TIMELESS TACTICAL TRUTHS
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Move quick~young conditions are easier to control than old ones.
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The very worst fire ground plan is no plan (the next worst is two plans).
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The only safe fire ground assumption is to assume the worst
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If you have lots of ideas, you need lots of equipment.
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A little force in the beginning can eliminate the need for lots of force
at the end.
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It is better to get out five minutes too soon than five seconds too late.
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Very little on the fire ground falls up.
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Respect defensive conditions the buildings God didn't want to burn are
sprinklered.
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Don't ever let your inclination to gamble outdistance your fear.
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Safe firefighters are smart firefighters.
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Vomiting firefighters are ugly firefighters.
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Fires give the test just ahead of the lesson.
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The only thing that will impress the fire is well-placed force.
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Never confuse repeat fires for routine fires; the same basic deadly elements
are present at every fire--there are no routine fires.
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Don't stand too close to the guys who are always bandaged up.
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If you panic, be certain to run in the correct direction.
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Safety prevents meetings.
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First rule of exits: if you pay to get in, you have paid to get out.
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You can't save anyone when you are a victim.
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Always avoided hanging around guys they call "Burn ‘em Down Brewster, "
"Charcoal Charlie, " or "Parking-Lot Pete."
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Gravity will always culminate at the bottom.
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Third law of radiant heat: When you're warning lights begin to melt, it's
a sign that you parked to close.
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Effective command is made up of equal parts of passion and patience- the
trick is the where and when of each.
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Unless snags are falling, the incident commander shouldn't yell or run-
neither reflects cleverness or composure.
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The capable incident commander always approaches his troops with high expectations
and kindness.
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You can fool the spectators, but you can't fool the players.
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All fires go out eventually.
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Trust safety, not luck (luck makes you dumb).
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Something is wrong if you keep inheriting bad situations.
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Playing catch up on the fire ground is an old female dog.
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Fire fighting is the very smartest form of manual labor- respect the task.
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When you're having problems, take on a partner to share them.
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Don't spend all your chips- always have a tactical reserve.
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Remember courage is only fear that has said it's prayers.
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Complicated fire operations are generally screwed up fire operations.
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Losing your temper generally represents the incipient stage of rectal-cranial
inversion.
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Good procedures are so simple you don't need to write them down to remember
them or use a dictionary to understand them.
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When someone screws up, yell at them- they'll love it.
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Keep working on the basics- most of us are not advanced enough to make
advanced mistakes.
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The fire always plays for keeps and is unforgiving and Democratic- it will
never kick you when you're up.
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Be careful of the guys who close their eyes when they open their mouths.
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Don't add resources to a non- plan.
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Be careful who you give water to.
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Educational times on the fire ground are not always fun times.
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Consistent fire ground reality: if you're gonna order, you gotta pay the
check.
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Be careful of kamikaze pilots who have gone on 65 missions.
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Burning up all your exposures at once is tacky.
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The fewer parts of the plan, the fewer things can get screwed up.
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The number of faults in a fire operation is in direct proportion to the
number of viewers; the intelligence of the viewers is in direct proportion
to how late they arrive.
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You gotta have a plan before you can revise it .
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Retreat festivals are far superior to funeral festivals.
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Experience and education are like oregano- they must be mixed with a lot
of other stuff to be good.
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It difficult to get a little excited.
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Be careful where you put water.
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The treatment for screwed- up situations: education, training, reflection,
and getting to do it again.
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Be careful of people who attached status to knowing things you don't.
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Combining strategic modes [offensive- defensive] is like ordering artillery
on yourself.
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The essence of firefighting is that the fire and the incident commander
can't live in the same space- one has to leave.
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Beware of the manager who says, "Don't do anything until I get there."
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Never is a long time.
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The role of the effective incident commander is to direct and support the
troops.
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Avoid the folks who say regular safety procedures take too long during
difficult times [when you really need them].
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Standard management cycle: procedures- training- execution- critiquing-
revising and back around.
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Firefighters who are tough enough to eat nails and spit pumps will generally
become extremely fragile when mistakes occur.
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Manage procedures- lead people.
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There isn't any middle ground in fire fighting- you're either fighting
or you're not fighting.
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If you think training is expensive, check out the cost of ignorance.
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Forget the bull about "holding the fire"- you either put it out or it burns
past you.
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There ain't no fair fights on the fire ground.
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What burns, never returns.
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Avoid situations that are so exciting you don't survive.
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Some days on the fire ground the best it gets is so- so.
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Extinguishing the fire in most cases solves the majority of problems.
