maddocks Uncommon 2 Serendib Efreet Blue Summon Efreet 2U 3/4 Flying Serendib Efreet does 1 damage to you during your upkeep. Anson Maddocks Uncommon 2 Shahrazad White Sorcery WW Players must leave game in progress as it is and use the cards left in their libraries as decks with which to play a subgame of Magic. When subgame is over, players shuffle these cards, return them to libraries, and resume game in progress, with any loser of subgame halving his or her remaining life points, rounding down. Effects that prevent damage may not be used to counter this loss of life. The subgame has no ante; using less than forty cards may be necessary. Kaja Foglio Uncommon 2 Sindbad Blue Summon Sindbad 1U 1/1 Tap to draw a card from your library, but discard that card if it is not a land. Julie Baroh Uncommon 3 Singing Tree Green Summon Singing Tree 3G 0/3 Tap to reduce an attacking creature's power to 0. Rob Alexander Uncommon 2 Sorceress Queen Black Summon Sorceress 1BB 1/1 Tap to make another creature 0/2 until end of turn. Treat this exactly as if the numbers in the lower right of the target card were 0/2. All special characteristics and enchantments on the creature are unaffected. Kaja Foglio Uncommon 3 Stone-Throwing Devils (a) Black Summon Devils B 1/1 First strike Ken Meyer, Jr. Common 3 Stone-Throwing Devils (b) Black Summon Devils B 1/1 First strike Ken Meyer, Jr. Common 1 Unstable Mutation Blue Enchant Creature U Target creature gains +3/+3. Each round, put a -1/-1 counter on the creature during its controller's upkeep. These counters remain even if this enchantment is removed before the creature dies. Douglas Shuler Common 5 War Elephant (a) White Summon Elephant 3W 2/2 Trample, bands Kristen Bishop Common 3 War Elephant (b) White Summon Elephant 3W 2/2 Trample, bands Kristen Bishop Common 1 Wyluli Wolf (a) Green Summon Wolf 1G 1/1 Tap to give any creature in play +1/+1 until end of turn. Susan Van Camp Common 4 Wyluli Wolf (b) Green Summon Wolf 1G 1/1 Tap to give any creature in play +1/+1 until end of turn. Susan Van Camp Common 1 Ydwen Efreet Red Summon Efreet RRR 3/6 If you choose to block with Ydwen Efreet, flip a coin immediately after defense is announced; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, Ydwen Efreet cannot block this turn. Drew Tucker Uncommon 2 Antiquities Amulet of Kroog Artifact Mono Artifact 2 2: Prevent 1 damage to any target. Margaret Organ-Keen Common 4 Argivian Archeologist White Summon Archaeologist 1WW 1/1 WW: Tap to bring one artifact from your graveyard to your hand. Amy Weber Uncommon 1 Argivian Blacksmith White Summon Smith 1WW 2/2 Tap to prevent up to 2 damage to target artifact creature. Kerstin Kaman Common 4 Argothian Pixies Green Summon Faeries 1G 2/1 Cannot be blocked by artifact creatures. Any damage Argothian Pixies take from artifact creatures is reduced to 0. Amy Weber Common 4 Argothian Treefolk Green Summon Treefolk 3GG 3/5 Any damage Argothian Treefolk take from an artifact source is reduced to 0. Amy Weber Common 4 Armageddon Clock Artifact Continuous Artifact 6 Put one counter on Armageddon Clock during each of your upkeeps. At the end of your upkeep, each player takes damage equal to the number of counters on the Clock. Any player may spend 4 during any upkeep to remove a counter. Amy Weber Uncommon 2 Artifact Blast Red Interrupt R Counters any artifact as it is being cast. Mark Poole Common 4 Artifact Possession Black Enchant Artifact 2B Artifact Possession does 2 damage to target artifact's controller each time target artifact is tapped or its activation cost is paid. Has no effect if cast on a continuous artifact. Christopher Rush Common 4 Artifact Ward White Enchant Creature W Target creature cannot be blocked by artifact creatures, and any damage taken from an artifact source is reduced to 0. Target creature is unaffected by any artifact effects that target it. Douglas Shuler Common 4 Ashnod's Altar Artifact Poly Artifact 3 0: Sacrifice one of your creatures to add 2 colorless mana to your mana pool. This effect is played as an interrupt. You may not sacrifice a creature that is already on its way to the graveyard. Anson Maddocks Uncommon 2 Ashnod's Battle Gear Artifact Mono Artifact 2 2: Give a creature of yours +2/-2 as long as Ashnod's Battle Gear is tapped. You may choose not to untap Ashnod's Battle Gear during untap phase. Mark Poole Uncommon 2 Ashnod's Transmogrant Artifact Mono Artifact 1 Target non-artifact creature gains +1/+1 and is now considered an artifact creature, though it retains its original color. Discard Ashnod's Transmogrant after it is used. Mark Tedin Uncommon 3 Atog Red Summon Atog 1R 1/2 0: +2/+2 until end of turn. