KULT IN SPACE

Saajan Patel (FRA57@aol.com)

The Beyond

The Darkest Depths-Into the Void

The planets, the asteroids, the moons. Revolving our sun, these are jewels

for the Archons and Angels of Death, artifacts of incredible power. These are

the "Stones of Fire" mentioned in the Bible, built by the Demiurge as

pillars, supporting the Illusion. Now, these pillars are what the

Corporations and nations fight for. Skirmishes occur throughout our solar

system, as rusty spaceships fight each other for scraps of metal on moons and

planets . Every colony on every moon is beset by shadowy stalkers, watching,

guiding, or hunting. Stations on Planets constantly disappear or are

ravaged, for those who tread on these celestial spheres risk the wrath of the

ancient gods who settled and ruled upon these zonei. The condition and

importance of each zonei follows:

Sun: The Sun is the burning gaze of the Demiurge, the Eye of Ra as known to

the Egyptians. The star is a focal point of the Demiurge's power, from where

the golden rays flew like arrows to destroy Sodom and Gemorrah, from where

the fire of the Ark of the Covenant was taken. The Sun is the powerful force

used to control the Earth's oceans and weather. All life is bound to the sun,

and thus to the illusion. It is our ball and its life giving rays our chain.

That which gives us life steals it in a way as well. The Sun is also the

power source to the other Keys in the Illusion, the planets.

Mercury: Mercury, to us, is the spirit of invention, or magic. When Mercury

is in ascendance, we begin to develop new technology, and our inner tie to

the Realms of magic grows stronger. It is the call to work miracles and make

machines. It is also a call that blots out all voices of caution or morality.

To invent, to work magic, that is all that matters. Suddenly, people are

willing to go to extremes to ger results. Forbidden technology and damning

magics suddenly seem acceptable ways to solve problems.

Venus: The Goddess, the Desire, the Sphere of Passion. The monsters of

unbridled Passion once walked the acid surface here alone, separated from us

by some benevolent god by clouds of burning acid. It was not enough. When

Venus is in ascendance, moral inhibitions and guidelines fall away. People lose

control. Fulfillment of desire, from willing or unwilling participants, is all

that matters now. The creatures of Passion walk the Earth, and do evil upon

us. The Colony that was set up on Venus by the Gate's Corporation now has

become devoted to Passion alone, and fight like rabid animals to keep the

rest of the population away from them. William Gates the 3rd, who was

destined for awakening since the day he was born, his letters and title

adding up to 666 in some old computer language, now lives on in the Matrix of

his corporations network. Even as he sends his forces against the Colony, he

realizes the part of the network below is infected by creatures of passion,

and that like a cancer, it is spreading.

Moon: Lunari, Diana, Phoebe, Chandra, our closest zonei. The moon is the

binding force on our minds, but also the gate to mental freedom. When the

moon is in ascendance, Madness is in power. The realm of Madness often

crosses with the moonlight, and those who tread in moonlit streets can find

themselves trapped in the Insanity.

Mars: The Warrior, The Conflict, attended by Terror and Rout. When Mars is in

Ascendance, wars breakout, and suddenly victory is all that matters.

Concentration camps, nuclear devices, throwing the enemy into Hell itself is

justifiable. This becomes the faceless war, where soldiers fight without

seeing people, only enemies, and millions are destroyed by explosions.

Neztach wants to use war to bring about stability, and healthy change which

solidifies the Illusion. The Raven wants war that leads to desperation and

terror, and opens the gate to Inferno. The agents of opposing sides fight

battles in space in the name of one of the Masters or the other.

Jupiter: The Ruler, the King. Jove and Zeus. Jupiter is the essence of

rulership, the pride of the king. When Jupiter is in ascendance, those who

are dominant become more so. Any threat to their power must be eliminated.

Thaumiel and Kether vie for this world, seeking to use it to create powerful

governments or ruthless dictators, to bring about peace and docility to the

ruling party or to tear the illusion down by taking the very necessities for

living away and leaving death and poverty in their place.

Saturn: Chronos. Saturn is the binding force of Time. It holds the Illusion

together by forcing us to live in the walls of linear time, heading like pigs

toward our eventual slaughter, but it is also the door to freedom. Any one

reborn into the Illusion automatically falls into Saturn's grasp, unless

somehow prepared. When Saturn is in Ascendance, Time is dominant. If one who

wants to tear the Illusion holds sway, then the gates of Time open. If one of

the loyal Archons holds it, then it makes Time stable, and travelers through

time are unable to return until Saturn is in the correct hands, and in

Ascendance both in their realm of Time and the one they wish travel to.

