Glossary of Werewolf Terms

This is the place to look if you see any terms contained in these pages that you might not know. Of course, a regular dictionary will work, too, but it won't contain these words.
These words are all part of or related to White Wolf's brand of Garou.
Auspice: the phase of the moon under which a particular Garou was born. Commonly thought to determine personality and tendencies.
Blight: any corrupted area in either the spirit world or physical reality
Breed: the ancestry of a Garou, be it wolf, human or other Garou
Caern: a sacred place where the Garou can come into close contact with the spirit world.
Celestine: the greatest spirits - the closest beings the Garou have to gods
Crinos: the half-wolf, half-human form of the Garou
Domain: the territory claimed and patrolled by a pack or sept
Enemy: the natural foes of the Garou. They are placed in the Hunting Grounds All enemies are considered to be "of the Wyrm."
Gaia: the earth and related realms, both in physical and spiritual form
Garou: the werewolve's term for themselves
Gnosis: the spiritual power of a character
Health: the amount of damage someone or something can sustain before being killed or destroyed
Homid: a garou of human ancestry
Incarna: children of the Celestines, but still greater spirits by an measure; demigods
Klaive: a fetish dagger, usually of great spiritual potency and nearly always made of silver
Litany: the code of laws kept by the Garou
Lupus: Garou of wolf origin
Metis: the sterile offspring of two Garou. Often deformed and generally reviled by the Garou society
Moon Bridge: a mystical gate between two caerns which appears during ceremonies held at such a place
Moot: a conclave of werewolves
Pack: a small group of Garou bound to each other by ties of friendship and mission as opposed to culture
Renown: the status a character holds in werewolf society. Renown also measures the general worth and power of allies and enemies
Totem: the spirit taken by an individual or tribe to represent its inner nature
Tribe: the larger community of Garou. Tribe members are often bound by similar totems and lifestyles
Umbra: the part of the spirit world that exists around the Earth
Weaver, the: manifestation and symbol of order and pattern. Computers,science, logic and mathematics are examples of the influence of the Weaver on the material plane.
Wyld, the: manifestation and symbol of pure change. The chaos of transformation and elemental force
Wyrm, the: manifestation and symbol of evil, entropy and decay in Garou belief. Vampires are of the Wyrm, as are toxic waste and pollution

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