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Jesper Myrfors Common 4 Battering Ram Artifact Artifact Creature 2 1/1 Bands, but only when attacking. Any wall blocking Battering Ram is destroyed. Walls destroyed this way deal their damage before dying. Jeff A. Menges Common 4 Bronze Tablet Artifact Mono Artifact 6 4: Target any card opponent has in play; remove it and Bronze Tablet from game. You become owner of that card, and your opponent becomes owner of Bronze Tablet. Exchange is permanent; play as interrupt. Opponent can prevent exchange by spending 10 life; this discards Bronze Tablet. Damage-preventing effects cannot counter such loss of life. Bronze Tablet comes into play tapped. Remove this card from deck if not playing for ante. Tom Wanerstrand Uncommon 1 Candelabra of Tawnos Artifact Mono Artifact 1 X: Untap X separate lands. Douglas Shuler Uncommon 1 Circle of Protection: Artifacts White Enchantment 1W 2: Prevents all damage against you from any one artifact source. If a source does damage to you more than once in a turn, you must pay 2 each time you want to prevent the damage. Pete Venters Uncommon 3 Citanul Druid Green Summon Druid 1G 1/1 Druid gains a +1/+1 counter each time opponent casts an artifact. Jeff A. Menges Uncommon 3 Clay Statue Artifact Artifact Creature 4 3/1 2: Regenerates Jesper Myrfors Common 4 Clockwork Avian Artifact Artifact Creature 5 0/4 Flying Put four +1/+0 counters on Avian. After Avian attacks or blocks a creature, discard a counter. During his or her upkeep, controller may buy back lost counters for 1 per counter; this taps Avian. Randy Asplund-Faith Uncommon 1 Colossus of Sardia Artifact Artifact Creature 9 9/9 Trample Colossus does not untap normally during untap phase; you may spend 9 during your upkeep phase to untap Colossus. Jesper Myrfors Uncommon 1 Coral Helm Artifact Poly Artifact 3 3: Give target creature +2/+2 until end of turn. Each time you use this ability, you must discard one card at random from your hand. Coral Helm cannot be used if you have no cards in your hand. Amy Weber Uncommon 1 Crumble Green Instant G Destroy target artifact; artifact creatures may not regenerate. Artifact's controller gains life points equal to target artifact's casting cost. Jesper Myrfors Common 4 Cursed Rack Artifact Continuous Artifact 4 Opponent must discard down to four cards during his or her discard phase. Richard Thomas Common 1 Damping Field White Enchantment 2W Players may not untap more than one artifact during each of their own untap phases. Justin Hampton Uncommon 3 Detonate Red Sorcery XR Targets any artifact; X is the casting cost of target artifact. Target artifact is destroyed, and Detonate does X points of damage to artifact's controller. Artifact creatures destroyed in this manner may not be regenerated. Randy Asplund-Faith Uncommon 3 Drafna's Restoration Blue Sorcery U Take any number of artifacts of your choice from target player's graveyard and place them on top of that player's library, in any order. Amy Weber Common 4 Dragon Engine Artifact Artifact Creature 3 1/3 2: +1/+0 until end of turn. Anson Maddocks Common 4 Dwarven Weaponsmith Red Summon Dwarves 1R 1/1 Tap during your upkeep to add a permanent +1/+1 counter to any creature. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Mark Poole Uncommon 3 Energy Flux Blue Enchantment 2U All artifacts in play now require an upkeep cost of 2 in addition to any other upkeep costs they may have. If the upkeep cost for an artifact is not paid, the artifact must be discarded. Kaja Foglio Uncommon 3 Feldon's Cane Artifact Mono Artifact 1 0: Reshuffle your graveyard into your library. If Feldon's Cane is used, remove it from the game, returning it to its owner's deck only when the game is over. Mark Tedin Common 1 Gaea's Avenger Green Summon Gaea's Avenger 1GG *+1/*+1 The *s below are the number of artifacts opponent has in play. Pete Venters Uncommon 1 Gate of Phyrexia Black Enchantment BB Sacrifice one of your creatures during your upkeep to destroy any one artifact. You may not sacrifice a creature that is already on its way to the graveyard. Sandra Everingham Uncommon 3 Goblin Artisans Red Summon Goblins R 1/1 You may tap Goblin Artisans as you