On hearing that there was some sort
of offshoot fiction of Narnia, I was eager to read "just something" and
worried that it might be terrible. The titles seemed promising, albeit
clear that they were taken from Lewis's books, and the books were less
expensive than, say, buying new clothes. The books are hard to track
down; many gamebook collectors have less than half of the set, and
even when they are located, they are quite expensive. Ten dollars
was the best price I could find. The book had several odd quirks
like using section numbers instead of pages, as well as numbers to simulate
dice-rolling in inner corners.
The game action itself starts slowly; many of the "choices"
are rather transparent. From page A you can go to B or C, both of
which lead to D. Ones like "Have you been to Narnia before?" are
the most simplistic and leave the reader begging for a puzzle. But
the puzzles that are frequently moral choices(of the "Do you leave Jeremy
to rot in a cave by himself?" variety) are transparent. The puzzles,
like much of the book, are filled with the sort of preaching that Lewis
avoided, and you always wind up coming back to the main plot. It's
not bad, if predictable. A warlock tries to raise the White Witch
from the dead, and you may be put on the Stone Table and sacrificed if
you are not careful. Well, actually, there is only one ending, where
you return to Narnia, although Aslan says different things to you before
you go. The main puzzles to solve here are moral, and there are only
a few instances where you get clues. One is at the banquet hall.
Probably what's most annoying is how the author will either take
passages almost verbatim from various Chronicles(LWW, PC, HHB, MN) or "dumb
them down." In especially inventive spurts he changes Lewis's third
person to the second person. Then, for variety's sake, he includes
things that could not possibly be relevant to Narnia. The two extremes
do not average out in this case. In one attempt at originality he
mentions a sword given to King Edmund on the fifth anniversary of the fight
at Anvard. However, research into Lewis's writings would have shown
that, in fact, Rabadash's treachery occurred in 1014, and in 1015 the Pevensies
returned to England. Many other attempts fail, as well. Narrative
asides are condescending. The new names are interesting, but they
make one wince a bit. One might argue that the book is "simple" which
has the virtue that you can easily reject it or place its primary value
as a collector's item. I guess you couldn't really expect a Lewis-like
performance from a commissioned writer.