This here is a list of herbs submitted by Adian Lathkule. He claims it to be uncopyrighted, and available to the public, so if anyone has any problem with this list, please e-mail me and let me know so that I can do something about him....
To utilize this table, just follow the little guidelines as follows:
The number is the number on a d20 that must be rolled on or under to find this particular herb after 1 hour of searching. For each additional hour, there is a +2 chance of the herb being found.
There will be 1d6 of the desired herb found.
A successful herbalism roll means that the finder knows how to prepare the herb for the desired effect.
Poison types are listed on table 51 of the DMG.
Forest | Caves | Mountains/Hills | Jungle | Sea Islands | Shores | Other
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# Name Natural Form Application Effect Save 1 Alcott Blue fruit Dry & eat x2 speed for 4d4 rounds 1d4 rds 3 AokinThorn Black thorn Pierce the skin Slow & numbness for 3d4 hours 1d4 hrs 2 Black Flower Deep red flower Brew & drink Strong neutralizer ----- 4 Einpel Nut Brown nut Dry & eat Temp. insanity, 1d6 rds Neg. 4 Hakard Black mushroom Brew & drink Sleep 4d4 rds Neg. 2 HanClover Green clover Brew & drink Cures disease ----- 4 Illusion Bark Brown bark Smoke Hallucinations Mild eff. 3 Mooka Leaf Black leaf Use as paste Cures blindness ----- 4 Ogir Cling Black moss Brew & drink ????? ????? 4 Orn Green leaf Brew & drink Cures disease ----- 1 Vysok Tabak Gray-green plant Take internally Euphoria Neg. 1 Wolf Moss Blue moss Dry and touch Cures lycanthropy at +3 ----- 4 Zig Stem Brown stem Eat or inject Insanity Neg. Top | Caves | Mountains/Hills | Jungle | Sea Islands | Shores | Other
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# Name Natural Form Application Effect Save 4 Adat Tan mushroom Dry & eat Provides 2 days nutrition ----- 4 Hakard Black mushroom Brew & drink Sleep 4d4 rounds Neg. 1 Lorib Green lichen Dry & eat Restores 1 level if eaten within one hour of being drained. ----- 4 Massip Yellow lichen Dry & eat Glow 5' radius for 1d3 days Neg. 2 Sumal Yellow mushroom Dry & eat Poison type "J" See DMG Forest | Top | Mountains/Hills | Jungle | Sea Islands | Shores | Other
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Mountain & Hill Herbs
# Name Natural Form Application Effect Save 2 AshgarBark Black Bark Powder & apply Heals 2d4 hp and/or
neutralizes poison----- 4 Ashgar Nut Black nut Dry & eat Provides 2 days nutrition ----- 3 Emmoleaf Black leaf Dry & eat Anti-paralyzation for 1d6 hours ----- 3 Glow Berry Red Berry Juice & apply Glow 15' radius for 2d4 days None 2 Halan Black mushroom Dry & eat Cures blindness Must roll over CON to take effect 4 Rakhir Brown clove Brew & drink Allows high altitude breathing. ----- 4 Scro Gray bark Powder & sprinkle Snake repellant No effect Forest | Caves | Top | Jungle | Sea Islands | Shores | Other
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# Name Natural Form Application Effect Save 3 Andin Fruit Yellow fruit Brew & drink Anti-paralyzation for 4d4 rds. ----- 2 Bacore Bark Brown bark Brew & drink Neutralizes ingested poisons ----- 1 Frag Bloom Black flower Brew & drink Poison type I (i) See DMG 4 Spider Leaf Green leaf Dry & apply Spider repellant No effect 4 Targon Red fruit Brew & drink Makes a strong mead.... ??? Forest | Caves | Mountains/Hills | Top | Sea Islands | Shores | Other
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# Name Natural Form Application Effect Save 2 Borgin Berry Blue berry Wash & eat Anti-paralyzation ---- 3 Brakin Berry Black berry Wash & eat Heals 1d8+2 hp per handful ----- 1 Dread Leaf Red leaf Paste & apply Causes blindness Terrible pain in eyes 4 Fire Pitch White pitch Boil & use Use as glue or flammable oil ----- 3 Journey Bulb Purple flower bulb Brew & drink Causes insanity unconscious
for 1d3 hrs.3 Kinase Leaf Green leaf Brew & drink cures insanity ----- Forest | Caves | Mountains/Hills | Jungle | Top | Shores | Other
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# Name Natural Form Application Effect Save 4 Ceedak Brown stem Powder or brew Permanent ink None 2 Glow Moss Pastel green moss Boil & use Glow 15' radius for 1d6 months 1d3 mos. 4 Har Brown bark Brew & drink Insect repellent No effect 3 Lakla Flower White flower Paste & apply Heals 2d4 hp ----- 4 Sunburst Yellow flower Boil & use Permanent yellow dye ----- Forest | Caves | Mountains/Hills | Jungle | Sea Islands | Top | Other
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Locale # Name Natural Form Application Effect Save Arctic 2 Flame Berry Red berry Dry & eat Heals 4d4 hp per handful ----- 1 Kavar White mushroom Powder & inhale Immune to extreme cold for 2d6 days ----- Grasslands 1 Grol Grass Gold grass Smoke Cures disease and/or insanity ----- 3 Lynx Root Red flower root Dry & chew Heals 1d6 hp ----- Lavabed 1 Poison Rock Black rock powder & eat Poison type "H" See DMG Oasis 3 Arutarr Red fruit Wash & eat Heals 2d4 hp ----- 1 Dalip Bulb White flower bulb Wash & eat +1d3 Strength for 1 hour Neg, vs. INT 2 Oasis Root Blue flower root Paste & apply Heals 2d4 hp ----- Swamp 2 Molta Leaf Brown leaf Paste & apply to open wounds Heals 2d6 hp ----- 2 Swamp Bush Green stem Brew & drink Neutralizes contact poisons ----- Forest | Caves | Mountains/Hills | Jungle | Sea Islands | Shores | Top