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Smart incident commanders practice "chocolate chip management "- when the
troops do good, give them a cookie.
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Effective analysis must always be mixed with water to put the fire out.
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Don't ever develop a plan that is so smart you can't explain it to the
people who have to carry it out.
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It's hard to legislate love.
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Procedures don't have feelings.
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Water above a fire basically irritates Mother Nature- she meant heat to
rise.
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When you lose your head, the next thing is your ass.
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If a building burns, don't take it personally (you didn't make the world
combustible).
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Don't hang around the folks who substitute their ears for a standard safety
procedure -basic safety rule: don't ever burn any of you.
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If you can't control yourself, you can't control anything else.
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Surprises are nice on your birthday.
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If you live with a bad situation long enough, you wear it.
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Effective communications= 1 part talking and ten parts listening [beware
of the guy who's hearing is affected by promotion].
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Hanging around daredevils is painful- remember, a hero is nothing but a
sandwich.
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It's hard to generate a big fire in rocks.
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Take the process seriously- not yourself.
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The things that lead up to accidents happen slowly- the accident happens
fast.
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Everything on the fire ground is "too" something.
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Always take care of the people who are trying to make you look good ( make
it as easy as possible for them to do so).
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Hope for the best- plan for the worst.
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Most big screwed- up situations start with one small out-of- balance step
in the wrong direction- be careful of confusion snow balls that start rolling
downhill.
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Be careful of anyone who thinks they have Nomex skin.
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There are no credit cards on the fire ground- you've got to pay for everything
you do at the time you do it.
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The more seniority a screw up gets, the harder it is to fix- this applies
to both the firefighting operations and unfortunately firefighters.
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The incident commander has to always go after the right piece of information
at the right time; if you ask if everything is okay, it always is.
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If you aren't dressed to play, stay in the bleachers and off the field.
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Roofs are really pretty dumb, they shed water just like it was rain.
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Considering what was going on at the time a decision was made will many
times effectively refocus 20/20 hindsight.
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Repeat, ongoing business can become tactical aesthetic that produces a
fire ground succer punch: like 20 butthooks and nothing calls in the same
area, setting you up for the twenty-first that turns out to be a ripper.
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There aren't any "time outs" on the fire ground.
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The next tragedy will take the pressure off the last tragedy.
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The incident commander must always initiate and move toward correct action.
He must also be prepared and capable of stopping incorrect, unsafe action-
he absolutely cannot live with a bad situation.
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The incident commander who will not disagree with a decision or countermand
[and change] an order, should stay home and watch the fire on TV.
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They generally don't call the Fire Department because someone did something
smart.
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Be careful of shutting down and unhooking anything that is set up and operating
okay.
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The incident commander should be the first person who thinks the fire is
burning and the last to believe it is out.
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Every fire situation contains a discrete number of decisions- they can
be made either by the incident commander or by the fire.
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Do not think you are communicating just because you are talking.
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Most of the time on the fire ground, the first five minutes are worth the
next five hours.
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When someone screws up, ask the standard question, "Who taught him how
to do it ?"
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The longer you wait to make a decision, the fewer options you will have.
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The incident commander must be careful of what he says in difficult situations-
off hand, dumb command comments are like aluminum beer cans- they last
forever in the environment.
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Basic fire frequency axiom: the farther you are from the last fire, the
closer you are to the next one.
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The incident commander must always be able to separate what is a hope from
what is a plan.
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There is no necessary connection between the amount of hose deployed and
the amount of water that goes on the fire.
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Don't ever trust smoke- it can hide what's really going on, spread the
fire, burn, blow up, and really ruin your life, sometimes all at once.
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The incident commander must always have a string on his troops- be careful
of any situation where you can't get the insiders out quickly and account
for them.
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The only thing that won't burn is dirt.
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If a fire is an emergency to the fire department, who would you call?
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If you violate, compensate.
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The more routine decisions the incident commander makes before the fire,
the more time he will have to make critical decisions during the fire.
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The most important fire is the next one.
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Life isn't made up of only good runs (life is not perfect).
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The most effective initial attack includes the most thorough mop-up.
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Constructing fire line without a safe anchor point is like trying to herd
hornets with a hoola-hoop.
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When the wind picks up something is going to happen.
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If firefighters were as tall as trees they wouldn't need lookouts.
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Know when to leave well enough alone.
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Sometimes there's no time better than the present.
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Safety zones and escape routes work best when firefighters know where they
are.
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Instructions are most effective when they are understood.
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Never challenge a fire to a foot race- you'll lose in the long run.