Unit Name |
## |
WS |
BS |
St |
To |
Wo |
In |
At |
Ld |
Save |
Cost |
Farseer |
1 |
5 |
5 |
3 |
4 |
3 |
5 |
1/2 |
10 |
4(I)+ |
72 |
CC Weapon; Shuriken Pistol
|
Guide |
Lets a unit re-roll missed shots. |
[30] |
Guardian Defender Squad |
20 |
3 |
3 |
3 |
3 |
1 |
4 |
1 |
8 |
5+ |
210 |
Shuriken Catapult
|
Grav Platform & Crew |
2 |
3 |
3 |
3 |
3 |
1 |
4 |
1 |
8 |
5+ |
[50] |
Shuriken Catapult (x2); Bright Lance (x1)
|
Guardian Defender Squad |
20 |
3 |
3 |
3 |
3 |
1 |
4 |
1 |
8 |
5+ |
210 |
Shuriken Catapult
|
Grav Platform & Crew |
2 |
3 |
3 |
3 |
3 |
1 |
4 |
1 |
8 |
5+ |
[50] |
Shuriken Catapult (x2); Bright Lance (x1)
|
Striking Scorpions |
9 |
4 |
4 |
4 |
3 |
1 |
5 |
1/2 |
9 |
3+ |
222 |
Mandiblasters; Shuriken Pistol & CCW; Plasma & Haywire Grenades
|
Exarch |
1 |
5 |
5 |
4 |
3 |
1 |
6 |
2/3 |
9 |
3+ |
[51] |
Mandiblasters; Shuriken Pistol; CC Weapon; Plasma & Haywire Grenades
|
Stealth |
The Exarch and his squad may Infiltrate if allowed. |
[20] |
Fire Dragons |
9 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
9 |
4+ |
344 |
Fusion Gun; Meltabombs; Plasma Grenades
|
Exarch |
1 |
5 |
5 |
3 |
3 |
1 |
6 |
2 |
9 |
3+ |
[48] |
Firepike; Meltabombs; Plasma Grenades
|
Wave Serpent |
1 |
BS: 3 Front: 12 Side: 12 Rear: 10 |
[125] |
Linked Shuriken Catapults; Linked Scatter Lasers
|
Spirit Stone |
Vehicle can sometimes ignore 'Crew Shaken' and 'Crew Stunned' damage. |
[10] |
Fuegan, the Burning Lance |
1 |
6 |
5 |
4/5 |
4 |
3 |
7 |
3 |
10 |
3+ |
149 |
Fire Axe; Firepike; Meltabombs
|
#Burning Fist |
In Assault, re-roll failed 'to wound' rolls and ignore normal armour saves. |
[0] |
#Tank Hunter |
The Exarch may re-roll all AP rolls. |
[0] |
#Fast Shot |
The Exarch can fire more often. |
[0] |
Swooping Hawks |
5 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
9 |
4+ |
105 |
Grenade Pack; Swooping Hawk Wings; Lasblaster; Plasma Grenades
|
Guardian Jetbike Squadron |
5 |
3 |
3 |
3 |
3/4 |
1 |
4 |
1 |
8 |
3+ |
195 |
Shuriken Pistol; Linked Shuriken Catapults (x4); Shuriken Cannon (x1)
|
Wraithlord |
1 |
4 |
4 |
5/10 |
8 |
3 |
4 |
2/3 |
10 |
3+ |
100 |
Flamer (x2); Shuriken Cannon
|
Dark Reapers |
5 |
4 |
4 |
3 |
3 |
1 |
5 |
1 |
9 |
4+ |
185 |
Reaper Launcher
|
Falcon Grav-Tank |
1 |
BS: 3 Front: 12 Side: 12 Rear: 10 |
195 |
Linked Shuriken Catapults; Missile Launcher; Pulse Laser
|
Holo-Field |
If vehicle is hit, roll twice on the Damage table and choose the lowest dice. |
[25] |
Spirit Stone |
Vehicle can sometimes ignore 'Crew Shaken' and 'Crew Stunned' damage. |
[10] |