Drizzt Do'Urden was born in Menzoberranzan deep below the deepest caves in a land called the Underdark. He was taught in the earliest part of his life by his sister Vierna. She taught him until he became sixteen. Then because of Zaknafein (his real father) he was trained to be a warrior, instead of a magician. Drizzt, after training with Zak, went to the Academy, Melee-Magthere, where he was to learn about the drow and to train more in combat situations. After the first year, he won every single year at the grand melee.

During the Academy though, he learned just how evil the drow are. Then, after his father was killed by his own mother, he ran into the Underdark to live there. In the Underdark, Drizzt lost all track off time, and if it wasn't for his friends Guenhwyvar, Belwar Dissengulp, and Clacker, he would have never lasted against his family chasing him to regain Lloth's favor. To try and escape from the drow, Drizzt went to the surface. There he was hated by those who he tried to save. He eventually found his way to a blind old ranger named Montolio DeBrouchee. After becoming best friends, Montolio teaches Drizzt all about the surface world and all those in it. He teaches Drizzt about Mielikki, the goddess of the rangers heart. To Drizzt she was not a goddess, but a way of life. After Montolio died, he went around the realms, being shunned away at every city until he ended up in Icewind Dale. He wasn't aloud in the only cities in the area, Ten-Towns, but he was aloud on the opposite side of the only mountain, Kelvin's Cairn. Here he meets his life long friends and his life truly begins anew.
Drizzt is a ranger, and follows after the heart of Mielikki. He is one of the finest fighters in all of the realms, but has the biggest heart of them all. He is kind to all and tries not to judge anyone. He is always there for his friends and never lets them down if he can help it.


Drizzt Do'Urden - 15th Level Drow Elven Ranger
Size: M (5'4")
Drizzt, before he became a Ranger, was an 18th Level Fighter in the Underdark. This would explain his fighting prowess.
Armor Class: -3 to -8 Alignment: Chaotic Good
Hit Points: 92
No. of Attacks:5 Dmg/Attack: 1-8+7(x3), 1-8 +5(x2) Move: 12"
S: 13
I: 17
W: 17
D: 20
C: 15
CH: 14
Special Attacks: Critical Hits, Stealth
Magic Resistance: 86% but may be reduced because of time in the surface world.
"Spell-like" abilities: Dancing Lights, Faerie Fire, Darkness

And of course, you need to know his companion's stats as well: Guenhwyvar
HD:6+6; hp:(45)
Move: 15"
3 attacks: 1-4,1-4,1-12 plus rear claw attack 2-4, 2-4 if both rear claws hit.
Move Silently and Hide in Shadows at 95% Never Surprised
Figurine can be used for 1/2 day every other day.

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