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Drake

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Before to try to realize a model, I usually paint some sketch in pencil to face how a subject should look like (helped by our mecha-designer, Riccardo). Riccardo also says that since noone has never seen a dragon, noone really knows how it is and so we has to use our immagination. The first and the second sketch are mine, the third is Riccardo's.


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One of the most difficult things is to create a good wing system, easy to animate. It's important that it looks real so I'm studying the bat wing skeleton and muscolar system...
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Ok.. Here you can download a little animation (3.4 secs) of a wing flap of the dragon. Nothing special, only little study on the iterations between bones, muscles and membranes: do not look at te movement in itself!!! I'll be more carefull when I've completely finish the model.
drake_001_033.avi.zip (only 127 Kb)

drake_001_033textures.avi.zip (only 104 Kb)



Main - 3D Graphics - Working-on Projects - Finished Projects - Collaborers and Friends

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