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Official WCCW Rule book
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Make sure you read these carefully.
Failure in doing so may result in loss of points,
suspension or removal from WCCW for good.
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7-20-99
Mission Statement: To be the best eWrestling federation in the entire NeWA and to accurately simulate the feeling of being a professional wrestler in all aspects of the job.
Events: WCCW will normally hold two events a week. Tuesday night cards will be called Tuesday Terror. This card will be ran by the Zeus simulator. Who wins and who loses is decided by the President and Vice President, not the sim. This card can be compared to WWF Monday Nitro. Saturday's card will be called Saturday Showdown. Also ran on the Simulator, and also results are decided by the President and Vice President. This event would be compared to WWF Saturday Night, it will be a little earlier and not as long. We will also have a joint card with MCeW on the last Sunday of every month. This will be a card consisting of only matches with one man or tag team from each federation. WCCW has and always will be a booked federation. If your wrestler is unavailable to wrestle on a certain day, let me know about it as soon as possible.
Role plays: Some call them role plays, others call them interviews, and a few flashes. All that matters is you need to role play to get noticed here. All role plays will be done through the Role play link of the main page. The message board is to be used to role play for upcoming events and also to make challenges. You can not use other wrestlers in your role plays unless you get consent from that person. If this is the case, it is required that both members send an e-mail telling me so. You must role play at least once every two weeks, but you can role play as many times as you want or feel is necessary. If you don't role play, you don't win. If you still don't role play, I will keep you on the roster until I can find somebody who can role play. Your role play's should be creative but discretion is advised. Language that cannot be on broadcast television should not appear in a role play unless it is either masked or bleeped. It is the quality of a role play not the quantity that helps decide the outcome of a match. One thirty line role play that gets to the point, and is well written will go a lot farther that a hundred one line role plays that basically say "I will beat you", or hundred line role plays that ramble on about nothing. So use discretion when posting your role plays on the board. For those new to role playing please check out the link on the links page for The Dungeon. It is a big help.
Angles: Angles are an important factor in making an efed fun. If you ever have an angle idea, send it to me and I will consider using it. Also remember that it is angles more than wins and losses that make a fed interesting. If I feel it is better for somebody to lose to help further an angle, don't cry to me about it not being fair because you had more or better role plays than your opponent. Don't worry, The consistently good role players will be the ones to get the pushes and will have the most success. But it is very hard to go undefeated, so expect to lose every once in a while. Remember, There are upsets in "real" professional wrestling as well. To help out angles I suggest to get Yahoo Pager, AOL Instant Messenger, or ICQ. It isn't mandatory, but it does help to communicate with us easier.
Matches: I decide who wins matches. If anybody complains, I will take away push points. If you can't handle a loss, then move on, this fed wouldn't be for you. I will try to be as fair as I can. All challenges must be put on the role play board. All challenges are considered accepted, unless declined by the other. All title holders must accept for it to be a match, or it will be considered declined.
Wrestlers: Only original wrestlers will be accepted. If you want to use real wrestlers, just move on. I won't even look at the application. I don't care if you have approval from the entire NeWA front office. It is all about being creative. NeWA rules specify that you may only handle five (5) wrestlers at any time in any federation. This means that you can only have five wrestlers throughout the entire NeWA. WCCW will allow you to have a maximum of three (3) wrestlers at any given time. This would give you one tag team, and one singles. WCCW and NeWA reserves the right to terminate any contract for any reason without notice.
Championship Belts: This is the goal of being a wrestler, to hold a championship belt is to be recognized as the best. No wrestler shall hold more than one singles title at any one time. WCCW currently acknowledges seven (7) championship titles. They are as follows; WCCW Heavyweight Title, Texas Heavyweight Title, WCCW Texas Television Title, WCCW Texas Brass Knuckles Title, WCCW Cruiserweight Title, WCCW Southwest Tag Team Title, and a WCCW Six man Tag Team title. If you hold a secondary title then win the Southwest title, you must vacate the secondary title in ten days. If you don not you will be stripped of both titles. You may hold a tag title along with a singles title, or hold titles in the WCCW and others in any other fed. Remember not to double book though. All titles must be defended in 30 day period, except the Television title which must be defended at least every two weeks.
Rankings: The rankings page will be updated every week. Rankings of wrestlers will be decided on a points system. The more points you have, the higher you are ranked.
Points are gained by the following:
Winning a match by DQ or count out +1
Winning a match by pinfall +2
Winning a match by submission +3
Winning a secondary championship belt (Television title, Hardcore title,
Cruiserweight title, or either of the Tag Team titles) +4
Winning a major WCCW title (Southwest Heavyweight title, or the Texas
Heavyweight title) +5
When a current or former NeWA World Champion enters the WCCW they will
receive +10
When a current or former NeWA International champion joins WCCW they
will receive +8
When a former NeWA champion that has held US, TV, Cruiserweight, or
Hardcore titles enters they receive +5
When a new member held/holds a major regional title or Canadian title
(similar to major title listed above) +4
When a new member held/holds a secondary regional title (similar to
the secondary titles listed above) +3
When you get a friend to sign up (Please have them put your name in
other column for how they learned.) +3
(You will not gain points here for acquiring titles at another NeWA federation after you join.)
Points are lost by the following:
Losing a match by DQ or countout -1
Losing a match by pinfall -2
Losing a match by submission -3
Losing a secondary title -3
Losing a major title -4
Breaking rules: loss varies
Final Note: Remember have fun, it is only a game. If you have any questions or comments about these rules, they should be mailed to me. I will only reply to e-mail about the rules. My office door is always open should you need any help.
Continue to the singles application