Uranus: Uranus is the Father Sky, the thin shell between us and the heavens

above. Uranus inspires us to reach our hands to the stars, to climb the

heights and light the fires to remind the zonei of their covenant with us

before all else. Uranus can either lead us into Awakening, or keep us

plodding along in life, forever trying to reach the proverbial top but always

failing to do so. We are Sysiphus, or we are Olympians. When Uranus is in

Ascendance, people will be willing to experiment, to live, for good or for

ill.

Neptune: The shallow and the depth, Neptune knows it all. Neptune is the

planet that sways our Shallow, or apparent, emotions, and it is the force

that plunges into the Depths of our Dreams. Neptune can control the seas of

our minds, our thoughts that float around in our mind. When Neptune is in

Ascendance, Dreams and Waking come together, and one may find themselves

floating away into the Dream Realms.

Pluto: Darkness, Death, Despair. Hell. Pluto is the eye of Astaroth, the

force of Inferno. Upon our deaths, this planet's "gravity" in the spiritual

world can drag us into Inferno, not matter how close we were to seeing the

Truth. Pluto is one of the Keys to Hell's power over us. When it is in

Ascendance, the world is placed into Astaroth's hands, and be assured that he

walks the earth.

The Void, Beyond our Solar System.

Even in the blackness of space, every strange occurrence is rationalized away

by humanity like the good little slaves to the Illusion that we are. Even in

space, we realize we are doomed to this eternity of pointless tasks, forever

damned to search space for something, some key to our souls that can never be

obtained. We try to hide from evil, from horror, but cannot, not even on some

distant rocky moon. The blackness of space is nothing compared to the

blackness in ourselves. The Void connects them both, and every night we sleep

our souls tumble into the darkness. Being in Space makes the mind and body

shift in perception. The Void opens up the physical world to the mental one,

calls to our inner fears, and unleashes them upon us. We call these living

nightmares "extraterrestrial abductors", or "evil aliens", but those few that

see them know that they are truly a part of us. Those who travel into the

Void will be haunted by the personification of their own thoughts, so it is

no wonder many ships come tumbling back to our solar system, wreckage on the

waves of gravity, crashing on the shores of moons. The black depths of

space are probably forever, the eternal night of the Void are better walls

for our Jail than anything made from metal or fire. Beyond our solar system

lies the galaxies, planets unknown, wormholes through time, and yet still we

cannot escape our masters. Those who wander the stars will find themselves

forever in the grips of our Archon Masters, that every world, no matter how

alien in may seem, is actually a reflection of our own Illusion. All worlds

are reflections of ours, just as ours is a reflection of their's. Since we

are Unawakened, we cannot grasp the idea the these true aliens are actually

us, but these pieces of us are separated by Space/Time. Every world is

manipulated by Lictors and Razides. You shall find them no matter how far

into space you go.

Escape?

In the farthest reaches lie the Quasars, what some believe to be the farthest

reaches of this universe. They may truly be the escape holes, the gates of

salvation, but who knows the infinite enemies and technologies our Masters

have put between them and us? Why should one not expect to see Inferno's

hoards in the depths of space? Why should one not expect the Demiurge to have

placed strange forces against us, if the very physics of the Illusion were at

his command? In the empty Void, there is no need for subtlety. Entering the

Void, one may find themselves suddenly in Inferno, Earth, Metropolis, Gaia,

or any of the other supernatural planes, without warning. Imagine suddenly

seeing red skies all around, and fields of fire below, like in Doom where the

moons of Mars are drawn into Hell. Or endless seas of skyscrapers. Time

travel may suddenly occur as well, as unexpected worm holes throw the unweary

through time and space.

"Stoop not Down, therefore,
Unto the Darkly-Splendid World,
Wherein continually Lieth a faithless Depth,
And Hades wrapped in Clouds,
Delighting in unintelligible images,
Precipitous, winding,
A black, ever-rolling Abyss,
Ever espousing a Body unluminous,
Formless,
And Void." -The Chaldean Orcales of Zoroaster.

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