Up From: wilsonj Subject: updated .td4 file format specs
Date: Thursday, August 19, 1999 8:23 AM

here is a more complete file format document for the .td4
files
it has things like all of the ride type values, all of the
launch mode values and all of the vehicle type values.

format of a td4 file
00 ride type
01 vehicle type
02-05 unknown, seems to be 0
06 launch mode
07 train color scheme (00 = all same color, 01 = trains
different color, 02 = cars different color)
08-1F 2 byte parts of colors for cars
20 track spine color
21 track rail color
22 track supports color
23 flags for sync with other, wait checkboxes and load
24 no of trains
25 no of cars per train
26 min wait time in seconds
27 max wait time in seconds
28 speed (for chairlifts and whoa bellies) 2.25mph per bit
also no of laps for go carts
29 max speed 2.25mph per bit
2A average speed 2.25 mph per bit
2B/2C ride length in meters
2D pos g's 0.32g per bit
2E neg g's 0.32g per bit
2F lat g's 0.32g per bit
30 # inversions
31 # drops
32 max drop height 1 ft per bit
33 excitement 1 unit per bit
34 intensity 1 unit per bit
35 nausea 1 unit per bit
36 unknown
37 unknown
38 to end of file track data (see track data words list)

interestingly enough none of the inspection stuff gets
stored, not even the time
between inspections value

available ride types
00 = wooden
01 = stand up
02 = suspended
03 = inverted
04 = steel mini
05 = miniature railroad
06 = monorail
07 = suspended single rail
08 = boat hire
09 = wooden crazy rodent
0A = single rail
0B = car ride
0C = whoa belly
0D = bobsled
0E = observation tower
0F = steel
10 = water slide
11 = mine train
12 = chairlift
13 = corkscrew
14 = maze
15 = go karts
16 = log flume
17 = river rapids
18 = reverse whoa belly
19 = vertical

available vehicle types
00 = roller coaster train
01 = roller coaster train backwards
02 = wooden roller coaster train
03 = suspended chairs
04 = suspended swinging cars
05 = ladybird cars
06 = standup cars
07 = spinning cars
08 = single person swinging chairs
09 = swan peddle boats
0A = monorail train
0B = canoes
0C = rowing boats
0D = steam train
0E = mouse cars
0F = bumper boats
10 = wooden roller coaster train backwards
11 = rocket cars
12 = horses
13 = sports cars
14 = single person lying down cars
15 = mine carts
16 = suspended swinging airplane cars
17 = monorail cars
18 = water tricycle
19 = whoa belly car
1A = bobsled cars
1B = rubber dinghies
1C = rotating cabin
1D = mine train
1E = chairlift cars
1F = corkscrew roller coaster train
20 = motorbikes
21 = racing cars
22 = trucks
23 = go carts
24 = river rapids boats
25 = log flume logs
26 = unknown
27 = unknown
28 = unknown
29 = unknown
2A = unknown
2B = unknown
2C = unknown
2D = unknown
2E = unknown
2F = reverse whoa belly cars
30 = vertical roller coaster cars
31 = cat cars
32 = unknown
33 = unknown
34 = log cars

available launch modes
01 = continuous circuit
02 = reverse incline shuttle
03 = powered launch
04 = shuttle
05 = boat hire
06 = vertical launch
07 = rotating lift
08 = station to station
09 = unknown
0A = unknown
0B = unknown
0C = race mode
0D = unknown
0E = unknown
0F = unknown
10 = unknown
11 = unknown
12 = unknown
13 = unknown
14 = unknown
15 = unknown
16 = unknown
17 = LIM powered launch mode

flag values for the flags entry:
upper nyble of entry for max wait checkbox, min wait
checkbox, synchronize check box
bit 1 of nyble always 0
bit 2 of nyble = sync checkbox (1 = on 0 = off)
bit 3 = min checkbox (1 = on 0 = off)
bit 4 = max checkbox (1 = on 0 = off)

lower nyble for load checkbox and value
if bit 1,2,3 off then 1/4 load
if bit 1 on then 1/2 load
if bit 2 on then 3/4 load
if bit 1,2 on then full load
if bit 3 on then any load
if bit 4 on the checkbox on

n.b. a nyble is 4 bits

for colors they are in the same order as in rct color
selection box

does anyone know anything about the unknown values?


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