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PUZZLING NUMBERS
GAMES!

Mathematics play a big role in science and research! But don't let that scare you! Math can be fun, and very illuminating! Sometimes it works just like magic! You don't believe that? Then try the following games and be prepared to be surprised!



TROUBLE IN DENMARK
GAME!

Follow the instructions carefully, ONE LINE AT A TIME. Be sure to do exactly what it says before moving to the next instruction. You can keep track of your answers by typing them into the white spaces provided beside each instruction. To clear the boxes, backspace over the last answer. Reloading will NOT clear the blocks.

1) Pick a number from 5 to 9

2) Subtract 5
3) Multiply by 3
4) Square the number (multiply it by itself)
5) Add the digits in the number together
until you get only one digit
(i.e. 64: 6 + 4 = 10; 1 + 0= 1)
6) If the number is less than 5, add five.
Otherwise subtract 4.
7) Multiply it by 2
8) Subtract 6
9) Give the digit its corresponding
letter in the alphabet
(for example: 1=A, 2=B, 3=C, 4=D . . . 26=Z, etc)
10) Pick a name of a country (NOT A STATE)
that begins with that letter.
11) Take the second letter in the country name and think of a mammal that begins with that letter.
12) Think of the color of that mammal.
DO NOT LOOK AT THE ANSWER UNTIL YOU HAVE DONE ALL OF THE ABOVE!
If you didn't get that exact answer, then re-check your math and try again!

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PICK-POCKET GAME!

This will take a calculator, but it will be worth it! You can impress your friends and family by correctly guessing the amount of change they have in their pockets!

Ask the person to take his/her age and multiply it by 2.
Add 5.
Multiply this sum by 50.
Subtract 365.
Add the amount of loose pocket change
(MUST BE LESS THAN $1!
Do NOT count change equalling $1 or over!)
Add 115.
Final Outcome:

The first two digits will be the person's age,
and the last two digits are the amount of the person's pocket change.

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