Glossary of Werewolf Terms


This is the place to look if you see any terms contained in these pages that you might not know. Of course, a regular dictionary will work, too, but it won't contain these words. These words are all part of or related to White Wolf's brand of Garou.


Auspice: the phase of the moon under which a particular Garou was born. Commonly thought to determine personality and tendencies.

Blight: any corrupted area in either the spirit world or physical reality

Breed: the ancestry of a Garou, be it wolf, human or other Garou

Caern: a sacred place where the Garou can come into close contact with the spirit world.

Celestine: the greatest spirits - the closest beings the Garou have to gods

Crinos: the half-wolf, half-human form of the Garou

Domain: the territory claimed and patrolled by a pack or sept

Enemy: the natural foes of the Garou. They are placed in the Hunting Grounds All enemies are considered to be "of the Wyrm."

Gaia: the earth and related realms, both in physical and spiritual form

Garou: the werewolve's term for themselves

Gnosis: the spiritual power of a character

Health: the amount of damage someone or something can sustain before being killed or destroyed

Homid: a garou of human ancestry

Incarna: children of the Celestines, but still greater spirits by an measure; demigods

Klaive: a fetish dagger, usually of great spiritual potency and nearly always made of silver

Litany: the code of laws kept by the Garou

Lupus: Garou of wolf origin

Metis: the sterile offspring of two Garou. Often deformed and generally reviled by the Garou society

Moon Bridge: a mystical gate between two caerns which appears during ceremonies held at such a place

Moot: a conclave of werewolves

Pack: a small group of Garou bound to each other by ties of friendship and mission as opposed to culture

Renown: the status a character holds in werewolf society. Renown also measures the general worth and power of allies and enemies

Totem: the spirit taken by an individual or tribe to represent its inner nature

Tribe: the larger community of Garou. Tribe members are often bound by similar totems and lifestyles

Umbra: the part of the spirit world that exists around the Earth

Weaver, the: manifestation and symbol of order and pattern. Computers,science, logic and mathematics are examples of the influence of the Weaver on the material plane.

Wyld, the: manifestation and symbol of pure change. The chaos of transformation and elemental force

Wyrm, the: manifestation and symbol of evil, entropy and decay in Garou belief. Vampires are of the Wyrm, as are toxic waste and pollution




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