BDF Officer O.C.C.
Alignments allowed: Any
Attribute Requirements: I.Q. 10. A high M.E. and M.A. Preferred.
Advancement/Experience Points: As CS Military Specialist.
Base S.D.C.: 35

O.C.C. Skills:
Language/Literacy: English (98%)
Language/Literacy: (choose 1 at +10%)
Math: Basic
Radio: Basic
Demolitions (+10%)
Pilot: Automobile (+5%)
Read Sensory Instruments (+5%)
Climbing
Running
Hand to Hand: Expert*
WP SA/FA Rifle
WP Energy Pistol
WP Energy Rifle
* Upgrade Possible - One Skill: Upgrade to HTH: Martial Arts.

M.O.S. Skills: - Choose ONE M.O.S. from the following list:
Combat; Electrical; Espionage; Infiltration; Journalism; Mechanical; Medical; Naval; Pilot; Science; Weapons; or Wilderness Warrior.

Other Skills: Choose 8. One must be a Physical skill. Add 2 skills at 3rd, 6th, 9th and 12th levels.
Communications: Any (+10%).
Domestic: Any.
Electrical: Any; Mecha Electronics has limited availability.
Espionage: Any (Espionage and Infiltration M.O.S. gets +5%).
Mechanical: Any; Mecha and Veritech Mechanics have limited availability.
Medical: First Aid (l skill) or Paramedic (2 Skills) only, unless Medical MOS.
Physical: Any (+5%).
Pilot: Any; mecha skills have limited availability.
Pilot-Related: Any.
Rogue: Any.
Science: Any. Medical M.O.S. requires Biology and Chemistry.
Technical: Any. +10% to Languages and History.
W.P.: Any.
Wilderness: Any.

Standard Equipment: Light environmental body armor (40 MDC), energy rifle and pistol of choice, four E-clips for each, four grenades, three flares, knife, utility belt, binoculars, radio system, robot medical kit, pocket computer, disc recorder, uniform, combat boots, canteen, additional non-energy weapon of choice, and a ground vehicle of choice.

Additional Equipment: Heavy environmental body armor (80 MDC) or heavy breastplate (+50 MDC), shield (30 MDC), mono-sword, additional weapons, any available vehicles, Errant Power Armor, food rations, vehicle and equipment repair. Equipment is provided on an as-needed basis, determined by a superior officer. 1