Unit [prereq] | Image | Attack | Defend | Movement | Cost | Notes |
IntSec Agent
[Totalitarianism] |
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8 | 5 | 2 | 60 shields | free support for The Party |
CyberGrunts
[Robotics] |
7 | 4 | 3 | 80 shields | can paradrop, ignore ZOC and attack air! | |
Mecha Inf.
[Labour Uni.] |
8 | 6 | 3 | 70 shields | 9 def vs. units with move=2 | |
Tesla Coil
[Superconduct] |
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0 | 8 | 1 | 120 shields | if it moves and ends up alone, it dies. |
Mobile Tesla
[Teslas' The.] |
14 | 4 | 4 | 160 shields | loses health each turn, like a helicopter | |
Tripod
[War Mach.] |
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12 | 6 | 4 | 160 shields | |
Floating Fort.
[War Mach.] |
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16 | 16 | 5 | 180 shileds | cannot shore attack |
Peacekeepers
[B N W] |
6 | 6 | 2 | 80 shields | many special abilities; see Civilopedia |
In addition, many units have been renamed, and some have different prerequisites. Again, reference to the online Civilopedia is highly recomended.
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