cast an artifact. Then flip a coin; opponent calls heads or tails while coin is in the air. If the flip ends up in opponent's favor, your artifact is countered. Otherwise, draw another card from your library. You can only use this ability once for each time you cast an artifact. Julie Baroh Uncommon 3 Golgothian Sylex Artifact Mono Artifact 4 1: All cards from the Antiquities expansion, including Golgothian Sylex, must be discarded from play. Kerstin Kaman Uncommon 1 Grapeshot Catapult Artifact Artifact Creature 4 2/3 Tap to deal 1 damage to target flying creature. Dan Frazier Common 4 Haunting Wind Black Enchantment 3B Each time an artifact in play is tapped or its activation cost is paid, Haunting Wind does 1 damage to that artifact's controller. Is not triggered by continuous artifacts. Jeff A. Menges Uncommon 3 Hurkyl's Recall Blue Instant 1U All artifacts in play owned by target player are returned to target player's hand. Any enchantments on those artifacts are discarded. Cannot be played during the damage-dealing phase of an attack. Nene Thomas Uncommon 1 Ivory Tower Artifact Continuous Artifact 1 During your upkeep phase, gain 1 life for each card in your hand above four. Margaret Organ-Keen Uncommon 3 Jalum Tome Artifact Mono Artifact 3 2: Draw a card from your library, then immediately discard a card of your choice to your graveyard. Tom Wanerstrand Uncommon 2 Martyrs of Korlis White Summon Bodyguard 3WW 1/6 Unless Martyrs of Korlis is tapped, any damage done to you by artifacts is instead applied to Martyrs of Korlis. You may not take this damage yourself, though you may prevent it if possible. No more than one Bodyguard of your choice can take damage for you in this manner each turn. Margaret Organ-Keen Uncommon 3 Mightstone Artifact Continuous Artifact 4 All attacking creatures gain +1/+0. Pete Venters Uncommon 3 Millstone Artifact Mono Artifact 2 2: Take the top two cards from target player's library and put them in target player's graveyard. Kaja Foglio Uncommon 3 Mishra's Factory, autumn None Land Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn. 1: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well. Kaja & Phil Foglio Uncommon 1 Mishra's Factory, spring None Land Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn. 1: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well. Kaja & Phil Foglio Common 1 Mishra's Factory, summer None Land Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn. 1: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well. Kaja & Phil Foglio Uncommon 1 Mishra's Factory, winter None Land Tap to add 1 colorless mana to your mana pool or give any Assembly Worker +1/+1 until end of turn. 1: Mishra's Factory becomes an Assembly Worker, a 2/2 artifact creature, until end of turn. Assembly Worker is still considered a land as well. Kaja & Phil Foglio Uncommon 1 Mishra's War Machine Artifact Artifact Creature 7 5/5 Bands During your upkeep, discard one card of your choice from your hand, or Mishra's War Machine becomes tapped and does 3 points of damage to you. Amy Weber Uncommon 1 Mishra's Workshop None Land Tap to add 3 colorless mana to your mana pool. This mana may only be used to cast artifacts. Kaja Foglio Uncommon 1 Obelisk of Undoing Artifact Mono Artifact 1 6: Return any of your permanents in play to your hand; enchantments on that permanent are discarded. Can be used only on permanents you cast. Tom Wanerstrand Uncommon 1 Onulet Artifact Artifact Creature 3 2/2 If Onulet goes to the graveyard, its controller gains 2 life. Anson Maddocks Uncommon 3 Orcish Mechanics Red Summon Orcs 2R 1/1 Tap to do 2 points of damage to any target. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Pete Venters Common 4 Ornithopter Artifact Artifact Creature 0 0/2 Flying Amy Weber Common 4 Phyrexian Gremlins Black Summon Gremlins 2B 1/1 Tap Gremlins to tap an artifact. As long as Gremlins remain tapped and in play, that artifact does not untap as normal during its controller's untap phase. You may choose not to untap Gremlins during your untap phase. Amy Weber Common 4 Power Artifact Blue Enchant Artifact UU The activation cost of target artifact is reduced by 2. If this would reduce target artifact's activation cost below 1, target artifact's activation cost becomes 1. Power Artifact has no effect on artifacts that have no activation cost or whose activation cost is 0. Douglas Shuler Uncommon 3 Powerleech Green Enchantment GG Gain 1 life whenever one of opponent's artifacts becomes tapped, or whenever the activation cost of one of opponent's artifacts is paid. Is not triggered by continuous artifacts. Christopher Rush Uncommon 3 Priest of Yawgmoth Black Summon Cleric 1B 1/2 Tap to add an amount of black mana equal to target artifact's casting cost to your mana pool. This effect is played as an interrupt. Target artifact, which must belong to you, is discarded. