Time in combat

Time in Warhammer is divided into Rounds and Turns. You generally use rounds for combat. For example, if a player has A=1 that means that they can attack once per round.

Here is an explanation of the cryptic box at the bottom left corner of the back of the character sheet. You have three difference movement rates:

Cautious is half as fast as Standard, Running is 4 times that of Standard. As a general formula, this is how you calculate the Standard movement rates of a character from their movement score, M:

Somewhat bizzarely, the writers of Warhammer seem to have thought that there are 1610 yards in mile, not 1760. Obviously for 'yard' read 'metre' and for 'foot' read '33 1/3 cm'.

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