Miniature WarGames Rules;
WHAT KIND OF RULES ARE AVAILABLE FOR MINIATURE WARGAMES?
There all kinds of rules available from on-line miniature stores, and other gaming shops in your area.
Here is a list of rules that I have accuired over the years.
ANCIENT:
1. War Games Rules; 3000BC to1485 AD
BY: WarGames Research Group
MEDIEVIL:
1.ChainMail; rules for medievil miniatures (3rd edition)
BY: Gary Gygax & Jeff Perren, A TSR product
2. Tercio warGame Rules & Army Lists 1480-1700(5th edition)
BY:Peter Harris, A Table Top Games Product
3. BroadSword; WarGame Rules for Medievil Battles
BY:George Schneider, A Fantasy Games Unlimited Product
HORSE AND MUSKET:
1. Fredrick the Great; WarGame Rules for the 7 Years War
BY:David Park Newport, A Fantasy Games Unlimited Product
2. 18th Century Quick Rules
BY: Bill Abrams
3. FritzKreig, A seven Years war Rules set
BY: Bruce Kimball
* The 18th Century Quick Rules and FritzKreig are rules sets I received free when I bought some armies from MINIFIGS
4. Pas de Charge, A Napolionic Rule Book
BY:George Nafziger
5.Field Regulations; Rules for Land Battles of the Late 18th Century
BY: John Grossman, A TSR product
6. Battles for Empire; Tactical Rules for the Age of Napoleon
BY: Buck Surdu & Rick Vossman
7. Fire And Fury; The American Civil War In Miniature
By: Fire and Fury
8. Heart of Oak; Naval Miniature Rules for the Age of Fighting Sail
By Jon Williams, a Fantasy Games Unlimited product
MODERN:
1. Combined Arms; Rules for WWII
By Ian Shaw, A Table Top Games Product
2. Jagdpanzer; Rules for WWII Micro Armor
BY: Greenfield Hobby Distributers
3. Challenger; Ultra Modern WarGames Rules (micro Armor)
BY: Bruce Rea-Taylor, A Table Top Games Product.
4.Close and Destroy; Rules for Modern NATO and Warsaw Pact Forces 9micro armor)
BY: Timeline LTD
5. Modern Armor; Miniatures Rules for AFV's of the Contemporary Era
SCI-FI:
1. BattleTech, A 1/300th scale Robot game
BY: FASA Corp.
2. StarGrunt II; Science Fiction Combat Rules
BY" Groung Zero Games
3. DirtSide II; Science Fiction Ground Combat
BY" Ground Zero Games
3. Full Thrust; A Space Combat Game
BY" Ground Zero Games
4. StarFleet Battles; A Space Fleet Combat Game
BY" Task Force Games
5. Blaze of Glory, A Sci-Fi Miniature game
BY: Peter Haight, Dan Heath, and Geoffrey Schaller
*No longer available
6. Galacta II, A simple Sci-fi Game
BY' David Helber
*No longer available
7. WarHammer 40K
BY: Games Workshop
FANTASY"
1. WarLoard
BY: Max Carr & Arnold Hendrick, A Gamers Guild product
2. War Hammer Fantasy Battle
BY: Games WorkShop
Here are some additional Rule sets That I havn't looked at.
PIQUET:
PIQUET is designed to handle combat from Ancients to modern. These are the periods we have chosen to start with. There are more to be released after this. There are also Scenario books that go with these periods to enhance and ease your play.
Les Grognards Supplement (Napoleonic 1790-1820)
Hallowed Ground Supplement ACW/Franco-Prussian War (1860-1871)
Din of Battle Supplement Colonial (1850-1914)
Cartouche Supplement SYW - AWI - Marlborough (1690-1790)
Archon Supplement Ancients to Feudal (3000BC - 1200AD)
Band of Brothers Supplement Medieval (1200 - 1600)
Point of Attack Supplement WW II (1936 - 1952)
CROSSFIRE:
Crossfire is a WW II Miniature game
BATTLEGROUND II:
BattleGround is a WW II Miniature rule set
BATTLESTORM:
Battlestorm is made by Ral Partha, and is a fantasy game.
Johnny Reb:
An American Civil War Game, I don't know who makes this one :)
DBx:
This covers DBA and DBM, They are rules covering ancient and medievil era's.
Imagine Image multimedia
Hex Command: Ancients
Hex Command: Gunpowder
and Hex Command: Mechanized
There are many more rules that I havn't seen or heard of, All you have to do is do the research and who knows what you will find.
Back to The FAQ Main page >
Mail me if you have any suggestions,comments, questions, answers etc....
colsten@pcpartner.net
This page hosted by
Get your own Free Home Page