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Mark Tedin Common 4 Primal Clay Artifact Artifact Creature 4 */* When you cast Primal Clay, you must choose whether to make it a 1/6 wall, a 3/3 creature, or a 2/2 flying creature. Primal Clay then remains in this form until altered by another card or removed from play. Kaja Foglio Uncommon 3 Rack, The Artifact Continuous Artifact 1 If opponent has fewer than three cards in hand during his or her upkeep, the Rack does 1 damage to opponent for each card fewer than three. Richard Thomas Uncommon 3 Rakalite Artifact Poly Artifact 6 2: Prevent 1 damage to any target. If Rakalite is used, it returns to its owner's hand at end of turn; all enchantments on Rakalite are then discarded. Christopher Rush Uncommon 3 Reconstruction Blue Sorcery U Bring one artifact from your graveyard to your hand. Anson Maddocks Common 4 Reverse Polarity White Instant WW All damage done to you so far this turn by artifacts is retroactively added to your life total instead of subtracted. Further damage this turn is treated normally. Justin Hampton Common 4 Rocket Launcher Artifact Poly Artifact 4 2: Do 1 damage to any target. Rocket Launcher may not be used until it begins a turn in play on your side. If it is used, Rocket Launcher is destroyed at end of turn. Pete Venters Uncommon 3 Sage of Lat-Nam Blue Summon Sage 1U 1/2 Tap to draw a card from your library. Each time you use this ability, you must choose one of your artifacts in play and place it in the graveyard. This artifact cannot be one that is already on its way to the graveyard, and artifact creatures killed this way may not be regenerated. Pete Venters Common 4 Shapeshifter Artifact Artifact Creature 6 */(7-*) The *s below represent any number from 0 to 6. You set * when Shapeshifter is cast, and you may change it during your upkeep. Dan Frazier Uncommon 1 Shatterstorm Red Sorcery 2RR All artifacts in play are discarded. Artifact creatures cannot be regenerated. Dan Frazier Uncommon 1 Staff of Zegon Artifact Mono Artifact 4 3: Target creature loses -2/-0 until end of turn. Creatures with power less than 1 deal no damage. Mark Poole Common 4 Strip Mine, horizon/even stripe None Land Tap to add 1 colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice. Daniel Gelon Uncommon 1 Strip Mine, horizon/uneven stripe None Land Tap to add 1 colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice. Daniel Gelon Uncommon 1 Strip Mine, no horizon None Land Tap to add 1 colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice. Daniel Gelon Common 1 Strip Mine, small tower in forest None Land Tap to add 1 colorless mana to your mana pool or place Strip Mine in your graveyard and destroy one land of your choice. Daniel Gelon Uncommon 1 Su-Chi Artifact Artifact Creature 4 4/4 If Su-Chi goes to the graveyard, its controller gains 4 colorless mana. Christopher Rush Uncommon 3 Tablet of Epityr Artifact Poly Artifact 1 1: You gain 1 life every time one of your artifacts goes to the graveyard. Can only give 1 life each time an artifact reaches the graveyard. Christopher Rush Common 4 Tawnos's Coffin Artifact Mono Artifact 4 3: Select a creature in play; that creature is considered out of play as long as Coffin remains tapped. Hence the creature cannot be the target of spells and cannot receive damage, use special powers, attack, or defend. All counters and enchantments on the creature remain but are also out of play. If Coffin is untapped or removed, creature returns to play tapped. You may choose not to untap Coffin during the untap phase. Christopher Rush Uncommon 1 Tawnos's Wand Artifact Mono Artifact 4 2: Make a creature of power no greater than 2 unblockable by all creatures except artifact creatures until end of turn. Other cards may be used to increase target creature's power beyond 2 after defense is chosen. Douglas Shuler Uncommon 3 Tawnos's Weaponry Artifact Mono Artifact 2 2: Target creature gains +1/+1 as long as Tawnos's Weaponry remains tapped. You may choose not to untap Tawnos's Weaponry during untap phase. Dan Frazier Uncommon 3 Tetravus Artifact Artifact Creature 6 1/1 Flying Mark Tedin Uncommon 1 Titania's Song Green Enchantment 3G All non-creature artifacts in play lose all their usual abilities and become artifact creatures with toughness and power both equal to their casting costs. If Titania's Song leaves play, artifacts return to normal just before the untap phase of the next turn. Kerstin Kaman Uncommon 3 Transmute Artifact Blue Sorcery UU Search through your library for one artifact and immediately place it into play; also, choose any artifact in play that you control and place it in its owner's graveyard. If the new artifact has a casting cost greater than that of the discarded one, you must pay the difference or Transmute Artifact fails and both artifacts are discarded. Shuffle your library after playing this card. Anson Maddocks Uncommon 3 Triskelion Artifact Artifact Creature 6 1/1 Triskelion gets three +1/+1 counters when cast. Controller may discard a +1/+1 counter at any time to do 1 damage to any target. Douglas Shuler Uncommon 1 Urza's Avenger Artifact Artifact Creature 6 4/4 0: Avenger loses -1/-1 and gains one of your choice of flying, banding, first strike, or trample until end of turn. Attribute losses and ability gains are cumulative. Amy Weber Uncommon 1 Urza's Chalice Artifact Poly Artifact 1 1: Any artifact cast by any player gives you 1 life. Can only give 1 life each time an artifact is cast. Jeff A. Menges Common 4 Urza's Mine, clawed sphere None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Anson Maddocks Common 2 Urza's Mine, mouth None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Anson Maddocks Common 1 Urza's Mine, pulley None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Anson Maddocks Common 1 Urza's Mine, tower None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Anson Maddocks Common 2 Urza's Miter Artifact Poly Artifact 3 3: Draw one card from your library every time an artifact of yours goes to the graveyard. Can only let you draw one card per artifact destruction. May not be used when you destroy an artifact to gain benefits from another card. Randy Asplund-Faith Uncommon 1 Urza's Power Plant, bug None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Mark Tedin Common 2 Urza's Power Plant, columns None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Mark Tedin Common 1 Urza's Power Plant, rock in pot None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Mark Tedin Common 1 Urza's Power Plant, sphere None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 2 colorless mana to your mana pool. Mark Tedin Common 2 Urza's Tower, forest None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool. Mark Poole Common 2 Urza's Tower, mountains None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool. Mark Poole Common 1 Urza's Tower, plains None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool. Mark Poole Common 1 Urza's Tower, shore None Land Tap to add 1 colorless mana to your mana pool. If you have Urza's Mine, Urza's Tower, and Urza's Power Plant in play at the same time, tap to add 3 colorless mana to your mana pool. Mark Poole Common 1 Wall of Spears Artifact Artifact Creature 3 2/3 First strike, counts as a wall. Sandra Everingham Uncommon 3 Weakstone Artifact Continuous Artifact 4 All attacking creatures lose -1/-0. Creatures with power less than 1 deal no damage. Justin Hampton Uncommon 3 Xenic Poltergeist Black Summon Poltergeist 1BB 1/1 Tap to turn target non-creature artifact into an artifact creature with both power and toughness equal to its casting cost. This transformation lasts until your next upkeep; target retains all its original abilities as well. Dan Frazier Uncommon 3 Yawgmoth Demon Black Summon Demon 4BB 6/6 Flying, first strike During your upkeep, choose one of your artifacts in play and place it in the graveyard, or Yawgmoth Demon becomes tapped and deals 2 points of damage to you. Artifact creatures destroyed this way may not be regenerated. Sandra Everingham Uncommon 1 Yotian Soldier Artifact Artifact Creature 3 1/4 Attacking does not cause Yotian Soldier to tap. Christopher Rush Common 4 Copyright 1996 Wizards of the Coast, Inc. Wizards of the Coast, Magic, Magic: the Gathering, Arabian Nights, Antiquities, Legends, The Dark, Fallen Empires, Ice Age, and Chronicles, Homelands, and Alliances are trademarks of Wizards of the Coast, Inc.